Player Matchup

Neith
Neith
KingWillOg
Neith
Level 82
God Stats
51W - 34L
1,664 SR
Queue Stats
102W - 90L
1,530 Elo+
Party 2
Lancelot
Lancelot
bigpogà
Lancelot
Level 37
God Stats
10W - 11L
1,326 SR
Queue Stats
277W - 230L
1,308 Elo+
Solo
Baron Samedi
Baron Samedi
mannydaman
Baron Samedi
Level 126
God Stats
23W - 6L
1,685 SR
Queue Stats
26W - 14L
1,435 Elo+
Party 2
Team Averages
Level 82
1,558 SR
1,424 Elo+

VS

Team Averages
Level 122
1,790 SR
1,617 Elo+
Horus
Horus
ALostDwarf
Horus
Level 114
God Stats
16W - 3L
1,752 SR
Queue Stats
115W - 69L
1,652 Elo+
Party 1
Lancelot
Lancelot
MvCrasher8605
Lancelot
Level 148
God Stats
3W - 0L
1,847 SR
Queue Stats
102W - 70L
1,630 Elo+
Party 1
Baron Samedi
Baron Samedi
ThatTurnipGuy
Baron Samedi
Level 103
God Stats
1W - 0L
1,771 SR
Queue Stats
44W - 30L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
4 / 5 / 8
14,679
667
20,935
21,565
11,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
bigpogà
Lancelot
20
11 / 4 / 3
16,245
738
29,546
28,331
32,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
mannydaman
Baron Samedi
18
0 / 6 / 9
13,473
612
19,970
23,098
13,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
3 / 5 / 12
14,567
662
16,100
30,379
49,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
MvCrasher8605
Lancelot
20
9 / 5 / 4
16,453
748
20,922
27,636
32,142
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ThatTurnipGuy
Baron Samedi
20
3 / 5 / 10
15,191
691
27,753
26,776
27,863
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
15
Kills
15
15
Deaths
15
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Horus
3
5
12
1.8
L
Neith
4
5
8
1.6
W
Lancelot
MvCrasher8605
Lancelot
9
5
4
2.2
W
Baron Samedi
ThatTurnipGuy
Baron Samedi
3
5
10
1.6
L
Lancelot
bigpogà
Lancelot
11
4
3
3.13
L
Baron Samedi
mannydaman
Baron Samedi
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,451
Damage
64,775
72,994
Taken
84,791
57,868
Mitigated
109,698
22,158
Healing
27,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
16,100
5,321
4,103
8,755
30,379
49,693
660
7,354
23,025
0
31,160
L
Neith
20,935
10,857
0
6,479
21,565
11,000
1,446
10,860
10,705
0
76,432
W
Lancelot
MvCrasher8605
Lancelot
20,922
2,516
0
2,362
27,636
32,142
540
7,342
20,294
0
51,891
W
Baron Samedi
ThatTurnipGuy
Baron Samedi
27,753
1,291
4,097
8,495
26,776
27,863
1,212
5,551
21,225
91,362
0
L
Lancelot
bigpogà
Lancelot
29,546
3,090
0
7,583
28,331
32,914
38
7,998
20,333
0
64,921
L
Baron Samedi
mannydaman
Baron Samedi
19,970
1,641
2,801
5,295
23,098
13,954
96
9,532
13,566
66,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,397
Gold Earned
46,211
243
Minions Killed
208
11
Camps Cleared
9
1,224,050
Distance Traveled
1,219,775
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,567
662
31
1
2
399,938
6
L
Neith
14,679
667
109
5
5
400,075
2
W
Lancelot
16,453
748
50
2
5
439,980
3
W
Baron Samedi
15,191
691
127
6
2
379,857
1
L
Lancelot
16,245
738
58
3
2
467,495
2
L
Baron Samedi
13,473
612
76
3
4
356,480
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role