Player Matchup

Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
LazerLemon11
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,495 Elo+
Solo
Thoth
Thoth
amerodemetri
Thoth
Level 92
God Stats
1W - 2L
1,215 SR
Queue Stats
68W - 102L
1,345 Elo+
Party 2
Guan Yu
Guan Yu
sparkster5
Guan Yu
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
34W - 76L
1,235 Elo+
Party 2
Team Averages
Level 58
1,405 SR
1,415 Elo+

VS

Team Averages
Level 51
1,495 SR
1,481 Elo+
Lancelot
Lancelot
 
Lancelot
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BoofFloofPoof
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Eltabasqueno490
Apollo
Level 28
God Stats
3W - 4L
1,473 SR
Queue Stats
80W - 88L
1,374 Elo+
Solo
Ullr
Ullr
PinklyWrenis
Ullr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
TheGothPriest
Tiamat
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 65L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 3 / 0
5,548
793
2,950
4,376
1,710
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
8
0 / 1 / 1
4,740
677
1,191
4,040
2,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
9
0 / 3 / 0
4,738
677
2,337
5,724
2,665
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 0
5,208
744
1,440
2,959
1,047
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
sparkster5
Guan Yu
10
1 / 4 / 0
4,986
712
2,510
7,313
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
2 / 2 / 3
6,047
864
3,962
4,441
2,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
BoofFloofPoof
Cerberus
12
5 / 0 / 5
6,843
978
3,437
3,987
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 3
6,614
945
3,124
6,075
2,438
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 3
6,497
928
3,027
4,200
1,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 1 / 6
6,264
895
2,885
2,954
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
13
13
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
L
Bacchus
 
Bacchus
0
1
1
0.5
W
Lancelot
 
Lancelot
2
2
3
1.75
W
Cerberus
BoofFloofPoof
Cerberus
5
0
5
7.5
W
2
1
3
3.5
L
Merlin
0
3
0
0
W
2
0
3
3.5
W
2
1
6
5
L
1
2
0
0.5
L
Guan Yu
sparkster5
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,428
Damage
16,435
24,412
Taken
21,657
11,119
Mitigated
11,991
4,150
Healing
2,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,950
1,541
0
435
4,376
1,710
231
1,040
3,336
0
15,752
L
Bacchus
 
Bacchus
1,191
148
334
838
4,040
2,494
0
1,111
2,906
2,590
0
W
Lancelot
 
Lancelot
3,962
985
0
209
4,441
2,978
270
973
3,468
0
15,124
W
Cerberus
BoofFloofPoof
Cerberus
3,437
500
0
947
3,987
2,868
1,087
1,023
2,964
7,338
0
W
3,124
1,893
0
0
6,075
2,438
1,078
1,358
4,717
0
20,966
L
Merlin
2,337
266
0
846
5,724
2,665
427
2,151
3,511
6,518
0
W
3,027
1,484
0
542
4,200
1,814
3,236
587
3,613
0
20,508
W
2,885
455
0
881
2,954
1,893
602
1,027
1,927
10,163
0
L
1,440
159
0
50
2,959
1,047
260
944
1,984
9,188
0
L
Guan Yu
sparkster5
Guan Yu
2,510
729
419
1,228
7,313
3,203
0
1,076
6,055
0
6,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,220
Gold Earned
32,265
69
Minions Killed
142
0
Camps Cleared
0
559,408
Distance Traveled
718,700
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,548
793
32
5
0
111,941
0
L
Bacchus
4,740
677
5
1
0
89,095
0
W
Lancelot
6,047
864
29
4
0
160,622
4
W
Cerberus
6,843
978
13
2
0
149,611
1
W
Apollo
6,614
945
34
5
0
142,503
1
L
Merlin
4,738
677
7
1
0
119,900
0
W
Ullr
6,497
928
42
6
0
116,773
3
W
Tiamat
6,264
895
24
3
0
149,191
1
L
Thoth
5,208
744
12
2
0
110,234
1
L
Guan Yu
4,986
712
13
2
0
128,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role