Player Matchup

Bellona
Bellona
 
Bellona
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cazmatic
Anhur
Level 105
God Stats
3W - 0L
1,764 SR
Queue Stats
58W - 49L
1,577 Elo+
Solo
Ganesha
Ganesha
FrustraLupus
Ganesha
Level 68
God Stats
6W - 1L
1,882 SR
Queue Stats
161W - 149L
1,547 Elo+
Solo
Lancelot
Lancelot
RIPTazHimself
Lancelot
Level 67
God Stats
2W - 0L
1,689 SR
Queue Stats
6W - 4L
1,534 Elo+
Solo
Hel
Hel
julio27857
Hel
Level 125
God Stats
14W - 12L
1,550 SR
Queue Stats
130W - 137L
1,500 Elo+
Solo
Team Averages
Level 91
1,677 SR
1,532 Elo+

VS

Team Averages
Level 82
1,590 SR
1,510 Elo+
Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
AaronM512
Lancelot
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 146L
1,566 Elo+
Solo
Medusa
Medusa
BlueFoxRed
Medusa
Level 101
God Stats
3W - 3L
1,589 SR
Queue Stats
101W - 111L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
GoodNaight
Kukulkan
Level 69
God Stats
5W - 4L
1,881 SR
Queue Stats
206W - 187L
1,540 Elo+
Solo
Atlas
Atlas
SoupyJr
Atlas
Level 42
God Stats
20W - 17L
1,483 SR
Queue Stats
104W - 124L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 1 / 5
8,175
545
9,374
13,085
10,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Cazmatic
Anhur
15
7 / 2 / 0
8,754
584
11,415
12,508
4,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
FrustraLupus
Ganesha
12
0 / 2 / 11
7,793
520
6,035
12,927
13,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
RIPTazHimself
Lancelot
15
10 / 2 / 3
8,966
598
9,298
13,312
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 1 / 7
8,915
594
8,088
9,602
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 6 / 0
7,302
487
5,857
13,538
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
AaronM512
Lancelot
12
1 / 4 / 0
7,054
470
6,216
11,735
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
BlueFoxRed
Medusa
12
1 / 2 / 1
7,420
495
6,205
9,431
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
GoodNaight
Kukulkan
12
0 / 6 / 1
7,180
479
8,083
8,848
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
SoupyJr
Atlas
10
0 / 7 / 4
6,549
437
7,375
16,922
11,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
25
Kills
7
8
Deaths
25
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
5
5.5
L
Thanatos
 
Thanatos
5
6
0
0.83
L
Lancelot
AaronM512
Lancelot
1
4
0
0.25
L
Medusa
BlueFoxRed
Medusa
1
2
1
0.75
W
Anhur
Cazmatic
Anhur
7
2
0
3.5
W
Ganesha
FrustraLupus
Ganesha
0
2
11
2.75
L
Kukulkan
GoodNaight
Kukulkan
0
6
1
0.08
W
Lancelot
RIPTazHimself
Lancelot
10
2
3
5.75
L
Atlas
SoupyJr
Atlas
0
7
4
0.29
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,210
Damage
33,736
61,434
Taken
60,474
40,004
Mitigated
27,673
22,153
Healing
17,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,374
3,581
0
3,916
13,085
10,659
603
441
12,644
0
54,481
L
Thanatos
 
Thanatos
5,857
1,776
0
8,382
13,538
5,061
0
4,111
9,427
0
34,975
L
Lancelot
AaronM512
Lancelot
6,216
840
0
4,424
11,735
5,119
0
0
11,735
0
46,567
L
Medusa
BlueFoxRed
Medusa
6,205
2,509
0
2,664
9,431
2,176
0
1,628
7,803
0
55,697
W
Anhur
Cazmatic
Anhur
11,415
5,977
0
6,956
12,508
4,810
340
1,737
10,771
0
74,861
W
Ganesha
FrustraLupus
Ganesha
6,035
467
456
2,806
12,927
13,396
0
5,189
7,738
31,295
0
L
Kukulkan
GoodNaight
Kukulkan
8,083
1,590
0
495
8,848
3,892
0
4,337
4,511
55,777
0
W
Lancelot
RIPTazHimself
Lancelot
9,298
2,751
0
50
13,312
6,448
447
3,228
10,084
0
66,323
L
Atlas
SoupyJr
Atlas
7,375
3,364
0
1,375
16,922
11,425
0
4,047
12,875
21,987
0
W
8,088
197
2,098
5,871
9,602
4,691
479
4,863
4,739
75,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,603
Gold Earned
35,505
520
Minions Killed
370
0
Camps Cleared
0
1,497,958
Distance Traveled
1,417,798
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,175
545
100
7
0
306,101
5
L
Thanatos
7,302
487
55
4
0
298,688
2
L
Lancelot
7,054
470
96
6
0
314,582
4
L
Medusa
7,420
495
101
7
0
285,472
0
W
Anhur
8,754
584
138
9
0
244,232
4
W
Ganesha
7,793
520
4
0
0
288,912
3
L
Kukulkan
7,180
479
97
6
0
248,931
6
W
Lancelot
8,966
598
121
8
0
343,378
2
L
Atlas
6,549
437
21
1
0
270,125
0
W
Hel
8,915
594
157
10
0
315,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role