Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum IV
 
Hera
Platinum IV
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum IV
 
Kali
Platinum IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
DeathShadow14
Bacchus
Gold II
Level 125
God Stats
4W - 5L
1,809 SR
Queue Stats
18W - 20L
1,774 MMR
Solo
Bastet
Bastet
Gold II
NavyAlarm
Bastet
Gold II
Level 129
God Stats
1W - 1L
1,756 SR
Queue Stats
30W - 22L
1,694 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,613 SR
1,594 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,509 SR
1,752 MMR
The Morrigan
The Morrigan
Gold V
Omarcio
The Morrigan
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,634 MMR
Party 1
Ganesha
Ganesha
Gold I
Opcarlos96
Ganesha
Gold I
Level 141
God Stats
9W - 12L
1,467 SR
Queue Stats
98W - 96L
1,720 MMR
Solo
Mercury
Mercury
Platinum III
PitoMuyGrande
Mercury
Platinum III
Level 157
God Stats
8W - 7L
1,848 SR
Queue Stats
129W - 125L
1,823 MMR
Solo
Rama
Rama
Platinum V
xcammyy
Rama
Platinum V
Level 88
God Stats
1W - 1L
1,231 SR
Queue Stats
25W - 21L
1,669 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
xoluis
Baron Samedi
Gold I
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 33L
1,911 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 8 / 1
9,009
474
7,382
17,950
7,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
 
Hera
15
0 / 7 / 3
8,851
466
8,802
15,277
6,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
 
Kali
14
2 / 8 / 3
8,689
457
9,740
23,730
12,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
7
0 / 3 / 2
6,727
354
3,180
7,518
6,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
NavyAlarm
Bastet
16
3 / 5 / 1
10,205
537
9,220
19,317
8,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ChernobogAh Muzen CabBakasura

VS

Bans
Da JiAtlasNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Omarcio
The Morrigan
18
9 / 2 / 10
11,818
622
14,372
12,244
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Opcarlos96
Ganesha
15
0 / 3 / 23
10,871
572
6,124
23,858
25,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
19
13 / 1 / 9
12,683
668
20,146
17,592
9,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
xcammyy
Rama
19
4 / 0 / 5
12,151
640
9,349
16,501
7,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
xoluis
Baron Samedi
16
4 / 2 / 8
11,154
587
13,695
18,768
14,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
85
8
Kills
30
31
Deaths
8
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
8
1
0.44
L
Hera
 
Hera
0
7
3
0.21
L
Kali
 
Kali
2
8
3
0.44
L
Bacchus
0
3
2
0.33
L
Bastet
NavyAlarm
Bastet
3
5
1
0.7
W
The Morrigan
Omarcio
The Morrigan
9
2
10
7
W
Ganesha
Opcarlos96
Ganesha
0
3
23
3.83
W
Mercury
13
1
9
17.5
W
Rama
xcammyy
Rama
4
0
5
6.5
W
Baron Samedi
xoluis
Baron Samedi
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,324
Damage
63,686
83,792
Taken
88,963
41,078
Mitigated
62,271
18,208
Healing
43,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,382
3,202
0
1,738
17,950
7,995
0
4,590
13,360
0
54,482
L
Hera
 
Hera
8,802
1,929
0
1,671
15,277
6,119
1,794
7,103
8,174
78,462
0
L
Kali
 
Kali
9,740
3,694
0
7,185
23,730
12,709
0
7,174
16,556
0
68,966
L
Bacchus
3,180
474
0
1,706
7,518
6,153
0
2,158
5,360
15,121
0
L
Bastet
NavyAlarm
Bastet
9,220
2,447
0
5,908
19,317
8,102
0
10,403
8,914
0
57,064
W
The Morrigan
Omarcio
The Morrigan
14,372
3,361
0
4,254
12,244
5,783
1,071
2,633
9,432
77,766
4,001
W
Ganesha
Opcarlos96
Ganesha
6,124
712
4,165
8,663
23,858
25,201
987
7,070
16,788
28,092
0
W
Mercury
20,146
11,159
0
4,812
17,592
9,062
1,292
3,276
14,316
0
124,716
W
Rama
xcammyy
Rama
9,349
7,501
0
9,878
16,501
7,273
10,427
3,414
13,087
0
118,366
W
Baron Samedi
xoluis
Baron Samedi
13,695
1,563
1,842
9,796
18,768
14,952
920
1,095
17,673
79,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,481
Gold Earned
58,677
426
Minions Killed
643
0
Camps Cleared
0
1,521,086
Distance Traveled
1,872,563
40
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,009
474
87
5
0
293,092
8
L
Hera
8,851
466
109
6
0
305,007
5
L
Kali
8,689
457
107
6
0
348,879
2
L
Bacchus
6,727
354
27
1
0
210,151
19
L
Bastet
10,205
537
96
5
0
363,957
6
W
The Morrigan
11,818
622
141
7
0
338,645
8
W
Ganesha
10,871
572
3
0
0
383,328
7
W
Mercury
12,683
668
160
8
0
479,619
3
W
Rama
12,151
640
192
10
0
344,980
11
W
Baron Samedi
11,154
587
147
8
0
325,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role