Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ItsJeff09
Arachne
Level 45
God Stats
6W - 7L
1,416 SR
Queue Stats
43W - 38L
1,441 Elo+
Party 2
Chaac
Chaac
John_Teno
Chaac
Level 27
God Stats
1W - 2L
1,561 SR
Queue Stats
4W - 8L
1,314 Elo+
Party 2
Khepri
Khepri
Owls Over All
Khepri
Level 145
God Stats
10W - 16L
1,468 SR
Queue Stats
163W - 152L
1,447 Elo+
Solo
Xbalanque
Xbalanque
george_adriano
Xbalanque
Level 160
God Stats
12W - 16L
1,591 SR
Queue Stats
554W - 639L
1,496 Elo+
Solo
Team Averages
Level 99
1,507 SR
1,440 Elo+

VS

Team Averages
Level 80
1,520 SR
1,440 Elo+
Chernobog
Chernobog
 
Chernobog
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
KingofMars627
Artio
Level 109
God Stats
6W - 0L
1,815 SR
Queue Stats
216W - 239L
1,411 Elo+
Solo
Ra
Ra
ZeurXD
Ra
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 72L
1,797 Elo+
Solo
Cliodhna
Cliodhna
dani241204K918
Cliodhna
Level 36
God Stats
6W - 6L
1,284 SR
Queue Stats
163W - 221L
1,091 Elo+
Party 1
Da Ji
Da Ji
silverxlucas
Da Ji
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
212W - 266L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 5 / 5
10,937
421
15,888
19,398
9,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ItsJeff09
Arachne
17
6 / 4 / 1
11,630
447
19,403
25,146
17,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
John_Teno
Chaac
19
1 / 2 / 1
11,715
451
11,710
19,223
12,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 3 / 4
10,294
396
5,357
21,872
24,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
george_adriano
Xbalanque
16
2 / 6 / 3
10,961
422
17,144
21,258
8,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
2 / 0 / 9
12,710
489
18,552
21,846
11,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 3 / 9
11,031
424
9,955
27,101
29,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ra
20
11 / 5 / 3
13,647
525
23,134
19,756
11,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
20
1 / 2 / 2
12,308
473
11,935
17,401
11,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 2 / 7
12,294
473
11,831
22,772
13,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
12
Kills
19
20
Deaths
12
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
5
5
0.9
W
Chernobog
 
Chernobog
2
0
9
6.5
L
Arachne
ItsJeff09
Arachne
6
4
1
1.63
L
Chaac
John_Teno
Chaac
1
2
1
0.75
W
2
3
9
2.17
L
1
3
4
1
W
Ra
11
5
3
2.5
W
Cliodhna
1
2
2
1
L
Xbalanque
george_adriano
Xbalanque
2
6
3
0.58
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,502
Damage
75,407
106,897
Taken
108,876
73,130
Mitigated
77,227
28,365
Healing
47,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
15,888
775
104
4,958
19,398
9,857
0
6,933
12,465
75,260
0
W
Chernobog
 
Chernobog
18,552
13,258
0
10,387
21,846
11,210
4,406
2,603
19,243
0
121,084
L
Arachne
ItsJeff09
Arachne
19,403
12,465
319
8,429
25,146
17,647
0
8,627
16,519
0
74,361
L
Chaac
John_Teno
Chaac
11,710
928
0
9,188
19,223
12,652
264
1,041
18,182
0
89,360
W
9,955
1,535
1,362
9,172
27,101
29,900
462
8,354
18,747
41,616
0
L
5,357
1,184
740
2,005
21,872
24,038
465
7,854
14,018
40,719
0
W
Ra
23,134
2,694
3,303
7,364
19,756
11,264
989
5,760
13,996
134,687
0
W
Cliodhna
11,935
1,314
0
6,996
17,401
11,294
1,050
446
16,955
0
97,356
L
Xbalanque
george_adriano
Xbalanque
17,144
5,213
0
2,622
21,258
8,936
3,121
8,634
12,624
0
85,116
W
11,831
1,333
0
8,718
22,772
13,559
3,361
4,203
18,569
0
102,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,537
Gold Earned
61,990
517
Minions Killed
704
0
Camps Cleared
0
2,253,400
Distance Traveled
2,469,795
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,937
421
88
3
0
389,049
3
W
Chernobog
12,710
489
164
6
0
481,511
1
L
Arachne
11,630
447
83
3
0
543,834
0
L
Chaac
11,715
451
160
6
0
465,007
5
W
Artio
11,031
424
49
2
0
465,948
8
L
Khepri
10,294
396
58
2
0
433,325
3
W
Ra
13,647
525
203
8
0
463,986
5
W
Cliodhna
12,308
473
161
6
0
518,481
0
L
Xbalanque
10,961
422
128
5
0
422,185
6
W
Da Ji
12,294
473
127
5
0
539,869
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role