Player Matchup

Hercules
Hercules
Herzog_Tom
Hercules
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,359 Elo+
Party 2
Kukulkan
Kukulkan
proSnApZz
Kukulkan
Level 17
God Stats
0W - 3L
1,301 SR
Queue Stats
1W - 5L
1,232 Elo+
Party 2
Cthulhu
Cthulhu
xVeXaSx
Cthulhu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,232 Elo+
Party 2
Team Averages
Level 38
1,434 SR
1,274 Elo+

VS

Team Averages
Level 55
1,571 SR
1,510 Elo+
Sun Wukong
Sun Wukong
AwesomeBadger04
Sun Wukong
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,510 Elo+
Party 1
Achilles
Achilles
Ur A Shmuk2
Achilles
Level 83
God Stats
5W - 2L
1,564 SR
Queue Stats
9W - 6L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
V1perZ8977
Baron Samedi
Level 63
God Stats
3W - 1L
1,649 SR
Queue Stats
6W - 3L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Herzog_Tom
Hercules
5
0 / 0 / 2
7,136
396
0
3,528
1,189
Kukulkan
proSnApZz
Kukulkan
17
3 / 4 / 3
11,380
632
12,661
14,165
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
xVeXaSx
Cthulhu
18
4 / 11 / 3
11,921
662
10,661
24,773
14,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AwesomeBadger04
Sun Wukong
16
1 / 3 / 12
11,562
642
9,052
16,330
17,057
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Ur A Shmuk2
Achilles
18
6 / 0 / 9
13,144
730
11,422
15,691
17,387
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
V1perZ8977
Baron Samedi
19
8 / 5 / 6
13,525
751
17,868
18,108
9,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
15
15
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AwesomeBadger04
Sun Wukong
1
3
12
2.33
L
Hercules
Herzog_Tom
Hercules
0
0
2
1
W
Achilles
Ur A Shmuk2
Achilles
6
0
9
10.5
W
Baron Samedi
V1perZ8977
Baron Samedi
8
5
6
2.2
L
Kukulkan
proSnApZz
Kukulkan
3
4
3
1.13
L
Cthulhu
xVeXaSx
Cthulhu
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,322
Damage
38,342
42,466
Taken
50,129
23,546
Mitigated
44,071
4,265
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AwesomeBadger04
Sun Wukong
9,052
1,537
0
1,906
16,330
17,057
506
7,741
6,063
0
27,183
L
Hercules
Herzog_Tom
Hercules
0
0
0
0
3,528
1,189
0
2,552
976
0
0
W
Achilles
Ur A Shmuk2
Achilles
11,422
2,294
0
2,622
15,691
17,387
1,050
5,067
10,256
0
45,740
W
Baron Samedi
V1perZ8977
Baron Samedi
17,868
1,354
4,455
7,059
18,108
9,627
1,358
10,945
7,163
58,839
0
L
Kukulkan
proSnApZz
Kukulkan
12,661
658
0
1,616
14,165
7,600
0
6,288
7,877
44,678
0
L
Cthulhu
xVeXaSx
Cthulhu
10,661
364
310
2,339
24,773
14,757
0
9,461
15,312
44,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,437
Gold Earned
38,231
145
Minions Killed
171
3
Camps Cleared
8
588,941
Distance Traveled
964,706
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,562
642
39
2
3
337,721
0
L
Hercules
7,136
396
0
0
0
0
0
W
Achilles
13,144
730
60
3
3
373,833
2
W
Baron Samedi
13,525
751
72
4
2
253,152
2
L
Kukulkan
11,380
632
90
5
1
322,101
2
L
Cthulhu
11,921
662
55
3
2
266,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role