Player Matchup

Cliodhna
Cliodhna
Diamond IV
AlphaAnhur
Cliodhna
Diamond IV
Level 129
God Stats
8W - 3L
1,827 SR
Queue Stats
60W - 63L
2,076 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,827 SR
2,076 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,692 SR
1,641 MMR
Sylvanus
Sylvanus
Gold III
PanecitoDeDios
Sylvanus
Gold III
Level 141
God Stats
9W - 9L
1,692 SR
Queue Stats
55W - 60L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlphaAnhur
Cliodhna
18
4 / 2 / 0
10,682
971
13,551
15,080
6,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ah Muzen CabBastetPoseidonSetUllr

VS

Bans
BakasuraHe BoAnhurChronosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 4 / 0
9,381
853
11,158
16,593
9,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AlphaAnhur
Cliodhna
4
2
0
2
L
Sylvanus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,551
Damage
11,158
15,080
Taken
16,593
6,830
Mitigated
9,490
5,695
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AlphaAnhur
Cliodhna
13,551
3,353
0
5,695
15,080
6,830
0
10,039
5,041
0
64,617
L
Sylvanus
11,158
3,819
0
5,145
16,593
9,490
392
116
16,477
38,059
8,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,682
Gold Earned
9,381
125
Minions Killed
96
8
Camps Cleared
2
239,424
Distance Traveled
153,258
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,682
971
125
11
8
239,424
1
L
Sylvanus
9,381
853
96
9
2
153,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role