Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Aymerick750
Sun Wukong
Level 50
God Stats
5W - 4L
1,698 SR
Queue Stats
317W - 295L
1,439 Elo+
Party 2
Kuzenbo
Kuzenbo
ConstellarKnigh
Kuzenbo
Level 133
God Stats
10W - 7L
1,442 SR
Queue Stats
125W - 124L
1,445 Elo+
Party 2
Lancelot
Lancelot
Ezio78
Lancelot
Level 159
God Stats
4W - 4L
1,739 SR
Queue Stats
529W - 407L
1,588 Elo+
Party 2
Medusa
Medusa
JulienSuper84
Medusa
Level 64
God Stats
114W - 86L
1,549 SR
Queue Stats
299W - 270L
1,469 Elo+
Party 2
Team Averages
Level 106
1,586 SR
1,488 Elo+

VS

Team Averages
Level 79
1,576 SR
1,377 Elo+
Ymir
Ymir
Am1rHoSeYn
Ymir
Level 112
God Stats
4W - 4L
1,675 SR
Queue Stats
88W - 114L
1,415 Elo+
Party 1
Zeus
Zeus
Footballograph
Zeus
Level 27
God Stats
10W - 8L
1,548 SR
Queue Stats
24W - 34L
1,381 Elo+
Party 1
Lancelot
Lancelot
IIAmSTIG
Lancelot
Level 83
God Stats
3W - 7L
1,446 SR
Queue Stats
48W - 81L
1,374 Elo+
Party 1
Izanami
Izanami
MadKnight___
Izanami
Level 85
God Stats
8W - 10L
1,462 SR
Queue Stats
102W - 162L
1,329 Elo+
Party 1
Chaac
Chaac
itsAR3NA
Chaac
Level 86
God Stats
3W - 3L
1,749 SR
Queue Stats
124W - 161L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
6 / 2 / 6
11,172
559
11,813
14,988
11,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Aymerick750
Sun Wukong
17
6 / 4 / 2
10,880
544
15,130
23,640
20,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 1 / 9
9,660
483
4,123
11,942
15,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lancelot
Ezio78
Lancelot
18
7 / 2 / 7
11,212
561
17,836
16,880
8,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 0 / 1
11,638
582
8,228
9,843
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
6,366
318
883
3,565
2,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 9 / 2
8,812
441
9,001
13,142
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
IIAmSTIG
Lancelot
16
3 / 7 / 0
9,497
475
6,551
20,925
9,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MadKnight___
Izanami
18
2 / 2 / 1
10,821
541
7,520
12,216
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
itsAR3NA
Chaac
15
3 / 6 / 2
10,205
510
16,824
28,266
28,925
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
24
Kills
9
9
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
2
6
4.5
L
0
1
1
0.5
W
Sun Wukong
Aymerick750
Sun Wukong
6
4
2
1.75
W
2
1
9
6.5
W
Lancelot
Ezio78
Lancelot
7
2
7
5.25
L
1
9
2
0.22
L
Lancelot
IIAmSTIG
Lancelot
3
7
0
0.43
W
3
0
1
3.5
L
Izanami
MadKnight___
Izanami
2
2
1
1.25
L
Chaac
itsAR3NA
Chaac
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,130
Damage
40,779
77,293
Taken
78,114
60,808
Mitigated
51,409
28,014
Healing
21,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,813
2,263
0
6,823
14,988
11,102
1,067
5,503
9,485
91,213
0
L
883
275
93
1,768
3,565
2,198
0
508
3,057
4,363
0
W
Sun Wukong
Aymerick750
Sun Wukong
15,130
5,870
0
8,491
23,640
20,365
251
409
23,231
0
70,385
W
4,123
1,686
0
1,581
11,942
15,672
161
2,534
9,408
35,677
0
W
Lancelot
Ezio78
Lancelot
17,836
5,420
0
5,435
16,880
8,773
0
1,686
15,194
0
95,965
L
9,001
1,381
250
389
13,142
5,390
0
8,983
4,159
54,885
0
L
Lancelot
IIAmSTIG
Lancelot
6,551
634
141
6,632
20,925
9,240
0
2,770
18,155
0
68,883
W
8,228
3,787
0
5,684
9,843
4,896
3,113
515
9,328
0
108,040
L
Izanami
MadKnight___
Izanami
7,520
4,571
37
928
12,216
5,656
1,481
1,332
10,884
0
115,685
L
Chaac
itsAR3NA
Chaac
16,824
4,246
0
10,986
28,266
28,925
322
2,343
25,923
0
80,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,562
Gold Earned
45,701
611
Minions Killed
538
0
Camps Cleared
0
1,973,818
Distance Traveled
1,607,600
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,172
559
151
8
0
369,296
5
L
Ymir
6,366
318
9
0
0
87,312
2
W
Sun Wukong
10,880
544
99
5
0
352,626
1
W
Kuzenbo
9,660
483
45
2
0
383,706
7
W
Lancelot
11,212
561
136
7
0
478,104
4
L
Zeus
8,812
441
96
5
0
343,831
8
L
Lancelot
9,497
475
100
5
0
438,825
0
W
Medusa
11,638
582
180
9
0
390,086
9
L
Izanami
10,821
541
212
11
0
365,064
2
L
Chaac
10,205
510
121
6
0
372,568
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role