Player Matchup

Heimdallr
Heimdallr
Bohn
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,385 Elo+
Party 2
Discordia
Discordia
Dayshay
Discordia
Level 81
God Stats
6W - 8L
1,625 SR
Queue Stats
23W - 24L
1,479 Elo+
Party 2
Bacchus
Bacchus
MastaBongrippa
Bacchus
Level 67
God Stats
9W - 7L
1,648 SR
Queue Stats
33W - 37L
1,476 Elo+
Party 2
Team Averages
Level 54
1,591 SR
1,447 Elo+

VS

Team Averages
Level 52
1,570 SR
1,303 Elo+
Cupid
Cupid
Chookiecns
Cupid
Level 83
God Stats
2W - 1L
1,748 SR
Queue Stats
3W - 10L
1,195 Elo+
Party 1
Hera
Hera
dhollie466
Hera
Level 67
God Stats
3W - 3L
1,246 SR
Queue Stats
50W - 50L
1,500 Elo+
Solo
Jormungandr
Jormungandr
orcasurfer42
Jormungandr
Level 7
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 6L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bohn
Heimdallr
15
2 / 2 / 9
10,257
684
11,366
12,637
5,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
Dayshay
Discordia
17
8 / 1 / 4
11,415
761
17,466
10,039
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 3 / 9
10,472
698
8,930
17,676
20,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
3 / 3 / 2
9,290
619
8,613
14,407
5,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 7 / 1
9,464
631
11,972
13,956
10,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
orcasurfer42
Jormungandr
13
0 / 3 / 4
9,333
622
3,741
14,866
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
5
6
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bohn
Heimdallr
2
2
9
3.25
L
Cupid
3
3
2
1.33
W
Discordia
Dayshay
Discordia
8
1
4
10
W
3
3
9
2.5
L
2
7
1
0.36
L
Jormungandr
orcasurfer42
Jormungandr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
24,326
40,352
Taken
43,229
30,820
Mitigated
28,713
8,227
Healing
3,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bohn
Heimdallr
11,366
8,595
0
3,466
12,637
5,853
2,052
5,754
6,883
0
47,602
L
Cupid
8,613
3,066
513
1,809
14,407
5,904
0
11,266
3,141
0
30,756
W
Discordia
Dayshay
Discordia
17,466
663
0
1,187
10,039
4,103
582
3,016
7,023
55,197
0
W
8,930
1,236
594
2,980
17,676
20,864
155
7,984
9,692
24,145
0
L
11,972
3,394
0
384
13,956
10,132
0
9,938
4,018
44,706
0
L
Jormungandr
orcasurfer42
Jormungandr
3,741
1,067
0
776
14,866
12,677
0
5,437
9,429
15,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
28,087
169
Minions Killed
116
8
Camps Cleared
5
788,097
Distance Traveled
760,251
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,257
684
65
4
2
231,856
0
L
Cupid
9,290
619
47
3
1
282,033
6
W
Discordia
11,415
761
79
5
3
280,341
4
W
Bacchus
10,472
698
25
2
3
275,900
0
L
Hera
9,464
631
37
2
4
253,786
4
L
Jormungandr
9,333
622
32
2
0
224,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role