Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
DrSegsi
Lancelot
Level 118
God Stats
6W - 3L
1,500 SR
Queue Stats
49W - 37L
1,520 Elo+
Party 3
Izanami
Izanami
Hibberdy
Izanami
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,839 Elo+
Party 1
Nox
Nox
Janx2211
Nox
Level 115
God Stats
479W - 483L
1,489 SR
Queue Stats
895W - 925L
1,474 Elo+
Solo
Merlin
Merlin
dubkaos
Merlin
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,839 Elo+
Party 1
Team Averages
Level 91
1,498 SR
1,634 Elo+

VS

Team Averages
Level 111
1,588 SR
1,481 Elo+
Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dazuruto1990
Jormungandr
Level 79
God Stats
32W - 23L
1,697 SR
Queue Stats
288W - 343L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
Sporaki3
Baron Samedi
Level 124
God Stats
9W - 11L
1,339 SR
Queue Stats
344W - 337L
1,524 Elo+
Solo
Kukulkan
Kukulkan
Traddox
Kukulkan
Level 87
God Stats
213W - 226L
1,586 SR
Queue Stats
330W - 429L
1,459 Elo+
Party 2
Medusa
Medusa
hispanobwolf
Medusa
Level 140
God Stats
14W - 13L
1,818 SR
Queue Stats
63W - 66L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 1 / 9
10,505
955
7,816
13,806
10,347
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lancelot
DrSegsi
Lancelot
16
1 / 1 / 6
11,048
1,004
10,626
11,519
15,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Hibberdy
Izanami
17
6 / 1 / 5
12,274
1,116
18,674
13,133
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 1 / 4
10,162
924
3,963
5,943
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
dubkaos
Merlin
16
2 / 1 / 5
11,168
1,015
14,933
7,751
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

245

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
1 / 3 / 4
10,057
914
12,256
13,655
6,376
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Dazuruto1990
Jormungandr
16
0 / 2 / 4
10,634
967
4,842
13,524
15,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Sporaki3
Baron Samedi
16
1 / 2 / 4
10,220
929
13,089
12,202
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Traddox
Kukulkan
16
1 / 3 / 2
10,193
927
6,442
6,358
3,437
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
16
2 / 2 / 2
10,787
981
11,529
12,095
6,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
12
Kills
5
5
Deaths
12
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
9
5.5
L
Cupid
 
Cupid
1
3
4
1
L
Jormungandr
Dazuruto1990
Jormungandr
0
2
4
1
W
Lancelot
DrSegsi
Lancelot
1
1
6
4
W
Izanami
Hibberdy
Izanami
6
1
5
8.5
W
2
1
4
4
L
Baron Samedi
Sporaki3
Baron Samedi
1
2
4
1.5
L
Kukulkan
Traddox
Kukulkan
1
3
2
0.67
W
Merlin
dubkaos
Merlin
2
1
5
4.5
L
Medusa
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,012
Damage
48,158
52,152
Taken
57,834
39,206
Mitigated
37,961
4,235
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,816
120
0
1,113
13,806
10,347
0
5,553
8,253
17,735
0
L
Cupid
 
Cupid
12,256
5,985
280
3,098
13,655
6,376
0
5,941
7,714
0
23,209
L
Jormungandr
Dazuruto1990
Jormungandr
4,842
1,062
0
1,022
13,524
15,481
0
8,291
5,233
17,346
0
W
Lancelot
DrSegsi
Lancelot
10,626
1,019
0
586
11,519
15,412
0
2,730
8,789
0
16,289
W
Izanami
Hibberdy
Izanami
18,674
12,802
0
2,071
13,133
5,771
0
6,501
6,632
0
55,515
W
3,963
275
0
0
5,943
4,498
0
4,669
1,274
9,929
0
L
Baron Samedi
Sporaki3
Baron Samedi
13,089
252
3,148
3,130
12,202
6,622
0
5,733
6,469
25,810
0
L
Kukulkan
Traddox
Kukulkan
6,442
0
0
571
6,358
3,437
0
2,372
3,986
36,932
0
W
Merlin
dubkaos
Merlin
14,933
525
0
465
7,751
3,178
0
4,920
2,831
48,206
0
L
Medusa
11,529
5,054
0
0
12,095
6,045
0
4,375
7,720
0
38,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,157
Gold Earned
51,891
245
Minions Killed
221
7
Camps Cleared
8
1,013,707
Distance Traveled
1,001,795
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,505
955
30
3
1
188,331
0
L
Cupid
10,057
914
30
3
2
213,516
0
L
Jormungandr
10,634
967
27
2
1
171,196
0
W
Lancelot
11,048
1,004
9
1
2
241,097
0
W
Izanami
12,274
1,116
96
9
2
211,549
1
W
Nox
10,162
924
12
1
0
155,090
0
L
Baron Samedi
10,220
929
39
4
0
218,875
1
L
Kukulkan
10,193
927
75
7
1
177,334
0
W
Merlin
11,168
1,015
98
9
2
217,640
0
L
Medusa
10,787
981
50
5
4
220,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role