Player Matchup

Skadi
Skadi
Diamond IV
 
Skadi
Diamond IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond V
AlJaBeRi
Merlin
Diamond V
Level 124
God Stats
4W - 2L
1,854 SR
Queue Stats
163W - 160L
2,278 MMR
Party 1
Khepri
Khepri
Platinum IV
DwarfyP
Khepri
Platinum IV
Level 126
God Stats
9W - 11L
1,475 SR
Queue Stats
286W - 273L
2,085 MMR
Solo
Hel
Hel
Platinum I
Lazarus5
Hel
Platinum I
Level 158
God Stats
86W - 77L
1,638 SR
Queue Stats
108W - 102L
2,123 MMR
Solo
Hun Batz
Hun Batz
Diamond V
YAZEDsh
Hun Batz
Diamond V
Level 145
God Stats
17W - 15L
1,350 SR
Queue Stats
465W - 459L
2,073 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,564 SR
2,012 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,636 SR
2,130 MMR
Set
Set
Platinum III
JamalMusiala
Set
Platinum III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 12L
2,118 MMR
Party 3
Xbalanque
Xbalanque
Diamond II
Mike27R
Xbalanque
Diamond II
Level 159
God Stats
31W - 29L
1,749 SR
Queue Stats
447W - 433L
2,339 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Tagerga
Ah Muzen Cab
Diamond V
Level 154
God Stats
9W - 8L
1,626 SR
Queue Stats
153W - 143L
2,040 MMR
Solo
Yu Huang
Yu Huang
Diamond III
Thomasflop
Yu Huang
Diamond III
Level 156
God Stats
25W - 18L
1,804 SR
Queue Stats
436W - 423L
2,171 MMR
Party 2
Bacchus
Bacchus
Platinum II
supportdogsxd
Bacchus
Platinum II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
1,981 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 3 / 1
6,264
447
7,011
8,091
2,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
AlJaBeRi
Merlin
12
0 / 7 / 1
6,858
490
3,731
9,401
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
DwarfyP
Khepri
10
2 / 3 / 0
6,481
463
2,154
9,356
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 4 / 0
7,245
518
4,630
9,911
4,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
YAZEDsh
Hun Batz
14
3 / 2 / 1
8,262
590
6,297
10,243
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
UllrMulanCliodhnaIzanami

VS

Bans
KaliGebBakasuraChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 1 / 3
10,778
770
18,970
14,769
6,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Mike27R
Xbalanque
13
1 / 3 / 3
8,106
579
4,287
9,678
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Tagerga
Ah Muzen Cab
13
1 / 1 / 3
7,993
571
4,185
7,906
2,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
Thomasflop
Yu Huang
14
0 / 1 / 5
8,503
607
3,701
5,528
2,327
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
10
1 / 0 / 4
6,800
486
2,809
7,348
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
6
Kills
19
19
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
1
0.5
L
Merlin
AlJaBeRi
Merlin
0
7
1
0.07
L
Khepri
DwarfyP
Khepri
2
3
0
0.67
W
16
1
3
17.5
L
0
4
0
0
W
Xbalanque
Mike27R
Xbalanque
1
3
3
0.83
W
Ah Muzen Cab
Tagerga
Ah Muzen Cab
1
1
3
2.5
W
Yu Huang
Thomasflop
Yu Huang
0
1
5
2.5
L
Hun Batz
YAZEDsh
Hun Batz
3
2
1
1.75
W
Bacchus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,823
Damage
33,952
47,002
Taken
45,229
19,696
Mitigated
20,778
11,089
Healing
15,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,011
3,139
0
1,602
8,091
2,441
0
1,052
7,039
0
41,876
L
Merlin
AlJaBeRi
Merlin
3,731
68
0
340
9,401
2,500
0
1,512
7,889
48,512
0
L
Khepri
DwarfyP
Khepri
2,154
307
0
2,182
9,356
6,050
0
1,033
7,987
19,348
0
W
18,970
10,526
0
6,779
14,769
6,907
0
3,371
11,392
0
100,903
L
4,630
289
132
2,833
9,911
4,913
58
126
9,785
58,090
0
W
Xbalanque
Mike27R
Xbalanque
4,287
2,059
0
3,061
9,678
3,562
0
705
8,973
0
70,902
W
Ah Muzen Cab
Tagerga
Ah Muzen Cab
4,185
1,264
0
2,837
7,906
2,947
1,470
3,776
3,808
0
66,925
W
Yu Huang
Thomasflop
Yu Huang
3,701
514
0
804
5,528
2,327
660
1,252
4,240
75,762
0
L
Hun Batz
YAZEDsh
Hun Batz
6,297
2,323
0
4,000
10,243
3,792
0
2,787
7,456
0
55,247
W
Bacchus
2,809
635
0
1,914
7,348
5,035
0
1,047
6,301
14,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,110
Gold Earned
42,180
439
Minions Killed
524
0
Camps Cleared
0
1,281,800
Distance Traveled
1,398,187
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,264
447
73
5
0
176,280
2
L
Merlin
6,858
490
92
7
0
238,539
6
L
Khepri
6,481
463
30
2
0
290,576
2
W
Set
10,778
770
134
10
0
301,261
1
L
Hel
7,245
518
147
11
0
257,128
6
W
Xbalanque
8,106
579
132
9
0
255,159
3
W
Ah Muzen Cab
7,993
571
106
8
0
287,120
8
W
Yu Huang
8,503
607
139
10
0
256,295
5
L
Hun Batz
8,262
590
97
7
0
319,277
2
W
Bacchus
6,800
486
13
1
0
298,352
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role