Player Matchup

Lancelot
Lancelot
DojaCatHatesYou
Lancelot
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 213L
1,544 Elo+
Party 1
Olorun
Olorun
JapansGamerGirl
Olorun
Level 71
God Stats
32W - 19L
1,799 SR
Queue Stats
176W - 122L
1,616 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LAck3rmann
Morgan Le Fay
Level 129
God Stats
7W - 8L
1,310 SR
Queue Stats
265W - 266L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MiIf_N_Cookiess
Ah Muzen Cab
Level 58
God Stats
1W - 1L
1,548 SR
Queue Stats
17W - 19L
1,483 Elo+
Party 1
Ne Zha
Ne Zha
daActiveSlaking
Ne Zha
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 296L
1,553 Elo+
Party 1
Team Averages
Level 104
1,531 SR
1,540 Elo+

VS

Team Averages
Level 109
1,479 SR
1,549 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
BL4ZINGAnGeLxX
Lancelot
Level 152
God Stats
3W - 2L
1,364 SR
Queue Stats
74W - 55L
1,552 Elo+
Party 3
Horus
Horus
GNRLHolmes
Horus
Level 80
God Stats
5W - 4L
1,588 SR
Queue Stats
18W - 18L
1,572 Elo+
Party 3
Hera
Hera
MLGNoahscopezZ
Hera
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 85L
1,564 Elo+
Party 2
Athena
Athena
lNeverShower
Athena
Level 86
God Stats
10W - 9L
1,443 SR
Queue Stats
84W - 80L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
0 / 7 / 0
6,449
430
2,706
11,585
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 7 / 2
6,966
464
8,359
13,991
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
LAck3rmann
Morgan Le Fay
12
5 / 5 / 0
7,812
521
10,161
14,473
8,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
MiIf_N_Cookiess
Ah Muzen Cab
11
0 / 2 / 1
6,598
440
6,363
8,967
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 7 / 3
6,561
437
3,400
13,105
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 0 / 3
7,723
515
6,107
10,609
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
14
9 / 2 / 10
8,950
597
12,102
11,907
5,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
14
8 / 1 / 9
8,876
592
12,780
10,896
6,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
7 / 2 / 10
9,073
605
12,399
10,128
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
12
2 / 2 / 8
7,593
506
4,284
13,677
13,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
7
Kills
27
28
Deaths
7
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
3
2.5
W
Lancelot
9
2
10
7
L
Lancelot
0
7
0
0
W
Horus
8
1
9
12.5
L
1
7
2
0.29
L
Morgan Le Fay
LAck3rmann
Morgan Le Fay
5
5
0
1
W
7
2
10
6
L
Ah Muzen Cab
MiIf_N_Cookiess
Ah Muzen Cab
0
2
1
0.25
L
1
7
3
0.36
W
Athena
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,989
Damage
47,672
62,121
Taken
57,217
23,950
Mitigated
34,465
17,632
Healing
16,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,107
3,170
0
4,678
10,609
4,483
1,392
2,979
7,630
0
69,343
W
Lancelot
12,102
2,359
0
566
11,907
5,552
471
2,811
9,096
0
59,478
L
Lancelot
2,706
676
0
1,754
11,585
2,911
0
510
11,075
0
39,831
W
Horus
12,780
4,353
930
3,356
10,896
6,853
1,516
2,382
8,514
0
54,761
L
8,359
3,681
92
3,756
13,991
4,910
991
5,422
8,569
48,937
0
L
Morgan Le Fay
LAck3rmann
Morgan Le Fay
10,161
1,573
0
3,893
14,473
8,851
0
6,613
7,860
30,257
0
W
12,399
3,570
0
3,199
10,128
4,422
1,226
4,750
5,378
66,043
0
L
Ah Muzen Cab
MiIf_N_Cookiess
Ah Muzen Cab
6,363
2,871
0
4,502
8,967
3,005
0
1,852
7,115
0
48,505
L
3,400
841
0
3,635
13,105
4,273
143
2,286
10,819
0
31,508
W
Athena
4,284
1,479
0
3,882
13,677
13,155
892
6,074
7,603
26,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,386
Gold Earned
42,215
334
Minions Killed
443
0
Camps Cleared
0
1,358,530
Distance Traveled
1,485,847
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,723
515
125
8
0
256,405
2
W
Lancelot
8,950
597
83
6
0
336,492
0
L
Lancelot
6,449
430
77
5
0
288,819
1
W
Horus
8,876
592
78
5
0
310,377
2
L
Olorun
6,966
464
82
5
0
239,248
6
L
Morgan Le Fay
7,812
521
44
3
0
283,752
1
W
Hera
9,073
605
103
7
0
264,818
0
L
Ah Muzen Cab
6,598
440
76
5
0
269,921
0
L
Ne Zha
6,561
437
55
4
0
276,790
2
W
Athena
7,593
506
54
4
0
317,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role