Player Matchup

Baron Samedi
Baron Samedi
Dupontt
Baron Samedi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 117L
1,517 Elo+
Party 1
Neith
Neith
FrostDog115
Neith
Level 80
God Stats
12W - 4L
1,838 SR
Queue Stats
56W - 76L
1,379 Elo+
Party 1
King Arthur
King Arthur
Mrbrent10
King Arthur
Level 59
God Stats
5W - 1L
1,775 SR
Queue Stats
258W - 186L
1,687 Elo+
Solo
Team Averages
Level 86
1,704 SR
1,528 Elo+

VS

Team Averages
Level 98
1,508 SR
1,406 Elo+
Lancelot
Lancelot
Deathwub
Lancelot
Level 96
God Stats
1W - 1L
1,823 SR
Queue Stats
164W - 164L
1,475 Elo+
Party 2
Baba Yaga
Baba Yaga
FIREANDY26
Baba Yaga
Level 68
God Stats
6W - 9L
1,201 SR
Queue Stats
47W - 60L
1,221 Elo+
Party 2
King Arthur
King Arthur
KingJay_Iguess
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 141L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dupontt
Baron Samedi
17
10 / 2 / 9
11,830
845
18,640
13,705
7,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 12
10,536
753
9,839
11,560
5,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Mrbrent10
King Arthur
15
7 / 4 / 9
10,288
735
16,122
15,225
14,021
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Deathwub
Lancelot
13
5 / 8 / 3
9,971
712
11,437
18,891
10,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
FIREANDY26
Baba Yaga
15
2 / 5 / 6
9,728
695
14,143
11,705
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
KingJay_Iguess
King Arthur
12
1 / 8 / 5
8,733
624
7,067
19,571
18,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
21
Kills
8
8
Deaths
21
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Deathwub
Lancelot
5
8
3
0.81
W
Baron Samedi
Dupontt
Baron Samedi
10
2
9
7.25
L
Baba Yaga
FIREANDY26
Baba Yaga
2
5
6
1
W
4
2
12
5
L
King Arthur
KingJay_Iguess
King Arthur
1
8
5
0.44
W
King Arthur
Mrbrent10
King Arthur
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,601
Damage
32,647
40,490
Taken
50,167
27,392
Mitigated
34,305
12,914
Healing
3,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Deathwub
Lancelot
11,437
2,378
0
1,131
18,891
10,370
0
5,102
13,789
0
24,131
W
Baron Samedi
Dupontt
Baron Samedi
18,640
2,537
2,723
6,826
13,705
7,785
672
5,899
7,806
53,322
0
L
Baba Yaga
FIREANDY26
Baba Yaga
14,143
560
159
1,095
11,705
5,531
0
5,178
6,527
41,239
0
W
9,839
4,962
0
1,855
11,560
5,586
761
5,371
6,189
0
22,729
L
King Arthur
KingJay_Iguess
King Arthur
7,067
826
222
1,318
19,571
18,404
0
8,291
10,957
0
19,243
W
King Arthur
Mrbrent10
King Arthur
16,122
1,328
0
1,510
15,225
14,021
160
3,308
11,917
0
34,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,654
Gold Earned
28,432
162
Minions Killed
124
8
Camps Cleared
4
726,110
Distance Traveled
719,083
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,971
712
30
2
3
233,771
3
W
Baron Samedi
11,830
845
80
6
4
239,317
1
L
Baba Yaga
9,728
695
63
5
1
253,217
2
W
Neith
10,536
753
40
3
1
223,166
0
L
King Arthur
8,733
624
31
2
0
232,095
2
W
King Arthur
10,288
735
42
3
3
263,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role