Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Te_Money17
Chaac
Level 57
God Stats
15W - 16L
1,458 SR
Queue Stats
394W - 391L
1,391 Elo+
Party 1
Olorun
Olorun
lOwKey_POTENTIAL
Olorun
Level 123
God Stats
13W - 10L
1,589 SR
Queue Stats
399W - 394L
1,394 Elo+
Party 1
Team Averages
Level 113
1,516 SR
1,428 Elo+

VS

Team Averages
Level 71
1,464 SR
1,415 Elo+
Bakasura
Bakasura
GroundedWarrior
Bakasura
Level 66
God Stats
1W - 0L
1,338 SR
Queue Stats
52W - 75L
1,345 Elo+
Solo
Freya
Freya
NeoStealth
Freya
Level 87
God Stats
4W - 4L
1,434 SR
Queue Stats
319W - 343L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WastedPather5
Ah Muzen Cab
Level 60
God Stats
5W - 5L
1,618 SR
Queue Stats
48W - 60L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 0 / 0
5,990
599
4,104
7,027
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
9
0 / 4 / 1
5,821
582
3,455
11,579
7,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
5,879
588
4,558
7,322
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
1 / 1 / 2
6,498
650
2,778
6,479
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Freya
12
2 / 0 / 4
7,140
714
9,952
5,989
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
WastedPather5
Ah Muzen Cab
13
4 / 0 / 3
7,850
785
10,123
6,366
2,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
7
7
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
0
0
1
W
Bakasura
1
1
2
2
W
Freya
2
0
4
4
L
Chaac
0
4
1
0.13
W
Ah Muzen Cab
WastedPather5
Ah Muzen Cab
4
0
3
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,117
Damage
22,853
25,928
Taken
18,834
13,437
Mitigated
8,574
4,258
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,104
1,056
0
318
7,027
3,163
0
3,173
3,732
0
9,933
W
Bakasura
2,778
1,447
0
1,061
6,479
3,059
0
1,373
4,932
0
14,601
W
Freya
9,952
2,744
0
1,817
5,989
2,823
631
2,137
3,758
17,050
1,922
L
Chaac
3,455
511
193
2,505
11,579
7,089
0
4,121
7,168
0
13,741
W
Ah Muzen Cab
WastedPather5
Ah Muzen Cab
10,123
3,696
0
2,992
6,366
2,692
753
1,008
5,217
0
36,120
L
4,558
1,651
405
837
7,322
3,185
0
1,987
5,335
24,505
1,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,690
Gold Earned
21,488
90
Minions Killed
130
3
Camps Cleared
6
460,144
Distance Traveled
565,976
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,990
599
21
2
1
163,652
1
W
Bakasura
6,498
650
40
4
4
205,784
0
W
Freya
7,140
714
31
3
1
176,311
2
L
Chaac
5,821
582
26
3
1
155,655
0
W
Ah Muzen Cab
7,850
785
59
6
1
183,881
1
L
Olorun
5,879
588
43
4
1
140,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role