Player Matchup

Hera
Hera
Silver II
Godz x Zilla
Hera
Silver II
Level 152
God Stats
28W - 16L
1,650 SR
Queue Stats
328W - 337L
1,127 MMR
Solo
Awilix
Awilix
Silver I
Rize_ThaRebel
Awilix
Silver I
Level 114
God Stats
6W - 11L
1,543 SR
Queue Stats
181W - 189L
1,229 MMR
Party 1
Bacchus
Bacchus
Silver II
SonnyGunz27
Bacchus
Silver II
Level 113
God Stats
36W - 23L
1,606 SR
Queue Stats
424W - 430L
1,074 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
SwaggyVee
Ah Muzen Cab
Gold V
Level 120
God Stats
0W - 3L
1,458 SR
Queue Stats
74W - 84L
1,245 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver III
therealtomric
Cu Chulainn
Silver III
Level 107
God Stats
2W - 9L
1,498 SR
Queue Stats
20W - 33L
1,130 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,551 SR
1,161 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,593 SR
1,161 MMR
Neith
Neith
Gold I
Damagely
Neith
Gold I
Level 113
God Stats
3W - 1L
1,664 SR
Queue Stats
212W - 206L
1,379 MMR
Party 2
Nemesis
Nemesis
Silver II
Jurvssic
Nemesis
Silver II
Level 129
God Stats
9W - 6L
1,640 SR
Queue Stats
207W - 225L
975 MMR
Party 2
Sylvanus
Sylvanus
Silver I
RJ FDU
Sylvanus
Silver I
Level 159
God Stats
8W - 10L
1,444 SR
Queue Stats
115W - 116L
1,085 MMR
Solo
Agni
Agni
Silver II
infantghost
Agni
Silver II
Level 104
God Stats
3W - 0L
1,716 SR
Queue Stats
103W - 110L
1,204 MMR
Solo
Cupid
Cupid
Silver II
mOnTaGeThIs49
Cupid
Silver II
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 22L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 7
11,730
469
26,404
21,301
8,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 8 / 8
11,635
465
16,242
21,760
9,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
SonnyGunz27
Bacchus
15
2 / 5 / 10
11,021
441
9,572
28,112
43,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
SwaggyVee
Ah Muzen Cab
20
2 / 4 / 0
12,770
511
10,742
20,731
9,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
therealtomric
Cu Chulainn
17
3 / 2 / 3
11,679
467
22,550
38,593
31,733
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
LokiArachneJing Wei

VS

Bans
AthenaBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Damagely
Neith
20
3 / 2 / 10
13,381
535
18,005
21,456
9,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Jurvssic
Nemesis
19
7 / 6 / 9
13,089
524
20,335
29,370
15,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
RJ FDU
Sylvanus
17
1 / 3 / 16
11,052
442
14,645
28,620
28,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
7 / 4 / 8
13,761
550
18,187
22,059
10,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 8
14,076
563
20,188
23,297
10,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
75
18
Kills
24
25
Deaths
18
28
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
Damagely
Neith
3
2
10
4
L
5
6
7
1.42
W
Nemesis
Jurvssic
Nemesis
7
6
9
1.92
W
Sylvanus
RJ FDU
Sylvanus
1
3
16
3
L
6
8
8
1.25
L
Bacchus
SonnyGunz27
Bacchus
2
5
10
1.4
L
Ah Muzen Cab
SwaggyVee
Ah Muzen Cab
2
4
0
0.5
W
7
4
8
2.75
W
6
3
8
3.33
L
Cu Chulainn
therealtomric
Cu Chulainn
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,510
Damage
91,360
130,497
Taken
124,802
102,267
Mitigated
75,037
31,553
Healing
46,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Damagely
Neith
18,005
7,571
0
8,143
21,456
9,907
2,626
5,838
15,618
0
135,546
L
26,404
5,250
50
6,087
21,301
8,589
1,810
8,593
12,708
102,482
0
W
Nemesis
Jurvssic
Nemesis
20,335
9,292
0
5,156
29,370
15,418
608
9,664
19,706
0
104,210
W
Sylvanus
RJ FDU
Sylvanus
14,645
3,415
5,980
10,077
28,620
28,003
672
9,915
18,705
40,682
9,162
L
16,242
6,631
0
578
21,760
9,482
1,943
6,854
14,906
0
69,668
L
Bacchus
SonnyGunz27
Bacchus
9,572
283
1,045
6,177
28,112
43,324
512
7,245
20,867
27,650
0
L
Ah Muzen Cab
SwaggyVee
Ah Muzen Cab
10,742
3,838
0
5,896
20,731
9,139
3,787
1,368
19,363
0
126,656
W
18,187
647
307
4,238
22,059
10,805
2,293
10,510
11,549
113,103
0
W
20,188
13,514
1,165
11,197
23,297
10,904
3,335
4,366
18,931
0
119,706
L
Cu Chulainn
therealtomric
Cu Chulainn
22,550
3,822
0
11,720
38,593
31,733
797
7,741
30,852
6,718
95,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,835
Gold Earned
65,359
596
Minions Killed
699
0
Camps Cleared
0
2,271,856
Distance Traveled
2,301,214
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,381
535
188
8
0
430,016
6
L
Hera
11,730
469
122
5
0
419,291
3
W
Nemesis
13,089
524
115
5
0
489,325
2
W
Sylvanus
11,052
442
63
3
0
438,637
8
L
Awilix
11,635
465
86
3
0
501,324
0
L
Bacchus
11,021
441
27
1
0
482,064
5
L
Ah Muzen Cab
12,770
511
207
8
0
422,552
7
W
Agni
13,761
550
154
6
0
481,817
7
W
Cupid
14,076
563
179
7
0
461,419
2
L
Cu Chulainn
11,679
467
154
6
0
446,625
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role