Player Matchup

Cthulhu
Cthulhu
Bronze III
AwesomnousPrime
Cthulhu
Bronze III
Level 89
God Stats
2W - 2L
1,607 SR
Queue Stats
2W - 3L
1,378 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
I Shoku I
Cu Chulainn
Bronze III
Level 48
God Stats
1W - 0L
1,563 SR
Queue Stats
6W - 5L
1,378 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
Noxxes
Jing Wei
Bronze III
Level 124
God Stats
1W - 0L
1,580 SR
Queue Stats
6W - 5L
1,378 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,584 SR
1,378 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,574 SR
1,319 MMR
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Bronze V
EBAH Trippz
Ares
Bronze V
Level 120
God Stats
0W - 1L
1,832 SR
Queue Stats
0W - 5L
1,292 MMR
Solo
He Bo
He Bo
Silver I
Numblee
He Bo
Silver I
Level 124
God Stats
4W - 7L
1,389 SR
Queue Stats
290W - 302L
1,164 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 9
16,938
706
16,751
24,809
32,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
I Shoku I
Cu Chulainn
20
3 / 1 / 9
15,741
656
26,936
30,466
36,241
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Noxxes
Jing Wei
20
7 / 5 / 4
16,408
684
15,841
22,644
10,580
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
YmirKukulkanChaacAtlasGilgamesh

VS

Bans
ShivaThothZeusPoseidonAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
3 / 1 / 4
14,400
600
28,354
23,217
14,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
0 / 4 / 5
12,695
529
12,705
23,935
40,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Numblee
He Bo
20
4 / 8 / 2
14,639
610
25,021
22,906
13,757
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
13
Kills
7
7
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
1
4
5
W
3
1
9
7.5
L
0
4
5
0.63
W
Cu Chulainn
I Shoku I
Cu Chulainn
3
1
9
7.5
W
Jing Wei
Noxxes
Jing Wei
7
5
4
1.8
L
He Bo
Numblee
He Bo
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,528
Damage
66,080
77,919
Taken
70,058
79,654
Mitigated
68,572
21,856
Healing
17,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
28,354
5,033
0
11,750
23,217
14,769
44
6,720
16,497
0
73,876
W
16,751
729
2,748
7,734
24,809
32,833
123
12,991
11,818
53,057
0
L
12,705
267
0
0
23,935
40,046
0
5,757
18,178
29,219
0
W
Cu Chulainn
I Shoku I
Cu Chulainn
26,936
3,345
0
6,274
30,466
36,241
1
15,598
14,868
9,245
77,099
W
Jing Wei
Noxxes
Jing Wei
15,841
13,698
0
5,100
22,644
10,580
1,482
9,498
13,146
0
82,401
L
He Bo
Numblee
He Bo
25,021
1,290
46
5,741
22,906
13,757
199
7,917
14,989
82,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,087
Gold Earned
41,734
314
Minions Killed
236
11
Camps Cleared
11
1,407,166
Distance Traveled
1,255,965
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,400
600
73
3
5
509,002
2
W
Cthulhu
16,938
706
67
3
1
476,338
11
L
Ares
12,695
529
19
1
0
360,372
2
W
Cu Chulainn
15,741
656
108
5
5
480,907
2
W
Jing Wei
16,408
684
139
6
5
449,921
1
L
He Bo
14,639
610
144
6
6
386,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role