Player Matchup

Neith
Neith
AlphaFlame0810
Neith
Level 25
God Stats
7W - 3L
1,470 SR
Queue Stats
7W - 6L
1,485 Elo+
Party 1
Lancelot
Lancelot
GabeUhtsecs
Lancelot
Level 107
God Stats
1W - 0L
1,691 SR
Queue Stats
22W - 8L
1,302 Elo+
Solo
Anubis
Anubis
PraisCthulhu
Anubis
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 34L
1,433 Elo+
Solo
Achilles
Achilles
THEANGELINSIDE
Achilles
Level 104
God Stats
4W - 2L
1,737 SR
Queue Stats
150W - 142L
1,447 Elo+
Party 1
Freya
Freya
grbacid
Freya
Level 94
God Stats
6W - 2L
1,599 SR
Queue Stats
82W - 82L
1,412 Elo+
Solo
Team Averages
Level 73
1,600 SR
1,416 Elo+

VS

Team Averages
Level 102
1,391 SR
1,545 Elo+
Freya
Freya
IsntLovely
Freya
Level 115
God Stats
1W - 1L
1,209 SR
Queue Stats
57W - 40L
1,607 Elo+
Party 2
Chang'e
Chang'e
IsntVamp
Chang'e
Level 86
God Stats
1W - 1L
1,399 SR
Queue Stats
39W - 27L
1,710 Elo+
Party 2
Cthulhu
Cthulhu
Jade Fireborn
Cthulhu
Level 52
God Stats
4W - 9L
1,347 SR
Queue Stats
187W - 246L
1,445 Elo+
Solo
Lancelot
Lancelot
Vitgam4r
Lancelot
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,527 Elo+
Solo
Arachne
Arachne
redchuy
Arachne
Level 160
God Stats
29W - 34L
1,500 SR
Queue Stats
869W - 913L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 25
14,810
1,234
16,625
12,288
6,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
GabeUhtsecs
Lancelot
20
9 / 5 / 24
15,220
1,268
30,804
17,686
9,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
20
11 / 5 / 26
15,424
1,285
23,704
18,299
10,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
20
11 / 1 / 19
14,256
1,188
23,566
16,978
10,332
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
grbacid
Freya
20
10 / 6 / 22
14,422
1,202
27,341
24,373
11,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

160

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
13 / 8 / 2
16,760
1,397
32,986
25,523
8,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
IsntVamp
Chang'e
19
1 / 6 / 10
12,396
1,033
12,893
20,324
8,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
18
0 / 7 / 6
11,826
986
7,306
20,766
23,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
Vitgam4r
Lancelot
18
1 / 15 / 11
12,509
1,042
12,677
31,214
11,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
redchuy
Arachne
20
3 / 13 / 13
14,612
1,218
17,373
31,636
23,704
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
60
49
Kills
18
18
Deaths
49
116
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
1
25
20.5
W
Lancelot
GabeUhtsecs
Lancelot
9
5
24
4.2
L
Freya
13
8
2
1.75
L
Chang'e
IsntVamp
Chang'e
1
6
10
1
L
Cthulhu
0
7
6
0.43
W
Anubis
11
5
26
4.8
W
Achilles
11
1
19
20.5
L
Lancelot
Vitgam4r
Lancelot
1
15
11
0.43
W
Freya
grbacid
Freya
10
6
22
3.5
L
Arachne
redchuy
Arachne
3
13
13
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,040
Damage
83,235
89,624
Taken
129,463
47,802
Mitigated
75,640
20,850
Healing
21,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,625
6,187
0
1,493
12,288
6,043
0
7,437
4,633
0
40,562
W
Lancelot
GabeUhtsecs
Lancelot
30,804
6,522
0
2,761
17,686
9,028
0
11,325
6,059
0
61,866
L
Freya
32,986
11,766
0
7,421
25,523
8,975
0
6,427
19,096
72,485
0
L
Chang'e
IsntVamp
Chang'e
12,893
1,893
3,454
4,572
20,324
8,539
0
9,811
10,513
30,090
0
L
Cthulhu
7,306
641
179
850
20,766
23,170
0
9,054
11,712
37,152
0
W
Anubis
23,704
1,093
0
6,937
18,299
10,590
0
10,920
6,923
39,439
0
W
Achilles
23,566
6,336
0
2,644
16,978
10,332
0
11,476
5,269
0
41,913
L
Lancelot
Vitgam4r
Lancelot
12,677
1,423
0
0
31,214
11,252
0
12,759
18,455
0
18,199
W
Freya
grbacid
Freya
27,341
13,852
0
7,015
24,373
11,809
0
10,416
13,555
48,963
0
L
Arachne
redchuy
Arachne
17,373
12,300
313
4,886
31,636
23,704
0
12,994
18,642
0
31,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,132
Gold Earned
68,103
264
Minions Killed
225
7
Camps Cleared
9
1,098,358
Distance Traveled
1,079,556
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,810
1,234
47
4
0
209,930
0
W
Lancelot
15,220
1,268
83
7
1
248,337
0
L
Freya
16,760
1,397
82
7
3
221,606
0
L
Chang'e
12,396
1,033
42
4
0
209,364
1
L
Cthulhu
11,826
986
63
5
2
168,263
0
W
Anubis
15,424
1,285
52
4
1
175,247
0
W
Achilles
14,256
1,188
42
4
3
269,830
0
L
Lancelot
12,509
1,042
10
1
0
241,148
0
W
Freya
14,422
1,202
40
3
2
195,014
0
L
Arachne
14,612
1,218
28
2
4
239,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role