Player Matchup

Achilles
Achilles
Silver II
Go-h-an
Achilles
Silver II
Level 160
God Stats
0W - 2L
1,119 SR
Queue Stats
170W - 194L
1,085 MMR
Solo
Agni
Agni
Silver II
Notorious__virk
Agni
Silver II
Level 109
God Stats
31W - 26L
1,540 SR
Queue Stats
149W - 162L
1,127 MMR
Solo
Yemoja
Yemoja
Silver II
On spet la T
Yemoja
Silver II
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
305W - 325L
1,070 MMR
Solo
Medusa
Medusa
Silver I
derbyloke
Medusa
Silver I
Level 160
God Stats
6W - 3L
1,564 SR
Queue Stats
259W - 266L
1,055 MMR
Solo
Nemesis
Nemesis
Bronze IV
miguelwei
Nemesis
Bronze IV
Level 153
God Stats
2W - 4L
1,695 SR
Queue Stats
82W - 98L
1,098 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,483 SR
1,087 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,459 SR
1,087 MMR
Ao Kuang
Ao Kuang
Silver I
MrsDelacroix567
Ao Kuang
Silver I
Level 126
God Stats
8W - 18L
1,460 SR
Queue Stats
136W - 161L
979 MMR
Solo
Merlin
Merlin
Silver IV
boom426nk
Merlin
Silver IV
Level 78
God Stats
1W - 0L
1,297 SR
Queue Stats
29W - 45L
1,077 MMR
Solo
Chiron
Chiron
Silver III
laughing182
Chiron
Silver III
Level 151
God Stats
1W - 0L
1,714 SR
Queue Stats
98W - 109L
1,169 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
mOnTaGeThIs49
Sun Wukong
Silver IV
Level 105
God Stats
2W - 1L
1,488 SR
Queue Stats
16W - 22L
1,116 MMR
Solo
Osiris
Osiris
Silver V
rexboi122
Osiris
Silver V
Level 106
God Stats
1W - 5L
1,333 SR
Queue Stats
68W - 77L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Go-h-an
Achilles
20
9 / 7 / 12
15,929
419
27,978
49,100
75,847
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 8 / 11
16,450
433
24,891
23,168
8,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
20
0 / 7 / 9
15,106
398
16,432
34,294
47,619
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
derbyloke
Medusa
20
9 / 9 / 10
18,559
488
33,868
42,601
16,539
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
miguelwei
Nemesis
20
12 / 9 / 6
18,641
491
25,728
50,558
22,301
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
ChernobogLokiCharybdis

VS

Bans
BastetNu WaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
17 / 5 / 10
23,056
607
35,242
41,546
32,004
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
boom426nk
Merlin
20
4 / 9 / 11
18,278
481
30,485
25,786
13,029
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
20
8 / 10 / 13
18,893
497
34,554
40,146
19,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
mOnTaGeThIs49
Sun Wukong
20
9 / 2 / 20
20,207
532
37,791
47,890
59,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
rexboi122
Osiris
20
2 / 12 / 17
17,264
454
16,726
47,077
65,838
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
111
37
Kills
40
40
Deaths
38
48
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Achilles
Go-h-an
Achilles
9
7
12
2.14
W
Ao Kuang
17
5
10
4.4
L
7
8
11
1.56
L
Yemoja
0
7
9
0.64
W
Merlin
boom426nk
Merlin
4
9
11
1.06
L
Medusa
derbyloke
Medusa
9
9
10
1.56
W
Chiron
8
10
13
1.45
W
Sun Wukong
mOnTaGeThIs49
Sun Wukong
9
2
20
9.5
L
Nemesis
miguelwei
Nemesis
12
9
6
1.67
W
Osiris
rexboi122
Osiris
2
12
17
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,897
Damage
154,798
199,721
Taken
202,445
171,026
Mitigated
189,780
54,131
Healing
64,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Go-h-an
Achilles
27,978
8,948
1,309
6,716
49,100
75,847
90
15,757
33,343
0
69,112
W
Ao Kuang
35,242
8,927
0
18,030
41,546
32,004
8,411
8,459
32,863
190,259
14,917
L
24,891
760
0
2,104
23,168
8,720
828
7,731
14,903
118,766
0
L
Yemoja
16,432
2,873
3,847
7,447
34,294
47,619
171
12,288
22,006
109,724
0
W
Merlin
boom426nk
Merlin
30,485
919
0
3,815
25,786
13,029
1,312
10,045
15,566
158,907
0
L
Medusa
derbyloke
Medusa
33,868
16,990
0
12,150
42,601
16,539
3,789
12,179
29,432
0
179,014
W
Chiron
34,554
15,748
2,612
10,920
40,146
19,126
4,557
7,104
32,381
0
157,586
W
Sun Wukong
mOnTaGeThIs49
Sun Wukong
37,791
5,670
0
24,345
47,890
59,783
2,197
12,957
33,922
0
141,615
L
Nemesis
miguelwei
Nemesis
25,728
13,988
0
20,558
50,558
22,301
43
15,809
34,749
0
178,918
W
Osiris
rexboi122
Osiris
16,726
6,122
0
4,934
47,077
65,838
1,632
6,002
39,172
292
102,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,685
Gold Earned
97,698
867
Minions Killed
886
0
Camps Cleared
0
2,999,169
Distance Traveled
3,380,018
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,929
419
75
2
0
645,620
0
W
Ao Kuang
23,056
607
205
5
0
755,967
14
L
Agni
16,450
433
166
4
0
521,154
13
L
Yemoja
15,106
398
165
4
0
573,102
3
W
Merlin
18,278
481
211
6
0
596,864
1
L
Medusa
18,559
488
248
7
0
570,896
1
W
Chiron
18,893
497
177
5
0
653,646
3
W
Sun Wukong
20,207
532
182
5
0
739,061
1
L
Nemesis
18,641
491
213
6
0
688,397
4
W
Osiris
17,264
454
111
3
0
634,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role