Player Matchup

Merlin
Merlin
 
Merlin
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
OnlyWaldo
Sylvanus
Level 98
God Stats
10W - 3L
1,748 SR
Queue Stats
290W - 97L
1,746 Elo+
Party 2
Gilgamesh
Gilgamesh
Spherical
Gilgamesh
Level 89
God Stats
1W - 1L
1,301 SR
Queue Stats
44W - 23L
1,716 Elo+
Party 2
Team Averages
Level 88
1,517 SR
1,654 Elo+

VS

Team Averages
Level 70
1,377 SR
1,364 Elo+
Khepri
Khepri
FeyDemon
Khepri
Level 159
God Stats
1W - 2L
1,299 SR
Queue Stats
451W - 230L
1,709 Elo+
Solo
Tiamat
Tiamat
StarBlaz
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,192 Elo+
Party 1
Ratatoskr
Ratatoskr
StygianSpawn
Ratatoskr
Level 12
God Stats
0W - 3L
1,332 SR
Queue Stats
1W - 5L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 0 / 9
9,113
759
13,740
8,211
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
OnlyWaldo
Sylvanus
12
3 / 1 / 10
8,745
729
8,044
10,197
8,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Spherical
Gilgamesh
13
6 / 3 / 7
10,022
835
11,915
14,788
13,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FeyDemon
Khepri
11
1 / 3 / 1
7,448
621
5,881
16,794
15,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
StarBlaz
Tiamat
12
0 / 5 / 3
7,214
601
5,294
11,786
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
StygianSpawn
Ratatoskr
12
3 / 6 / 1
8,042
670
6,045
11,635
4,571
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
4
4
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
9
9.5
L
Khepri
FeyDemon
Khepri
1
3
1
0.5
W
Sylvanus
OnlyWaldo
Sylvanus
3
1
10
8
W
Gilgamesh
Spherical
Gilgamesh
6
3
7
3.17
L
Tiamat
StarBlaz
Tiamat
0
5
3
0.3
L
Ratatoskr
StygianSpawn
Ratatoskr
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,699
Damage
17,220
33,196
Taken
40,215
25,861
Mitigated
24,980
11,706
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,740
1,734
0
624
8,211
4,156
718
3,661
4,550
48,262
0
L
Khepri
FeyDemon
Khepri
5,881
517
118
3,983
16,794
15,308
0
8,904
7,890
25,871
0
W
Sylvanus
OnlyWaldo
Sylvanus
8,044
1,811
3,603
3,859
10,197
8,566
457
4,860
5,337
16,145
2,553
W
Gilgamesh
Spherical
Gilgamesh
11,915
3,387
1,328
2,292
14,788
13,139
128
2,863
11,925
0
17,656
L
Tiamat
StarBlaz
Tiamat
5,294
388
146
2,660
11,786
5,101
126
7,327
4,459
22,929
0
L
Ratatoskr
StygianSpawn
Ratatoskr
6,045
1,150
0
574
11,635
4,571
89
5,232
6,403
0
15,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,880
Gold Earned
22,704
129
Minions Killed
104
4
Camps Cleared
3
616,771
Distance Traveled
660,107
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,113
759
82
7
1
211,866
1
L
Khepri
7,448
621
38
3
2
204,015
3
W
Sylvanus
8,745
729
40
3
2
196,334
3
W
Gilgamesh
10,022
835
7
1
1
208,571
1
L
Tiamat
7,214
601
40
3
0
218,904
0
L
Ratatoskr
8,042
670
26
2
1
237,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role