Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TaxForeclosure33
Guan Yu
Level 65
God Stats
1W - 1L
1,190 SR
Queue Stats
7W - 7L
1,358 Elo+
Party 2
Chronos
Chronos
russ23hammy
Chronos
Level 54
God Stats
0W - 1L
1,754 SR
Queue Stats
7W - 6L
1,300 Elo+
Party 2
Team Averages
Level 81
1,481 SR
1,386 Elo+

VS

Team Averages
Level 53
1,523 SR
1,369 Elo+
Khepri
Khepri
DeNy Gemini
Khepri
Level 68
God Stats
3W - 1L
1,568 SR
Queue Stats
25W - 28L
1,307 Elo+
Party 1
Nemesis
Nemesis
OctUwUtain
Nemesis
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 33L
1,328 Elo+
Party 1
Chernobog
Chernobog
wumbology1G
Chernobog
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 4 / 1
8,841
680
12,247
11,602
6,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 3
8,195
630
7,740
14,032
12,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
russ23hammy
Chronos
12
0 / 3 / 2
7,902
608
4,905
11,362
5,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 0 / 8
9,579
737
8,014
5,172
6,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
OctUwUtain
Nemesis
13
4 / 2 / 4
9,025
694
10,390
12,972
10,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
wumbology1G
Chernobog
15
4 / 3 / 5
9,598
738
10,526
10,603
5,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
9
9
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
4
1
1.13
W
Khepri
1
0
8
5
W
Nemesis
OctUwUtain
Nemesis
4
2
4
3
L
1
2
3
1.25
L
Chronos
russ23hammy
Chronos
0
3
2
0.33
W
Chernobog
wumbology1G
Chernobog
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,892
Damage
28,930
36,996
Taken
28,747
24,073
Mitigated
21,842
6,741
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,247
2,984
0
1,117
11,602
6,210
0
2,034
9,568
0
26,079
W
Khepri
8,014
685
0
1,495
5,172
6,442
0
1,341
3,831
25,205
0
W
Nemesis
OctUwUtain
Nemesis
10,390
2,950
0
801
12,972
10,108
0
1,547
11,425
124
18,796
L
7,740
862
1,009
2,544
14,032
12,740
0
3,142
10,890
0
24,777
L
Chronos
russ23hammy
Chronos
4,905
1,301
0
2,071
11,362
5,123
161
3,706
7,656
30,062
0
W
Chernobog
wumbology1G
Chernobog
10,526
5,762
416
1,989
10,603
5,292
914
2,027
8,576
0
39,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,938
Gold Earned
28,202
126
Minions Killed
120
6
Camps Cleared
5
690,787
Distance Traveled
706,354
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,841
680
28
2
4
216,498
0
W
Khepri
9,579
737
28
2
2
256,432
4
W
Nemesis
9,025
694
21
2
3
252,410
0
L
Guan Yu
8,195
630
39
3
2
245,279
1
L
Chronos
7,902
608
59
5
0
229,010
1
W
Chernobog
9,598
738
71
5
0
197,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role