Player Matchup

Ra
Ra
Silver II
Deadknight22
Ra
Silver II
Level 105
God Stats
2W - 3L
1,442 SR
Queue Stats
47W - 106L
1,394 MMR
Party 1
Artemis
Artemis
Silver V
DieMinecraftOma
Artemis
Silver V
Level 79
God Stats
1W - 4L
1,401 SR
Queue Stats
5W - 30L
873 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
Kuramalol
Gilgamesh
Silver III
Level 107
God Stats
1W - 4L
1,398 SR
Queue Stats
53W - 122L
1,182 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,414 SR
1,149 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,370 SR
1,278 MMR
Fenrir
Fenrir
Silver III
ReDuX004
Fenrir
Silver III
Level 114
God Stats
12W - 21L
1,177 SR
Queue Stats
55W - 72L
1,306 MMR
Solo
Discordia
Discordia
Bronze V
SoClaN
Discordia
Bronze V
Level 68
God Stats
1W - 1L
1,293 SR
Queue Stats
2W - 5L
1,346 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
zenturion666
Kumbhakarna
Silver III
Level 103
God Stats
9W - 13L
1,640 SR
Queue Stats
16W - 26L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 4
9,006
600
8,137
13,126
6,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 7 / 0
8,981
599
8,771
16,602
8,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Kuramalol
Gilgamesh
12
1 / 5 / 3
8,608
574
10,023
17,256
12,807
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ZeusAtlasThothCerberusAh Muzen Cab

VS

Bans
HelHou YiAnhurChironDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ReDuX004
Fenrir
15
4 / 3 / 8
10,364
691
9,297
14,030
10,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
SoClaN
Discordia
19
11 / 0 / 6
12,377
825
24,116
7,451
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
zenturion666
Kumbhakarna
16
3 / 1 / 14
11,503
767
9,550
17,777
24,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
18
18
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
3
7
0
0.43
L
Gilgamesh
Kuramalol
Gilgamesh
1
5
3
0.5
W
Fenrir
ReDuX004
Fenrir
4
3
8
2.67
W
Discordia
SoClaN
Discordia
11
0
6
14
W
Kumbhakarna
zenturion666
Kumbhakarna
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,931
Damage
42,963
46,984
Taken
39,258
28,038
Mitigated
38,252
5,593
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,137
1,022
1,077
2,754
13,126
6,906
0
8,768
4,358
43,541
0
L
8,771
4,609
0
892
16,602
8,325
0
14,198
2,404
0
23,818
L
Gilgamesh
Kuramalol
Gilgamesh
10,023
3,414
300
570
17,256
12,807
0
10,936
6,320
0
17,779
W
Fenrir
ReDuX004
Fenrir
9,297
2,197
0
1,924
14,030
10,585
532
2,394
11,636
0
26,222
W
Discordia
SoClaN
Discordia
24,116
2,061
0
1,958
7,451
2,972
1,592
1,667
5,129
83,847
0
W
Kumbhakarna
zenturion666
Kumbhakarna
9,550
954
859
2,663
17,777
24,695
0
4,412
13,365
23,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,595
Gold Earned
34,244
129
Minions Killed
186
5
Camps Cleared
9
673,457
Distance Traveled
860,173
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,006
600
77
5
4
235,895
2
L
Artemis
8,981
599
32
2
0
197,138
2
L
Gilgamesh
8,608
574
20
1
1
240,424
6
W
Fenrir
10,364
691
24
2
2
272,010
2
W
Discordia
12,377
825
145
10
7
282,215
5
W
Kumbhakarna
11,503
767
17
1
0
305,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role