Player Matchup

Hel
Hel
Kendzi002
Hel
Level 115
God Stats
1W - 3L
1,249 SR
Queue Stats
251W - 182L
1,556 Elo+
Party 1
Freya
Freya
Kendzi97
Freya
Level 28
God Stats
7W - 3L
1,218 SR
Queue Stats
134W - 115L
1,471 Elo+
Party 1
Thor
Thor
Magunx23
Thor
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,481 Elo+
Party 1
Loki
Loki
aXe-txProdigY
Loki
Level 108
God Stats
15W - 3L
1,656 SR
Queue Stats
293W - 219L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
draderblaze
Cthulhu
Level 58
God Stats
2W - 0L
1,728 SR
Queue Stats
98W - 86L
1,425 Elo+
Solo
Team Averages
Level 67
1,470 SR
1,485 Elo+

VS

Team Averages
Level 81
1,530 SR
1,440 Elo+
Neith
Neith
BlubberBump0
Neith
Level 13
God Stats
4W - 6L
1,475 SR
Queue Stats
5W - 7L
1,561 Elo+
Party 2
Lancelot
Lancelot
FO5SA
Lancelot
Level 115
God Stats
11W - 8L
1,531 SR
Queue Stats
43W - 67L
1,386 Elo+
Party 3
Athena
Athena
General Demian
Athena
Level 82
God Stats
15W - 11L
1,646 SR
Queue Stats
184W - 193L
1,466 Elo+
Party 2
Da Ji
Da Ji
TheOnlyStamz
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,364 Elo+
Party 3
Merlin
Merlin
Zeno-TJE
Merlin
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 200L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 11
14,193
617
24,433
16,520
8,636
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
Kendzi97
Freya
17
0 / 2 / 0
10,177
442
7,296
17,583
8,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thor
18
4 / 5 / 5
12,173
529
9,423
20,072
15,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 2 / 3
14,264
620
15,360
21,381
10,886
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
draderblaze
Cthulhu
17
2 / 0 / 8
11,521
501
11,174
22,048
27,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
9,923
431
10,675
12,734
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
FO5SA
Lancelot
19
3 / 4 / 3
11,934
519
12,593
19,890
10,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 2 / 1
9,884
430
6,333
25,463
28,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 10 / 2
10,237
445
10,191
18,607
10,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Zeno-TJE
Merlin
14
0 / 9 / 0
9,509
413
5,802
16,568
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
28
Kills
9
9
Deaths
28
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Lancelot
FO5SA
Lancelot
3
4
3
1.13
L
1
2
1
0.75
W
10
0
11
15.5
W
Freya
Kendzi97
Freya
0
2
0
0
W
Thor
4
5
5
1.3
L
3
10
2
0.4
L
Merlin
Zeno-TJE
Merlin
0
9
0
0
W
12
2
3
6.75
W
Cthulhu
draderblaze
Cthulhu
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,686
Damage
45,594
97,604
Taken
93,262
71,757
Mitigated
62,355
47,368
Healing
18,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,675
5,978
0
3,522
12,734
5,640
0
7,850
4,884
0
73,782
L
Lancelot
FO5SA
Lancelot
12,593
2,448
0
2,195
19,890
10,182
303
3,526
16,364
0
91,179
L
6,333
2,255
3,170
5,989
25,463
28,353
0
17,972
7,491
46,908
0
W
24,433
2,222
7,155
10,359
16,520
8,636
646
5,547
10,973
126,547
0
W
Freya
Kendzi97
Freya
7,296
2,446
0
11,333
17,583
8,586
0
1,773
15,810
77,251
0
W
Thor
9,423
1,482
0
1,668
20,072
15,951
2,672
370
19,702
0
72,614
L
10,191
2,280
0
1,760
18,607
10,751
519
2,317
16,290
0
71,031
L
Merlin
Zeno-TJE
Merlin
5,802
454
0
1,472
16,568
7,429
0
11,238
5,330
69,458
0
W
15,360
4,903
0
10,351
21,381
10,886
3,856
1,295
20,086
0
164,554
W
Cthulhu
draderblaze
Cthulhu
11,174
1,165
699
5,803
22,048
27,698
233
3,656
18,392
62,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,328
Gold Earned
51,487
733
Minions Killed
580
0
Camps Cleared
0
2,292,152
Distance Traveled
1,955,360
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,923
431
114
5
0
363,048
0
L
Lancelot
11,934
519
164
7
0
477,335
3
L
Athena
9,884
430
90
4
0
423,127
9
W
Hel
14,193
617
214
9
0
523,692
5
W
Freya
10,177
442
118
5
0
404,361
0
W
Thor
12,173
529
126
5
0
374,346
1
L
Da Ji
10,237
445
86
4
0
360,920
2
L
Merlin
9,509
413
126
5
0
330,930
7
W
Loki
14,264
620
209
9
0
525,928
3
W
Cthulhu
11,521
501
66
3
0
463,825
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role