Player Matchup

Lancelot
Lancelot
GurenDono
Lancelot
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 36L
1,587 Elo+
Solo
Persephone
Persephone
Lermiss
Persephone
Level 148
God Stats
31W - 2L
2,086 SR
Queue Stats
457W - 75L
2,050 Elo+
Party 1
Ymir
Ymir
Lermus
Ymir
Level 160
God Stats
35W - 3L
2,074 SR
Queue Stats
898W - 164L
2,013 Elo+
Party 1
Team Averages
Level 123
1,886 SR
1,883 Elo+

VS

Team Averages
Level 138
1,639 SR
1,562 Elo+
Morgan Le Fay
Morgan Le Fay
ProjectSiva
Morgan Le Fay
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
57W - 38L
1,739 Elo+
Party 2
Lancelot
Lancelot
RoyalEagle02
Lancelot
Level 145
God Stats
2W - 1L
1,750 SR
Queue Stats
10W - 13L
1,429 Elo+
Party 2
Shiva
Shiva
x816ickness
Shiva
Level 160
God Stats
1W - 1L
1,666 SR
Queue Stats
5W - 5L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GurenDono
Lancelot
11
5 / 3 / 7
7,731
773
13,547
9,357
3,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Persephone
Lermiss
Persephone
13
2 / 1 / 8
7,847
785
7,884
5,249
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Lermus
Ymir
13
6 / 1 / 7
8,600
860
6,759
13,717
11,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ProjectSiva
Morgan Le Fay
10
2 / 4 / 3
6,605
661
3,920
9,461
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
RoyalEagle02
Lancelot
10
2 / 5 / 3
6,744
674
8,830
10,546
5,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 4 / 3
6,158
616
7,669
12,289
11,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
5
5
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
GurenDono
Lancelot
5
3
7
2.83
W
Persephone
Lermiss
Persephone
2
1
8
6
W
Ymir
Lermus
Ymir
6
1
7
9.5
L
Morgan Le Fay
ProjectSiva
Morgan Le Fay
2
4
3
0.88
L
Lancelot
RoyalEagle02
Lancelot
2
5
3
0.7
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,190
Damage
20,419
28,323
Taken
32,296
17,529
Mitigated
21,434
6,552
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
GurenDono
Lancelot
13,547
3,976
0
1,571
9,357
3,943
215
1,094
8,124
0
23,034
W
Persephone
Lermiss
Persephone
7,884
963
0
665
5,249
1,733
930
885
4,189
40,855
0
W
Ymir
Lermus
Ymir
6,759
2,682
750
3,566
13,717
11,853
427
2,297
11,217
12,037
0
L
Morgan Le Fay
ProjectSiva
Morgan Le Fay
3,920
149
0
1,794
9,461
4,124
0
4,106
5,355
15,580
0
L
Lancelot
RoyalEagle02
Lancelot
8,830
2,026
0
1,763
10,546
5,765
0
6,031
4,515
0
19,765
L
7,669
1,896
702
2,985
12,289
11,545
0
4,620
7,669
0
18,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,178
Gold Earned
19,507
118
Minions Killed
79
6
Camps Cleared
3
597,324
Distance Traveled
536,240
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,731
773
27
3
0
209,331
4
W
Persephone
7,847
785
79
8
5
183,634
5
W
Ymir
8,600
860
12
1
1
204,359
8
L
Morgan Le Fay
6,605
661
28
3
0
171,392
1
L
Lancelot
6,744
674
25
3
1
194,865
1
L
Shiva
6,158
616
26
3
2
169,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role