Player Matchup

Heimdallr
Heimdallr
Silver III
IIIKazIII
Heimdallr
Silver III
Level 124
God Stats
0W - 1L
1,566 SR
Queue Stats
7W - 18L
1,463 MMR
Solo
Loki
Loki
Gold IV
JoseManuel2318
Loki
Gold IV
Level 127
God Stats
1W - 4L
1,349 SR
Queue Stats
352W - 356L
1,454 MMR
Solo
Chronos
Chronos
Silver I
SpacemanSpiffed
Chronos
Silver I
Level 123
God Stats
0W - 1L
1,708 SR
Queue Stats
30W - 41L
1,269 MMR
Solo
Chaac
Chaac
Bronze III
TrafalgarBat
Chaac
Bronze III
Level 67
God Stats
0W - 1L
1,426 SR
Queue Stats
2W - 13L
1,306 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
orangeZenos
Kuzenbo
Gold V
Level 137
God Stats
34W - 34L
1,591 SR
Queue Stats
123W - 130L
1,299 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,528 SR
1,358 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,610 SR
1,392 MMR
Hun Batz
Hun Batz
Silver II
 
Hun Batz
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver IV
Panddito
Scylla
Silver IV
Level 86
God Stats
1W - 0L
1,660 SR
Queue Stats
50W - 50L
1,227 MMR
Party 1
Athena
Athena
Silver II
VkingO
Athena
Silver II
Level 88
God Stats
8W - 4L
1,602 SR
Queue Stats
47W - 51L
1,205 MMR
Solo
Mulan
Mulan
Platinum V
zippletriple
Mulan
Platinum V
Level 142
God Stats
29W - 22L
1,790 SR
Queue Stats
112W - 109L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IIIKazIII
Heimdallr
16
1 / 2 / 0
9,642
482
14,039
13,863
6,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 2
8,730
437
4,164
15,895
6,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 5 / 0
9,556
478
14,182
23,471
9,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 4 / 0
8,895
445
10,445
19,132
17,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
orangeZenos
Kuzenbo
12
0 / 6 / 2
8,151
408
7,014
16,514
20,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
King ArthurBellonaAh Muzen CabKali

VS

Bans
BastetCliodhnaArachneNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
6 / 0 / 4
10,702
535
11,340
15,434
7,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
16
3 / 4 / 5
10,088
504
15,975
15,009
7,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Panddito
Scylla
16
5 / 1 / 7
10,145
507
8,944
9,104
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
VkingO
Athena
14
1 / 0 / 8
8,903
445
5,595
16,501
16,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 1 / 6
11,656
583
16,729
15,094
11,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
21
22
Deaths
6
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
0
4
8
W
Neith
 
Neith
3
4
5
1.38
L
Heimdallr
IIIKazIII
Heimdallr
1
2
0
0.5
L
0
5
2
0.2
W
Scylla
Panddito
Scylla
5
1
7
8.5
L
4
5
0
0.8
L
1
4
0
0.25
W
Athena
VkingO
Athena
1
0
8
5
L
Kuzenbo
orangeZenos
Kuzenbo
0
6
2
0.17
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,844
Damage
58,583
88,875
Taken
71,142
60,457
Mitigated
47,698
26,831
Healing
18,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
11,340
4,198
0
250
15,434
7,790
0
3,229
12,205
0
108,470
W
Neith
 
Neith
15,975
7,559
0
3,787
15,009
7,241
400
9,797
5,212
0
87,587
L
Heimdallr
IIIKazIII
Heimdallr
14,039
7,020
0
3,239
13,863
6,766
0
3,245
10,618
0
91,460
L
4,164
1,085
0
7,038
15,895
6,461
0
1,851
14,044
0
76,577
W
Scylla
Panddito
Scylla
8,944
974
0
1,949
9,104
4,367
0
2,307
6,797
85,289
0
L
14,182
5,250
0
7,953
23,471
9,435
718
2,790
20,681
83,828
0
L
10,445
795
0
6,447
19,132
17,389
272
521
18,611
0
61,930
W
Athena
VkingO
Athena
5,595
1,495
0
3,023
16,501
16,646
0
5,720
10,781
25,404
0
L
Kuzenbo
orangeZenos
Kuzenbo
7,014
2,843
0
2,154
16,514
20,406
28
6,132
10,382
33,545
0
W
16,729
3,295
0
9,250
15,094
11,654
108
143
14,951
0
96,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,974
Gold Earned
51,494
563
Minions Killed
651
0
Camps Cleared
0
1,815,019
Distance Traveled
2,041,170
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,702
535
157
8
0
463,324
1
W
Neith
10,088
504
128
6
0
330,217
5
L
Heimdallr
9,642
482
159
8
0
365,970
6
L
Loki
8,730
437
122
6
0
396,557
5
W
Scylla
10,145
507
146
7
0
419,624
6
L
Chronos
9,556
478
129
6
0
346,103
7
L
Chaac
8,895
445
102
5
0
344,049
4
W
Athena
8,903
445
39
2
0
425,344
8
L
Kuzenbo
8,151
408
51
3
0
362,340
4
W
Mulan
11,656
583
181
9
0
402,661
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role