Player Matchup

Mercury
Mercury
BigBoiBoom96
Mercury
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,576 Elo+
Party 1
Sun Wukong
Sun Wukong
RealLeGeNDeRy
Sun Wukong
Level 68
God Stats
12W - 12L
1,548 SR
Queue Stats
52W - 55L
1,469 Elo+
Party 1
Fafnir
Fafnir
TheRealArnold
Fafnir
Level 119
God Stats
2W - 5L
1,494 SR
Queue Stats
44W - 66L
1,392 Elo+
Party 1
Team Averages
Level 69
1,514 SR
1,479 Elo+

VS

Team Averages
Level 74
1,432 SR
1,560 Elo+
King Arthur
King Arthur
HaydenBray
King Arthur
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 28L
1,512 Elo+
Party 2
Nemesis
Nemesis
JolyWest1965
Nemesis
Level 65
God Stats
2W - 0L
1,499 SR
Queue Stats
4W - 1L
1,545 Elo+
Solo
Agni
Agni
Roborkop
Agni
Level 127
God Stats
1W - 0L
1,298 SR
Queue Stats
82W - 46L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigBoiBoom96
Mercury
10
0 / 7 / 0
6,985
537
5,827
12,101
4,749
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
RealLeGeNDeRy
Sun Wukong
12
2 / 3 / 0
8,129
625
8,899
17,950
13,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 1
7,252
558
6,839
15,289
17,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HaydenBray
King Arthur
14
3 / 0 / 9
9,015
693
12,689
12,486
12,153
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
JolyWest1965
Nemesis
14
4 / 0 / 7
8,949
688
6,532
5,955
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
15
7 / 2 / 7
10,159
781
17,893
10,910
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
14
14
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigBoiBoom96
Mercury
0
7
0
0
W
King Arthur
HaydenBray
King Arthur
3
0
9
7.5
W
Nemesis
JolyWest1965
Nemesis
4
0
7
7.5
L
Sun Wukong
RealLeGeNDeRy
Sun Wukong
2
3
0
0.67
W
Agni
7
2
7
5.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,565
Damage
37,114
45,340
Taken
29,351
35,779
Mitigated
20,451
7,456
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigBoiBoom96
Mercury
5,827
2,984
0
353
12,101
4,749
0
4,618
7,141
0
16,647
W
King Arthur
HaydenBray
King Arthur
12,689
2,386
0
2,238
12,486
12,153
0
4,138
8,169
0
30,388
W
Nemesis
JolyWest1965
Nemesis
6,532
2,834
0
1,577
5,955
3,368
470
1,611
4,104
0
26,157
L
Sun Wukong
RealLeGeNDeRy
Sun Wukong
8,899
1,362
0
5,937
17,950
13,640
0
7,516
9,974
0
23,229
W
Agni
17,893
1,995
0
3,356
10,910
4,930
486
1,923
8,666
47,385
0
L
6,839
1,233
0
1,166
15,289
17,390
0
5,305
9,672
17,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,366
Gold Earned
28,123
84
Minions Killed
154
2
Camps Cleared
10
665,148
Distance Traveled
797,506
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,985
537
34
3
0
217,956
1
W
King Arthur
9,015
693
28
2
1
255,921
4
W
Nemesis
8,949
688
45
3
2
310,827
6
L
Sun Wukong
8,129
625
26
2
2
243,865
3
W
Agni
10,159
781
81
6
7
230,758
4
L
Fafnir
7,252
558
24
2
0
203,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role