Player Matchup

Baron Samedi
Baron Samedi
Awesomancer77
Baron Samedi
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
721W - 747L
1,485 Elo+
Party 3
Medusa
Medusa
Darkpheonix07
Medusa
Level 115
God Stats
5W - 6L
1,753 SR
Queue Stats
494W - 493L
1,516 Elo+
Party 3
Gilgamesh
Gilgamesh
allBlui
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,472 Elo+
Party 1
Jormungandr
Jormungandr
gutbusterrr
Jormungandr
Level 66
God Stats
5W - 5L
1,696 SR
Queue Stats
37W - 47L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
slushSocky
Ratatoskr
Level 6
God Stats
5W - 7L
1,359 SR
Queue Stats
11W - 13L
1,472 Elo+
Party 1
Team Averages
Level 83
1,562 SR
1,478 Elo+

VS

Team Averages
Level 81
1,476 SR
1,588 Elo+
Morgan Le Fay
Morgan Le Fay
CappuccinoJack
Morgan Le Fay
Level 126
God Stats
2W - 0L
1,321 SR
Queue Stats
75W - 45L
1,548 Elo+
Party 2
Amaterasu
Amaterasu
Family_Ferret
Amaterasu
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 21L
1,500 Elo+
Party 2
Bakasura
Bakasura
Sonostriker
Bakasura
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,510 Elo+
Solo
Sol
Sol
mrgooddude
Sol
Level 127
God Stats
6W - 2L
1,500 SR
Queue Stats
55W - 20L
1,827 Elo+
Party 2
Geb
Geb
ydorb11
Geb
Level 63
God Stats
11W - 2L
1,558 SR
Queue Stats
108W - 64L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Awesomancer77
Baron Samedi
20
2 / 6 / 9
14,224
948
19,883
23,786
13,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 8 / 10
15,297
1,020
26,651
28,211
14,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
allBlui
Gilgamesh
20
8 / 5 / 7
16,444
1,096
27,573
38,233
30,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
gutbusterrr
Jormungandr
20
4 / 11 / 12
15,649
1,043
22,697
42,489
51,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ratatoskr
slushSocky
Ratatoskr
20
1 / 14 / 9
13,880
925
15,681
32,796
15,791
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CappuccinoJack
Morgan Le Fay
20
3 / 4 / 29
15,009
1,001
33,005
18,704
10,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Family_Ferret
Amaterasu
20
11 / 2 / 28
17,414
1,161
30,212
29,222
34,299
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Sonostriker
Bakasura
20
10 / 8 / 22
16,935
1,129
27,187
25,618
14,040
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
12 / 3 / 25
16,859
1,124
47,102
24,118
12,573
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
20
8 / 2 / 28
15,338
1,023
20,294
23,083
35,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
176
19
Kills
44
44
Deaths
19
47
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Awesomancer77
Baron Samedi
2
6
9
1.08
W
Morgan Le Fay
CappuccinoJack
Morgan Le Fay
3
4
29
4.38
L
4
8
10
1.13
W
Amaterasu
Family_Ferret
Amaterasu
11
2
28
12.5
W
Bakasura
Sonostriker
Bakasura
10
8
22
2.63
L
Gilgamesh
allBlui
Gilgamesh
8
5
7
2.3
L
Jormungandr
gutbusterrr
Jormungandr
4
11
12
0.91
W
12
3
25
8.17
L
Ratatoskr
slushSocky
Ratatoskr
1
14
9
0.39
W
Geb
8
2
28
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,485
Damage
157,800
165,515
Taken
120,745
125,662
Mitigated
107,472
15,424
Healing
21,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Awesomancer77
Baron Samedi
19,883
819
5,372
2,882
23,786
13,268
0
12,658
10,611
49,284
0
W
Morgan Le Fay
CappuccinoJack
Morgan Le Fay
33,005
1,775
499
2,982
18,704
10,590
0
7,216
11,488
62,022
0
L
26,651
15,018
0
1,249
28,211
14,580
0
11,231
15,311
0
69,173
W
Amaterasu
Family_Ferret
Amaterasu
30,212
17,438
0
5,851
29,222
34,299
0
7,861
21,361
2,462
40,476
W
Bakasura
Sonostriker
Bakasura
27,187
15,860
0
1,457
25,618
14,040
0
8,977
16,641
0
45,652
L
Gilgamesh
allBlui
Gilgamesh
27,573
10,250
714
1,806
38,233
30,658
0
21,176
15,872
0
52,502
L
Jormungandr
gutbusterrr
Jormungandr
22,697
7,242
773
2,197
42,489
51,365
0
29,974
11,587
48,984
0
W
47,102
20,249
0
9,800
24,118
12,573
0
10,135
13,983
76,241
4,798
L
Ratatoskr
slushSocky
Ratatoskr
15,681
4,660
0
431
32,796
15,791
0
21,857
10,077
0
30,328
W
Geb
20,294
1,583
0
1,303
23,083
35,970
0
8,391
14,692
27,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,494
Gold Earned
81,555
291
Minions Killed
268
8
Camps Cleared
6
1,463,337
Distance Traveled
1,555,951
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,224
948
82
5
0
294,968
0
W
Morgan Le Fay
15,009
1,001
65
4
2
311,974
0
L
Medusa
15,297
1,020
97
6
1
272,655
2
W
Amaterasu
17,414
1,161
27
2
1
321,122
0
W
Bakasura
16,935
1,129
68
5
1
320,995
0
L
Gilgamesh
16,444
1,096
46
3
5
304,004
0
L
Jormungandr
15,649
1,043
44
3
2
273,070
0
W
Sol
16,859
1,124
100
7
2
277,511
0
L
Ratatoskr
13,880
925
22
1
0
318,640
0
W
Geb
15,338
1,023
8
1
0
324,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role