Player Matchup

Heimdallr
Heimdallr
NociIol
Heimdallr
Level 146
God Stats
1W - 2L
1,312 SR
Queue Stats
92W - 94L
1,592 Elo+
Solo
Nox
Nox
SaggingSplash47
Nox
Level 138
God Stats
8W - 7L
1,678 SR
Queue Stats
523W - 550L
1,529 Elo+
Solo
Ullr
Ullr
babelnaut
Ullr
Level 160
God Stats
4W - 7L
1,699 SR
Queue Stats
486W - 474L
1,558 Elo+
Solo
Ra
Ra
llRoboTechll
Ra
Level 115
God Stats
0W - 1L
1,358 SR
Queue Stats
33W - 22L
1,659 Elo+
Solo
Mercury
Mercury
slimypoker
Mercury
Level 138
God Stats
2W - 4L
1,595 SR
Queue Stats
128W - 128L
1,534 Elo+
Solo
Team Averages
Level 139
1,528 SR
1,574 Elo+

VS

Team Averages
Level 130
1,661 SR
1,573 Elo+
Cthulhu
Cthulhu
Gspeedy99
Cthulhu
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 129L
1,503 Elo+
Party 1
Kukulkan
Kukulkan
Solekillerx
Kukulkan
Level 141
God Stats
1W - 1L
1,718 SR
Queue Stats
94W - 72L
1,585 Elo+
Party 1
Guan Yu
Guan Yu
Tsumaran
Guan Yu
Level 113
God Stats
2W - 0L
1,499 SR
Queue Stats
11W - 10L
1,610 Elo+
Party 1
Raijin
Raijin
ZtotheERO
Raijin
Level 148
God Stats
5W - 3L
1,887 SR
Queue Stats
393W - 321L
1,584 Elo+
Solo
Discordia
Discordia
freshlemonde
Discordia
Level 125
God Stats
3W - 0L
1,702 SR
Queue Stats
101W - 83L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NociIol
Heimdallr
20
5 / 7 / 15
12,019
707
15,024
23,542
11,056
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 6 / 9
12,121
713
13,536
13,626
6,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
18
2 / 6 / 12
10,941
644
13,936
16,172
6,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 8 / 12
12,617
742
17,225
18,146
8,123
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
slimypoker
Mercury
18
6 / 7 / 10
11,892
700
17,158
18,871
8,465
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gspeedy99
Cthulhu
19
4 / 5 / 16
12,839
755
9,866
25,448
38,896
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Solekillerx
Kukulkan
20
6 / 4 / 8
12,265
721
19,933
16,313
8,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Tsumaran
Guan Yu
18
1 / 5 / 13
10,818
636
3,326
25,015
23,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
ZtotheERO
Raijin
20
10 / 6 / 14
14,268
839
23,325
20,158
13,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
freshlemonde
Discordia
19
10 / 6 / 11
12,839
755
19,839
16,894
7,841
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
93
26
Kills
31
34
Deaths
26
58
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gspeedy99
Cthulhu
4
5
16
2.4
L
Heimdallr
NociIol
Heimdallr
5
7
15
1.79
L
6
6
9
1.75
W
Kukulkan
Solekillerx
Kukulkan
6
4
8
2.5
W
Guan Yu
Tsumaran
Guan Yu
1
5
13
1.5
W
Raijin
ZtotheERO
Raijin
10
6
14
2.83
L
Ullr
2
6
12
1.33
W
Discordia
freshlemonde
Discordia
10
6
11
2.58
L
7
8
12
1.63
L
Mercury
slimypoker
Mercury
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,879
Damage
76,289
90,357
Taken
103,828
41,002
Mitigated
92,848
21,612
Healing
28,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gspeedy99
Cthulhu
9,866
216
1,166
2,619
25,448
38,896
946
5,885
19,563
24,334
0
L
Heimdallr
NociIol
Heimdallr
15,024
3,776
752
1,175
23,542
11,056
2,960
19,479
4,063
0
25,224
L
13,536
813
1,313
780
13,626
6,720
498
9,705
3,921
35,603
0
W
Kukulkan
Solekillerx
Kukulkan
19,933
552
1,931
3,460
16,313
8,737
1,838
6,174
10,139
42,901
0
W
Guan Yu
Tsumaran
Guan Yu
3,326
741
8,189
5,399
25,015
23,566
1,262
8,819
16,196
0
8,853
W
Raijin
ZtotheERO
Raijin
23,325
1,298
1,598
1,734
20,158
13,808
2,862
5,892
14,266
51,298
0
L
Ullr
13,936
1,590
346
2,130
16,172
6,638
38
14,416
1,756
0
24,287
W
Discordia
freshlemonde
Discordia
19,839
308
1,620
806
16,894
7,841
1,451
3,991
12,903
36,492
0
L
17,225
1,238
6,348
4,718
18,146
8,123
1,265
16,663
1,483
38,962
0
L
Mercury
slimypoker
Mercury
17,158
7,020
826
3,224
18,871
8,465
2,923
12,700
6,171
0
31,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,590
Gold Earned
63,029
174
Minions Killed
185
0
Camps Cleared
0
1,366,486
Distance Traveled
1,654,065
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,839
755
31
2
0
355,454
1
L
Heimdallr
12,019
707
15
1
0
266,430
0
L
Nox
12,121
713
59
3
0
193,485
2
W
Kukulkan
12,265
721
41
2
0
353,089
0
W
Guan Yu
10,818
636
13
1
0
410,956
1
W
Raijin
14,268
839
60
4
0
257,185
3
L
Ullr
10,941
644
17
1
0
304,205
3
W
Discordia
12,839
755
40
2
0
277,381
0
L
Ra
12,617
742
52
3
0
282,291
2
L
Mercury
11,892
700
31
2
0
320,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role