Player Matchup

Gilgamesh
Gilgamesh
KoolKidMaine
Gilgamesh
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 229L
1,509 Elo+
Party 1
Yu Huang
Yu Huang
MARKEERICE
Yu Huang
Level 155
God Stats
13W - 13L
1,699 SR
Queue Stats
305W - 264L
1,496 Elo+
Party 1
Lancelot
Lancelot
Mandowu
Lancelot
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,473 Elo+
Solo
Discordia
Discordia
Shanokin
Discordia
Level 89
God Stats
15W - 13L
1,282 SR
Queue Stats
227W - 174L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
SrTropical
Nu Wa
Level 100
God Stats
3W - 5L
1,263 SR
Queue Stats
28W - 31L
1,444 Elo+
Solo
Team Averages
Level 118
1,449 SR
1,487 Elo+

VS

Team Averages
Level 105
1,634 SR
1,607 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
CHUBES20
Mulan
Level 118
God Stats
7W - 6L
1,466 SR
Queue Stats
110W - 74L
1,582 Elo+
Party 2
Shiva
Shiva
Dreamyy TA
Shiva
Level 109
God Stats
32W - 9L
1,810 SR
Queue Stats
446W - 322L
1,536 Elo+
Party 2
Ah Puch
Ah Puch
PuRe Hell Hound
Ah Puch
Level 115
God Stats
2W - 2L
1,503 SR
Queue Stats
156W - 118L
1,540 Elo+
Party 2
Jormungandr
Jormungandr
Tibby9398
Jormungandr
Level 22
God Stats
3W - 1L
1,892 SR
Queue Stats
66W - 9L
1,874 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KoolKidMaine
Gilgamesh
12
0 / 4 / 1
7,512
939
2,842
9,536
7,611
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
MARKEERICE
Yu Huang
13
0 / 1 / 2
7,742
968
1,701
3,381
1,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Mandowu
Lancelot
12
0 / 3 / 0
7,450
931
4,436
13,237
5,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Shanokin
Discordia
12
1 / 1 / 1
8,003
1,000
5,461
4,569
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
13
1 / 9 / 1
8,095
1,012
3,047
14,802
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

130

VS

Team 2 Tickets

416

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
5 / 0 / 11
9,386
1,173
7,700
5,762
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
CHUBES20
Mulan
15
3 / 1 / 8
9,223
1,153
4,753
7,895
7,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shiva
14
4 / 0 / 12
9,293
1,162
10,113
5,044
4,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 0 / 9
9,701
1,213
7,626
3,029
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Tibby9398
Jormungandr
14
2 / 1 / 12
8,839
1,105
13,655
9,047
4,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
70
2
Kills
18
18
Deaths
2
5
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
11
10.5
W
Mulan
CHUBES20
Mulan
3
1
8
7
W
Shiva
4
0
12
10
L
Gilgamesh
KoolKidMaine
Gilgamesh
0
4
1
0.13
L
Yu Huang
MARKEERICE
Yu Huang
0
1
2
1
L
Lancelot
Mandowu
Lancelot
0
3
0
0
W
4
0
9
8.5
L
Discordia
Shanokin
Discordia
1
1
1
1.5
L
Nu Wa
1
9
1
0.17
W
Jormungandr
Tibby9398
Jormungandr
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,487
Damage
43,847
45,525
Taken
30,777
20,823
Mitigated
21,060
69
Healing
16,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,700
964
7,580
3,928
5,762
3,169
0
2,740
3,022
10,339
0
W
Mulan
CHUBES20
Mulan
4,753
127
0
1,988
7,895
7,195
0
924
5,464
0
22,521
W
Shiva
10,113
1,869
253
699
5,044
4,623
0
2,614
2,430
0
18,505
L
Gilgamesh
KoolKidMaine
Gilgamesh
2,842
411
0
40
9,536
7,611
0
4,603
4,605
0
5,350
L
Yu Huang
MARKEERICE
Yu Huang
1,701
104
0
0
3,381
1,442
0
2,883
453
9,270
0
L
Lancelot
Mandowu
Lancelot
4,436
336
0
0
13,237
5,129
0
9,264
3,768
0
8,081
W
7,626
132
0
775
3,029
1,522
0
749
2,280
37,407
0
L
Discordia
Shanokin
Discordia
5,461
173
0
0
4,569
1,552
0
2,419
2,038
13,272
0
L
Nu Wa
3,047
940
0
29
14,802
5,089
0
9,812
4,569
10,700
0
W
Jormungandr
Tibby9398
Jormungandr
13,655
2,111
227
1,071
9,047
4,551
0
3,182
4,607
23,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,802
Gold Earned
46,442
73
Minions Killed
172
3
Camps Cleared
6
540,180
Distance Traveled
777,452
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,386
1,173
5
1
0
139,259
2
W
Mulan
9,223
1,153
45
6
5
155,419
2
W
Shiva
9,293
1,162
18
2
0
180,327
1
L
Gilgamesh
7,512
939
3
0
0
117,635
1
L
Yu Huang
7,742
968
22
3
0
83,431
0
L
Lancelot
7,450
931
8
1
1
109,738
0
W
Ah Puch
9,701
1,213
87
11
1
146,043
0
L
Discordia
8,003
1,000
17
2
1
123,355
0
L
Nu Wa
8,095
1,012
23
3
1
106,021
0
W
Jormungandr
8,839
1,105
17
2
0
156,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role