Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DarKBlAdEx187
Artemis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,500 Elo+
Solo
Bastet
Bastet
I23-cry
Bastet
Level 87
God Stats
24W - 26L
1,444 SR
Queue Stats
570W - 567L
1,440 Elo+
Solo
Sobek
Sobek
InfamousMango96
Sobek
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 40L
1,258 Elo+
Party 1
Sun Wukong
Sun Wukong
TK kaio BNTV
Sun Wukong
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,122 Elo+
Party 1
Team Averages
Level 83
1,489 SR
1,364 Elo+

VS

Team Averages
Level 109
1,597 SR
1,452 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BLACKhawk6956
Izanami
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,270 Elo+
Party 2
Hel
Hel
Blue7410
Hel
Level 68
God Stats
3W - 1L
1,547 SR
Queue Stats
148W - 170L
1,396 Elo+
Party 2
Atlas
Atlas
IIMolokoII
Atlas
Level 108
God Stats
32W - 28L
1,593 SR
Queue Stats
206W - 215L
1,532 Elo+
Party 2
Lancelot
Lancelot
MiroKardia
Lancelot
Level 157
God Stats
2W - 0L
1,844 SR
Queue Stats
37W - 28L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 0
5,487
499
2,157
4,053
1,614
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
9
3 / 3 / 0
5,352
487
3,286
5,918
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
I23-cry
Bastet
9
0 / 3 / 1
5,286
481
3,235
8,773
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 3
5,147
468
2,307
9,409
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
TK kaio BNTV
Sun Wukong
10
1 / 1 / 0
5,295
481
2,413
7,002
3,114
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 1 / 0
6,611
601
4,874
5,050
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
9
2 / 2 / 3
5,589
508
3,677
4,997
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 0 / 3
6,059
551
4,362
4,796
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
10
4 / 1 / 2
6,251
568
4,896
6,152
3,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
MiroKardia
Lancelot
10
1 / 0 / 5
5,990
545
2,589
6,457
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
10
10
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Vulcan
 
Vulcan
1
1
0
1
W
Izanami
2
2
3
1.75
W
2
0
3
3.5
L
Artemis
3
3
0
1
L
Bastet
I23-cry
Bastet
0
3
1
0.17
W
Atlas
4
1
2
5
L
0
2
3
0.75
W
Lancelot
MiroKardia
Lancelot
1
0
5
3.5
L
Sun Wukong
TK kaio BNTV
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,398
Damage
20,398
35,155
Taken
27,452
15,995
Mitigated
11,164
8,213
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,157
341
0
490
4,053
1,614
0
1,270
2,783
41,469
0
W
Vulcan
 
Vulcan
4,874
2,739
0
470
5,050
2,052
298
0
5,050
51,500
0
W
Izanami
3,677
2,359
0
250
4,997
1,563
544
1,093
3,904
0
35,018
W
4,362
865
981
1,817
4,796
1,592
318
1,298
3,498
36,852
0
L
Artemis
3,286
1,749
167
1,705
5,918
2,261
315
2,693
3,225
0
25,893
L
Bastet
I23-cry
Bastet
3,235
724
0
1,624
8,773
3,175
0
2,881
5,892
0
36,574
W
Atlas
4,896
2,255
502
1,779
6,152
3,528
140
1,074
5,078
18,130
0
L
2,307
434
0
3,079
9,409
5,831
0
3,072
6,337
12,059
0
W
Lancelot
MiroKardia
Lancelot
2,589
487
0
3,520
6,457
2,429
0
999
5,458
0
33,111
L
Sun Wukong
TK kaio BNTV
Sun Wukong
2,413
374
0
1,148
7,002
3,114
0
4,216
2,786
0
28,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,567
Gold Earned
30,500
261
Minions Killed
315
0
Camps Cleared
0
1,018,361
Distance Traveled
1,079,558
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,487
499
77
7
0
195,954
3
W
Vulcan
6,611
601
97
9
0
189,887
2
W
Izanami
5,589
508
62
6
0
195,381
1
W
Hel
6,059
551
68
6
0
220,248
1
L
Artemis
5,352
487
47
4
0
176,309
2
L
Bastet
5,286
481
68
6
0
222,493
1
W
Atlas
6,251
568
24
2
0
218,784
2
L
Sobek
5,147
468
21
2
0
191,152
4
W
Lancelot
5,990
545
64
6
0
255,258
3
L
Sun Wukong
5,295
481
48
4
0
232,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role