Player Matchup

Lancelot
Lancelot
AdamBomb0225
Lancelot
Level 152
God Stats
9W - 7L
1,500 SR
Queue Stats
315W - 327L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Reilly968
Morgan Le Fay
Level 88
God Stats
6W - 10L
1,353 SR
Queue Stats
227W - 266L
1,433 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
chrisssnakepit
Ah Muzen Cab
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 170L
1,437 Elo+
Party 1
Guan Yu
Guan Yu
xXN3UROxT0XINXx
Guan Yu
Level 158
God Stats
9W - 13L
1,440 SR
Queue Stats
188W - 189L
1,522 Elo+
Solo
Horus
Horus
xxPaNzYxx
Horus
Level 81
God Stats
25W - 26L
1,485 SR
Queue Stats
227W - 254L
1,429 Elo+
Party 1
Team Averages
Level 112
1,456 SR
1,452 Elo+

VS

Team Averages
Level 98
1,467 SR
1,439 Elo+
Da Ji
Da Ji
Bungieyy
Da Ji
Level 89
God Stats
15W - 8L
1,500 SR
Queue Stats
121W - 131L
1,429 Elo+
Party 2
Cerberus
Cerberus
Jass_1821_
Cerberus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 172L
1,430 Elo+
Solo
Kukulkan
Kukulkan
Wungieyy
Kukulkan
Level 80
God Stats
5W - 4L
1,222 SR
Queue Stats
101W - 103L
1,434 Elo+
Party 2
Lancelot
Lancelot
Xerezrogue
Lancelot
Level 88
God Stats
1W - 1L
1,755 SR
Queue Stats
100W - 107L
1,464 Elo+
Solo
Artemis
Artemis
isitonumbrella
Artemis
Level 160
God Stats
21W - 23L
1,359 SR
Queue Stats
189W - 197L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AdamBomb0225
Lancelot
12
1 / 2 / 0
7,165
551
3,447
10,762
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
Reilly968
Morgan Le Fay
12
1 / 2 / 0
7,075
544
5,601
4,853
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
chrisssnakepit
Ah Muzen Cab
12
1 / 0 / 1
7,036
541
5,618
5,613
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 1
7,050
542
5,811
6,394
4,305
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
xxPaNzYxx
Horus
9
1 / 1 / 0
6,697
515
2,982
6,265
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bungieyy
Da Ji
12
2 / 0 / 2
6,703
516
2,980
10,420
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Jass_1821_
Cerberus
10
0 / 2 / 0
5,947
457
3,458
12,307
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Wungieyy
Kukulkan
12
3 / 1 / 1
7,191
553
1,777
6,069
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Xerezrogue
Lancelot
1
0 / 0 / 0
3,948
304
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 0
6,264
482
3,561
6,769
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
5
5
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AdamBomb0225
Lancelot
1
2
0
0.5
L
Da Ji
Bungieyy
Da Ji
2
0
2
3
L
Cerberus
Jass_1821_
Cerberus
0
2
0
0
W
Morgan Le Fay
Reilly968
Morgan Le Fay
1
2
0
0.5
L
Kukulkan
Wungieyy
Kukulkan
3
1
1
3.5
L
Lancelot
Xerezrogue
Lancelot
0
0
0
0
W
Ah Muzen Cab
chrisssnakepit
Ah Muzen Cab
1
0
1
1.5
L
0
1
0
0
W
0
0
1
0.5
W
Horus
xxPaNzYxx
Horus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,459
Damage
11,776
33,887
Taken
35,565
17,249
Mitigated
14,729
15,973
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AdamBomb0225
Lancelot
3,447
1,079
0
5,411
10,762
4,376
184
993
9,769
0
54,088
L
Da Ji
Bungieyy
Da Ji
2,980
479
0
4,295
10,420
4,113
0
895
9,417
0
49,347
L
Cerberus
Jass_1821_
Cerberus
3,458
850
30
5,187
12,307
5,630
0
0
12,307
28,149
0
W
Morgan Le Fay
Reilly968
Morgan Le Fay
5,601
333
0
448
4,853
2,075
841
958
3,895
44,177
0
L
Kukulkan
Wungieyy
Kukulkan
1,777
202
0
655
6,069
2,415
0
4,206
1,471
48,229
0
L
Lancelot
Xerezrogue
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
chrisssnakepit
Ah Muzen Cab
5,618
1,947
0
3,488
5,613
2,002
564
339
5,274
0
51,299
L
3,561
979
0
1,958
6,769
2,571
756
0
6,769
0
40,927
W
5,811
1,603
432
3,156
6,394
4,305
414
1,965
4,429
0
41,308
W
Horus
xxPaNzYxx
Horus
2,982
1,856
1,058
1,980
6,265
4,491
0
980
5,285
0
21,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,023
Gold Earned
30,053
379
Minions Killed
344
0
Camps Cleared
0
1,258,370
Distance Traveled
965,781
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,165
551
110
8
0
279,541
0
L
Da Ji
6,703
516
98
8
0
295,342
1
L
Cerberus
5,947
457
71
5
0
226,200
0
W
Morgan Le Fay
7,075
544
78
6
0
238,264
1
L
Kukulkan
7,191
553
92
7
0
229,630
0
L
Lancelot
3,948
304
0
0
0
13,791
0
W
Ah Muzen Cab
7,036
541
89
7
0
229,467
1
L
Artemis
6,264
482
83
6
0
200,818
1
W
Guan Yu
7,050
542
73
6
0
246,968
2
W
Horus
6,697
515
29
2
0
264,130
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role