Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DaneHawke
Nike
Level 79
God Stats
4W - 8L
1,588 SR
Queue Stats
98W - 128L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
RomanSalvador
Danzaburou
Level 92
God Stats
24W - 23L
1,570 SR
Queue Stats
190W - 205L
1,495 Elo+
Party 2
Lancelot
Lancelot
Welshy12
Lancelot
Level 113
God Stats
2W - 3L
1,805 SR
Queue Stats
266W - 297L
1,508 Elo+
Party 2
Nox
Nox
bastone
Nox
Level 115
God Stats
1W - 1L
1,767 SR
Queue Stats
238W - 252L
1,529 Elo+
Party 2
Team Averages
Level 90
1,646 SR
1,503 Elo+

VS

Team Averages
Level 61
1,619 SR
1,680 Elo+
Neith
Neith
ARSazon
Neith
Level 110
God Stats
6W - 2L
1,845 SR
Queue Stats
149W - 102L
1,661 Elo+
Party 1
Agni
Agni
ImSaltyRunItBack
Agni
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 39L
1,887 Elo+
Party 1
Lancelot
Lancelot
KIRLEYs
Lancelot
Level 94
God Stats
22W - 10L
1,463 SR
Queue Stats
270W - 245L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
UnShrekness
Baron Samedi
Level 30
God Stats
5W - 2L
1,700 SR
Queue Stats
57W - 45L
1,694 Elo+
Solo
Loki
Loki
puppetoffear
Loki
Level 63
God Stats
3W - 4L
1,587 SR
Queue Stats
315W - 314L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 4 / 0
8,068
504
10,869
9,704
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
1 / 1 / 1
8,793
550
7,070
10,285
7,165
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
RomanSalvador
Danzaburou
12
3 / 4 / 2
8,316
520
7,546
12,145
4,443
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Welshy12
Lancelot
12
2 / 6 / 2
7,857
491
7,426
14,942
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
9
0 / 3 / 3
6,722
420
4,385
9,666
9,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ARSazon
Neith
14
4 / 3 / 5
8,754
547
10,319
10,394
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 5
9,286
580
8,527
9,952
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
KIRLEYs
Lancelot
14
7 / 1 / 4
9,061
566
10,334
13,196
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Baron Samedi
UnShrekness
Baron Samedi
12
1 / 1 / 10
7,922
495
5,977
11,319
10,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 1 / 2
8,984
562
5,437
15,619
6,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
18
18
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
0
0.5
W
Neith
ARSazon
Neith
4
3
5
2.17
L
Nike
1
1
1
1.5
W
5
2
5
3.75
W
Lancelot
KIRLEYs
Lancelot
7
1
4
9
L
Danzaburou
RomanSalvador
Danzaburou
3
4
2
1
W
Baron Samedi
UnShrekness
Baron Samedi
1
1
10
6
L
Lancelot
Welshy12
Lancelot
2
6
2
0.5
L
Nox
0
3
3
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,296
Damage
40,594
56,742
Taken
60,480
31,637
Mitigated
32,222
13,217
Healing
25,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,869
1,319
0
1,488
9,704
4,258
0
4,308
5,396
49,875
0
W
Neith
ARSazon
Neith
10,319
4,659
0
3,816
10,394
5,108
0
1,954
8,408
0
68,716
L
Nike
7,070
1,459
0
1,802
10,285
7,165
610
960
9,325
0
72,101
W
8,527
684
198
2,652
9,952
4,013
0
5,331
4,149
78,019
0
W
Lancelot
KIRLEYs
Lancelot
10,334
1,087
0
7,791
13,196
6,348
0
2,450
10,656
0
71,690
L
Danzaburou
RomanSalvador
Danzaburou
7,546
2,832
0
3,101
12,145
4,443
0
2,906
9,239
0
53,750
W
Baron Samedi
UnShrekness
Baron Samedi
5,977
1,163
800
3,595
11,319
10,299
140
3,896
7,267
30,662
0
L
Lancelot
Welshy12
Lancelot
7,426
1,211
0
5,096
14,942
6,179
0
3,535
11,407
0
45,779
L
Nox
4,385
576
0
1,730
9,666
9,592
0
2,851
6,815
18,947
0
W
5,437
1,281
0
6,843
15,619
6,454
0
2,013
13,517
0
88,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,756
Gold Earned
44,007
383
Minions Killed
542
0
Camps Cleared
0
1,535,877
Distance Traveled
1,541,344
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,068
504
90
6
0
296,421
5
W
Neith
8,754
547
126
8
0
261,472
2
L
Nike
8,793
550
117
7
0
304,653
5
W
Agni
9,286
580
130
8
0
312,234
0
W
Lancelot
9,061
566
109
7
0
375,269
2
L
Danzaburou
8,316
520
77
5
0
307,186
1
W
Baron Samedi
7,922
495
35
2
0
293,661
1
L
Lancelot
7,857
491
74
5
0
333,982
5
L
Nox
6,722
420
25
2
0
293,635
5
W
Loki
8,984
562
142
9
0
298,708
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role