Player Matchup

Lancelot
Lancelot
Flitzepeng
Lancelot
Level 64
God Stats
2W - 8L
1,114 SR
Queue Stats
57W - 66L
1,478 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PrettyPancakes
Morgan Le Fay
Level 18
God Stats
2W - 6L
1,162 SR
Queue Stats
2W - 7L
1,113 Elo+
Party 2
King Arthur
King Arthur
RayquazaBootleg
King Arthur
Level 22
God Stats
2W - 5L
1,428 SR
Queue Stats
2W - 7L
1,113 Elo+
Party 2
Team Averages
Level 35
1,235 SR
1,235 Elo+

VS

Team Averages
Level 76
1,542 SR
1,437 Elo+
Janus
Janus
ArielMizrahi
Janus
Level 135
God Stats
26W - 21L
1,620 SR
Queue Stats
378W - 412L
1,573 Elo+
Solo
Chaac
Chaac
Handykap
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,343 Elo+
Party 1
Lancelot
Lancelot
maderjuan
Lancelot
Level 76
God Stats
3W - 4L
1,507 SR
Queue Stats
146W - 190L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Flitzepeng
Lancelot
14
1 / 6 / 8
9,996
625
10,360
15,438
7,947
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
PrettyPancakes
Morgan Le Fay
15
5 / 4 / 6
11,131
696
15,389
12,759
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
RayquazaBootleg
King Arthur
17
11 / 3 / 5
12,151
759
19,287
15,875
19,988
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
10,645
665
10,094
14,501
5,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Handykap
Chaac
13
2 / 5 / 4
9,628
602
8,240
16,942
13,163
Mace

Mace

+10
Physical Power

Lancelot
maderjuan
Lancelot
15
8 / 7 / 4
12,006
750
18,824
21,076
21,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
17
Kills
13
13
Deaths
17
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
Lancelot
Flitzepeng
Lancelot
1
6
8
0.83
L
Chaac
Handykap
Chaac
2
5
4
0.8
W
Morgan Le Fay
PrettyPancakes
Morgan Le Fay
5
4
6
2
W
King Arthur
RayquazaBootleg
King Arthur
11
3
5
4.5
L
Lancelot
maderjuan
Lancelot
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,036
Damage
37,158
44,072
Taken
52,519
33,966
Mitigated
40,889
4,687
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,094
363
58
2,914
14,501
5,860
703
4,795
9,706
44,802
0
W
Lancelot
Flitzepeng
Lancelot
10,360
2,050
0
1,095
15,438
7,947
325
3,093
12,345
836
29,741
L
Chaac
Handykap
Chaac
8,240
2,109
0
2,313
16,942
13,163
75
3,953
12,989
0
15,803
W
Morgan Le Fay
PrettyPancakes
Morgan Le Fay
15,389
2,048
1,255
1,572
12,759
6,031
0
3,198
9,561
38,142
0
W
King Arthur
RayquazaBootleg
King Arthur
19,287
3,254
0
765
15,875
19,988
273
4,059
11,816
1,322
36,838
L
Lancelot
maderjuan
Lancelot
18,824
3,437
0
500
21,076
21,866
0
7,946
13,130
0
44,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
32,279
137
Minions Killed
140
2
Camps Cleared
8
857,817
Distance Traveled
738,335
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,645
665
71
4
2
258,304
1
W
Lancelot
9,996
625
53
3
1
313,812
1
L
Chaac
9,628
602
7
0
1
221,242
2
W
Morgan Le Fay
11,131
696
49
3
1
258,525
1
W
King Arthur
12,151
759
35
2
0
285,480
0
L
Lancelot
12,006
750
62
4
5
258,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role