Player Matchup

Xing Tian
Xing Tian
Aa Hyoga aA
Xing Tian
Level 23
God Stats
2W - 1L
1,685 SR
Queue Stats
15W - 17L
1,498 Elo+
Solo
Rama
Rama
Alkemeti
Rama
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 107L
1,322 Elo+
Solo
Fenrir
Fenrir
CRAY0NxEATER
Fenrir
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 89L
1,376 Elo+
Solo
Nike
Nike
DiehardOne96
Nike
Level 80
God Stats
3W - 2L
1,855 SR
Queue Stats
300W - 292L
1,469 Elo+
Solo
Chaac
Chaac
kiddxdangeloTTV
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,815 Elo+
Solo
Team Averages
Level 47
1,608 SR
1,496 Elo+

VS

Team Averages
Level 105
1,421 SR
1,443 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Blacknokia
Cerberus
Level 157
God Stats
5W - 1L
1,567 SR
Queue Stats
52W - 59L
1,405 Elo+
Solo
Heimdallr
Heimdallr
Sevign
Heimdallr
Level 105
God Stats
2W - 4L
1,307 SR
Queue Stats
181W - 192L
1,456 Elo+
Solo
Kukulkan
Kukulkan
Yaguemllik4303
Kukulkan
Level 27
God Stats
2W - 4L
1,254 SR
Queue Stats
122W - 128L
1,447 Elo+
Solo
Loki
Loki
sPectTra
Loki
Level 148
God Stats
13W - 8L
1,478 SR
Queue Stats
782W - 822L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aa Hyoga aA
Xing Tian
16
4 / 2 / 3
8,247
825
9,054
19,949
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rama
11
0 / 7 / 2
6,157
616
5,902
10,888
3,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
13
3 / 4 / 1
7,592
759
4,119
8,115
4,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 6
7,390
739
5,088
13,512
10,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 8
7,000
700
8,199
14,371
16,567
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
6 / 2 / 10
8,571
857
13,731
6,953
2,915
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Blacknokia
Cerberus
14
1 / 1 / 17
8,207
821
7,820
14,475
17,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Sevign
Heimdallr
14
1 / 1 / 17
7,838
784
8,910
6,469
3,205
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
17
11 / 2 / 9
10,141
1,014
17,329
7,152
3,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Loki
13
2 / 2 / 13
7,548
755
7,008
6,767
3,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
8
Kills
21
21
Deaths
8
20
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
2
10
5.5
L
Xing Tian
Aa Hyoga aA
Xing Tian
4
2
3
2.75
L
Rama
0
7
2
0.14
W
Cerberus
Blacknokia
Cerberus
1
1
17
9.5
L
Fenrir
3
4
1
0.88
L
1
4
6
1
W
Heimdallr
Sevign
Heimdallr
1
1
17
9.5
W
Kukulkan
11
2
9
7.75
L
0
4
8
1
W
Loki
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,362
Damage
54,798
66,835
Taken
41,816
49,584
Mitigated
29,926
16,703
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,731
2,754
1,459
637
6,953
2,915
878
579
6,374
24,789
0
L
Xing Tian
Aa Hyoga aA
Xing Tian
9,054
283
541
7,389
19,949
14,814
192
9,710
10,239
16,191
0
L
Rama
5,902
3,008
0
0
10,888
3,859
0
7,466
3,422
0
12,989
W
Cerberus
Blacknokia
Cerberus
7,820
379
2,894
7,089
14,475
17,168
0
4,416
10,059
14,143
0
L
Fenrir
4,119
493
174
535
8,115
4,044
0
5,479
2,636
0
12,456
L
5,088
317
1,544
1,824
13,512
10,300
309
8,184
5,328
0
15,534
W
Heimdallr
Sevign
Heimdallr
8,910
3,454
851
1,015
6,469
3,205
884
1,272
5,197
0
16,457
W
Kukulkan
17,329
1,997
2,308
921
7,152
3,557
220
1,498
5,654
30,879
0
L
8,199
892
434
4,262
14,371
16,567
0
8,041
6,330
0
21,304
W
Loki
7,008
693
1,031
1,173
6,767
3,081
946
1,289
5,478
0
11,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,386
Gold Earned
42,305
93
Minions Killed
107
0
Camps Cleared
0
958,187
Distance Traveled
930,087
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,571
857
7
1
0
174,332
0
L
Xing Tian
8,247
825
14
1
0
230,163
0
L
Rama
6,157
616
15
2
0
169,185
2
W
Cerberus
8,207
821
21
2
0
204,116
0
L
Fenrir
7,592
759
23
2
0
136,458
1
L
Nike
7,390
739
17
2
0
224,791
0
W
Heimdallr
7,838
784
22
2
0
181,987
0
W
Kukulkan
10,141
1,014
40
4
0
185,587
1
L
Chaac
7,000
700
24
2
0
197,590
1
W
Loki
7,548
755
17
2
0
184,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role