Player Matchup

Hachiman
Hachiman
Pluto14
Hachiman
Level 89
God Stats
0W - 2L
1,239 SR
Queue Stats
48W - 51L
1,320 Elo+
Party 2
Chang'e
Chang'e
Slayer3799
Chang'e
Level 104
God Stats
4W - 4L
1,597 SR
Queue Stats
112W - 115L
1,526 Elo+
Solo
King Arthur
King Arthur
mamasnowflake
King Arthur
Level 59
God Stats
0W - 1L
1,048 SR
Queue Stats
5W - 5L
1,729 Elo+
Party 2
Bacchus
Bacchus
sebinchoO_o2398
Bacchus
Level 129
God Stats
2W - 5L
1,272 SR
Queue Stats
704W - 750L
1,358 Elo+
Solo
Nemesis
Nemesis
xMod Leviathan
Nemesis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,729 Elo+
Party 2
Team Averages
Level 79
1,331 SR
1,533 Elo+

VS

Team Averages
Level 91
1,544 SR
1,397 Elo+
Lancelot
Lancelot
Anubis83mc
Lancelot
Level 160
God Stats
25W - 21L
1,524 SR
Queue Stats
386W - 402L
1,409 Elo+
Solo
Bellona
Bellona
ArrestSpoonBOI
Bellona
Level 75
God Stats
8W - 3L
1,607 SR
Queue Stats
98W - 115L
1,374 Elo+
Party 1
Cabrakan
Cabrakan
B1gNose75
Cabrakan
Level 86
God Stats
1W - 0L
1,746 SR
Queue Stats
111W - 129L
1,374 Elo+
Party 1
Skadi
Skadi
Hippie Smk
Skadi
Level 91
God Stats
9W - 13L
1,371 SR
Queue Stats
74W - 110L
1,456 Elo+
Solo
Discordia
Discordia
Kaal Se Yol
Discordia
Level 44
God Stats
4W - 3L
1,473 SR
Queue Stats
99W - 118L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Pluto14
Hachiman
7
0 / 1 / 0
4,466
447
1,849
6,207
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
Slayer3799
Chang'e
8
0 / 4 / 0
4,893
489
3,920
9,352
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
mamasnowflake
King Arthur
8
1 / 1 / 0
4,809
481
1,967
6,569
4,684
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 0
4,536
454
2,528
7,673
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 5 / 0
4,399
440
957
6,769
1,985
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Anubis83mc
Lancelot
10
2 / 0 / 4
5,963
596
3,447
6,903
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 1 / 0
6,096
610
6,571
4,960
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
B1gNose75
Cabrakan
8
0 / 0 / 0
4,984
498
3,432
4,497
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
9
1 / 0 / 0
5,006
501
4,554
4,399
1,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Kaal Se Yol
Discordia
10
4 / 0 / 1
5,572
557
4,441
4,310
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
11
11
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Anubis83mc
Lancelot
2
0
4
4
W
4
1
0
4
W
Cabrakan
B1gNose75
Cabrakan
0
0
0
0
W
Skadi
1
0
0
1
W
Discordia
Kaal Se Yol
Discordia
4
0
1
4.5
L
Hachiman
Pluto14
Hachiman
0
1
0
0
L
Chang'e
Slayer3799
Chang'e
0
4
0
0
L
King Arthur
mamasnowflake
King Arthur
1
1
0
1
L
0
0
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,221
Damage
22,445
36,570
Taken
25,069
16,451
Mitigated
13,744
7,809
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Anubis83mc
Lancelot
3,447
802
0
3,236
6,903
2,814
0
616
6,287
0
32,413
W
6,571
2,242
0
2,299
4,960
3,949
0
40
4,920
0
42,155
W
Cabrakan
B1gNose75
Cabrakan
3,432
722
125
1,363
4,497
3,646
290
1,255
3,242
21,172
0
W
Skadi
4,554
2,044
0
60
4,399
1,574
0
1,389
3,010
0
35,727
W
Discordia
Kaal Se Yol
Discordia
4,441
989
0
407
4,310
1,761
440
3,188
1,122
24,466
0
L
Hachiman
Pluto14
Hachiman
1,849
939
171
1,536
6,207
1,732
0
1,308
4,899
0
19,708
L
Chang'e
Slayer3799
Chang'e
3,920
264
26
2,888
9,352
3,122
238
4,673
4,243
27,504
0
L
King Arthur
mamasnowflake
King Arthur
1,967
531
0
111
6,569
4,684
155
0
6,569
94
18,365
L
2,528
409
394
2,483
7,673
4,928
0
1,182
6,491
15,034
0
L
957
416
0
200
6,769
1,985
520
230
6,495
0
21,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,103
Gold Earned
27,621
196
Minions Killed
260
0
Camps Cleared
0
931,806
Distance Traveled
968,108
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,963
596
55
6
0
209,096
1
W
Bellona
6,096
610
81
8
0
219,906
3
W
Cabrakan
4,984
498
33
3
0
184,927
5
W
Skadi
5,006
501
51
5
0
178,971
1
W
Discordia
5,572
557
40
4
0
175,208
2
L
Hachiman
4,466
447
38
4
0
168,303
0
L
Chang'e
4,893
489
50
5
0
184,279
0
L
King Arthur
4,809
481
38
4
0
191,656
0
L
Bacchus
4,536
454
24
2
0
176,277
2
L
Nemesis
4,399
440
46
5
0
211,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role