Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold V
AlphaPreacher
Zeus
Gold V
Level 105
God Stats
36W - 37L
1,581 SR
Queue Stats
241W - 238L
1,384 MMR
Solo
Izanami
Izanami
Silver III
ItchySloth
Izanami
Silver III
Level 79
God Stats
4W - 1L
1,581 SR
Queue Stats
32W - 44L
948 MMR
Party 1
Mulan
Mulan
Silver III
Kâmui
Mulan
Silver III
Level 127
God Stats
8W - 10L
1,298 SR
Queue Stats
225W - 231L
885 MMR
Solo
Sylvanus
Sylvanus
Silver III
WhimsyWaffle
Sylvanus
Silver III
Level 44
God Stats
24W - 22L
1,435 SR
Queue Stats
59W - 76L
1,116 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,479 SR
1,167 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,423 SR
1,099 MMR
Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver V
Cutifyed
Nu Wa
Silver V
Level 86
God Stats
2W - 5L
1,526 SR
Queue Stats
15W - 31L
753 MMR
Party 2
Chaac
Chaac
Silver V
Thorenir
Chaac
Silver V
Level 130
God Stats
0W - 2L
1,635 SR
Queue Stats
12W - 33L
705 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
VASCONCELLO
Ah Muzen Cab
Silver I
Level 110
God Stats
0W - 3L
1,144 SR
Queue Stats
18W - 33L
1,408 MMR
Solo
Arachne
Arachne
Silver IV
saskgang
Arachne
Silver IV
Level 67
God Stats
0W - 1L
1,311 SR
Queue Stats
8W - 17L
1,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
15 / 1 / 9
17,742
657
31,600
31,584
21,766
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 2 / 9
14,311
530
24,342
16,414
7,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ItchySloth
Izanami
20
6 / 2 / 7
15,611
578
19,412
26,694
14,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
Kâmui
Mulan
20
7 / 1 / 12
15,997
592
30,680
37,874
45,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sylvanus
WhimsyWaffle
Sylvanus
20
5 / 1 / 15
13,926
516
7,895
22,227
31,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliAtlasThoth

VS

Bans
AthenaNikeChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
1 / 6 / 2
12,786
474
17,157
33,682
34,721
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
Cutifyed
Nu Wa
16
1 / 7 / 2
11,224
416
13,730
21,004
8,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Thorenir
Chaac
16
1 / 9 / 1
10,516
389
16,495
33,702
49,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
VASCONCELLO
Ah Muzen Cab
19
2 / 7 / 1
12,941
479
16,702
23,295
10,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
saskgang
Arachne
18
2 / 5 / 0
11,793
437
8,519
26,703
12,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
13
34
Kills
7
7
Deaths
34
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
15
1
9
19.5
L
Zhong Kui
 
Zhong Kui
1
6
2
0.33
W
1
2
9
2.75
L
Nu Wa
Cutifyed
Nu Wa
1
7
2
0.29
W
Izanami
ItchySloth
Izanami
6
2
7
4.75
W
Mulan
Kâmui
Mulan
7
1
12
13
L
Chaac
Thorenir
Chaac
1
9
1
0.17
L
Ah Muzen Cab
VASCONCELLO
Ah Muzen Cab
2
7
1
0.36
W
Sylvanus
WhimsyWaffle
Sylvanus
5
1
15
12.5
L
Arachne
saskgang
Arachne
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,929
Damage
72,603
134,793
Taken
138,386
120,362
Mitigated
115,689
66,312
Healing
26,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
31,600
18,144
0
8,706
31,584
21,766
3,726
6,595
24,989
0
182,391
L
Zhong Kui
 
Zhong Kui
17,157
2,078
0
10,101
33,682
34,721
3,664
6,060
26,134
117,373
0
W
24,342
1,516
0
5,316
16,414
7,027
1,573
4,670
11,744
145,950
0
L
Nu Wa
Cutifyed
Nu Wa
13,730
2,617
737
1,463
21,004
8,364
0
7,051
12,702
86,585
0
W
Izanami
ItchySloth
Izanami
19,412
15,737
0
14,525
26,694
14,787
6,415
4,894
21,800
0
178,727
W
Mulan
Kâmui
Mulan
30,680
4,876
0
23,760
37,874
45,034
3,131
13,191
24,683
0
137,917
L
Chaac
Thorenir
Chaac
16,495
2,425
481
5,700
33,702
49,223
0
9,914
22,324
0
61,433
L
Ah Muzen Cab
VASCONCELLO
Ah Muzen Cab
16,702
4,295
0
3,899
23,295
10,436
264
3,929
18,405
0
117,144
W
Sylvanus
WhimsyWaffle
Sylvanus
7,895
2,727
6,784
7,221
22,227
31,748
915
6,258
15,969
40,886
12,363
L
Arachne
saskgang
Arachne
8,519
5,774
0
3,785
26,703
12,945
0
4,409
21,112
333
105,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,587
Gold Earned
59,260
955
Minions Killed
747
0
Camps Cleared
0
2,642,596
Distance Traveled
2,417,734
37
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,742
657
248
9
0
665,328
10
L
Zhong Kui
12,786
474
189
7
0
441,049
20
W
Zeus
14,311
530
197
7
0
529,290
7
L
Nu Wa
11,224
416
139
5
0
469,564
7
W
Izanami
15,611
578
255
9
0
447,346
4
W
Mulan
15,997
592
177
7
0
514,556
7
L
Chaac
10,516
389
91
3
0
507,272
6
L
Ah Muzen Cab
12,941
479
198
7
0
454,474
5
W
Sylvanus
13,926
516
78
3
0
486,076
9
L
Arachne
11,793
437
130
5
0
545,375
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role