Player Matchup

Zhong Kui
Zhong Kui
AVEDRIP
Zhong Kui
Level 75
God Stats
3W - 3L
1,302 SR
Queue Stats
142W - 150L
1,353 Elo+
Solo
Thoth
Thoth
Alex4978
Thoth
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 31L
1,158 Elo+
Party 1
Bellona
Bellona
Horaion
Bellona
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,084 Elo+
Party 1
Kuzenbo
Kuzenbo
VaItross
Kuzenbo
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 63L
1,172 Elo+
Party 1
Skadi
Skadi
Zablen
Skadi
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,147 Elo+
Party 1
Team Averages
Level 71
1,460 SR
1,183 Elo+

VS

Team Averages
Level 64
1,541 SR
1,411 Elo+
Erlang Shen
Erlang Shen
JTK53
Erlang Shen
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 127L
1,376 Elo+
Party 2
Ullr
Ullr
Juvenaldoh13
Ullr
Level 73
God Stats
2W - 1L
1,704 SR
Queue Stats
114W - 99L
1,376 Elo+
Solo
Sobek
Sobek
MonadNomad
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Volt Static3184
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 90L
1,359 Elo+
Party 2
Ratatoskr
Ratatoskr
wolfdavis97
Ratatoskr
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
246W - 235L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AVEDRIP
Zhong Kui
5
0 / 0 / 0
7,328
489
0
0
0
Thoth
Alex4978
Thoth
20
6 / 4 / 17
11,673
778
19,403
10,525
5,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Horaion
Bellona
20
5 / 3 / 16
11,550
770
13,775
14,128
16,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
VaItross
Kuzenbo
20
5 / 2 / 19
11,106
740
9,645
14,154
28,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Zablen
Skadi
20
16 / 3 / 8
12,956
864
26,415
11,580
6,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JTK53
Erlang Shen
18
4 / 5 / 5
10,567
704
9,985
21,059
21,880
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 3
9,647
643
5,772
12,222
5,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
15
0 / 9 / 3
8,788
586
2,137
21,333
22,121
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

18
0 / 7 / 5
9,899
660
11,330
12,801
6,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
wolfdavis97
Ratatoskr
17
4 / 8 / 4
10,527
702
11,442
19,669
11,555
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
32
Kills
11
12
Deaths
34
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AVEDRIP
Zhong Kui
0
0
0
0
W
Thoth
Alex4978
Thoth
6
4
17
3.63
W
Bellona
Horaion
Bellona
5
3
16
4.33
L
Erlang Shen
JTK53
Erlang Shen
4
5
5
1.3
L
3
5
3
0.9
L
Sobek
0
9
3
0.17
W
Kuzenbo
VaItross
Kuzenbo
5
2
19
7.25
L
0
7
5
0.36
W
Skadi
Zablen
Skadi
16
3
8
6.67
L
Ratatoskr
wolfdavis97
Ratatoskr
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,238
Damage
40,666
50,387
Taken
87,084
56,955
Mitigated
67,856
13,848
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AVEDRIP
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
Alex4978
Thoth
19,403
1,834
1,910
1,156
10,525
5,557
874
2,329
8,196
39,614
0
W
Bellona
Horaion
Bellona
13,775
4,829
1,896
1,865
14,128
16,528
733
3,102
11,026
0
29,981
L
Erlang Shen
JTK53
Erlang Shen
9,985
4,210
300
5,937
21,059
21,880
0
7,913
13,146
104
23,393
L
5,772
2,842
533
677
12,222
5,608
373
5,573
6,649
0
13,525
L
Sobek
2,137
443
498
1,672
21,333
22,121
88
5,845
15,488
7,965
0
W
Kuzenbo
VaItross
Kuzenbo
9,645
4,003
1,358
2,583
14,154
28,041
246
4,842
9,312
19,371
0
L
11,330
873
422
858
12,801
6,692
32
4,067
8,734
32,810
0
W
Skadi
Zablen
Skadi
26,415
12,703
689
2,391
11,580
6,829
3,500
3,272
8,308
0
40,716
L
Ratatoskr
wolfdavis97
Ratatoskr
11,442
2,144
742
6,385
19,669
11,555
700
5,650
14,019
0
26,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,613
Gold Earned
49,428
129
Minions Killed
131
0
Camps Cleared
0
1,085,036
Distance Traveled
1,253,389
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,328
489
0
0
0
0
0
W
Thoth
11,673
778
43
3
0
223,954
0
W
Bellona
11,550
770
35
2
0
289,211
0
L
Erlang Shen
10,567
704
17
1
0
267,691
0
L
Ullr
9,647
643
16
1
0
205,468
0
L
Sobek
8,788
586
19
1
0
264,931
0
W
Kuzenbo
11,106
740
8
1
0
302,982
0
L
Merlin
9,899
660
54
4
0
242,432
0
W
Skadi
12,956
864
43
3
0
268,889
0
L
Ratatoskr
10,527
702
25
2
0
272,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role