Player Matchup

Lancelot
Lancelot
MythOvO
Lancelot
Level 139
God Stats
7W - 4L
1,500 SR
Queue Stats
218W - 172L
1,587 Elo+
Party 1
Mulan
Mulan
SirChansferd
Mulan
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
42W - 30L
1,572 Elo+
Party 1
Merlin
Merlin
The Caster
Merlin
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 114L
1,632 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,597 Elo+

VS

Team Averages
Level 137
1,403 SR
1,445 Elo+
Fenrir
Fenrir
HighlandDirk885
Fenrir
Level 148
God Stats
1W - 7L
1,408 SR
Queue Stats
283W - 292L
1,445 Elo+
Solo
Nu Wa
Nu Wa
lOwKey_POTENTIAL
Nu Wa
Level 123
God Stats
25W - 20L
1,381 SR
Queue Stats
399W - 394L
1,394 Elo+
Solo
Tyr
Tyr
xXLa_Torta_7Xx
Tyr
Level 139
God Stats
5W - 9L
1,421 SR
Queue Stats
121W - 159L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MythOvO
Lancelot
16
5 / 0 / 4
10,508
657
11,475
10,316
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 6
10,111
632
12,836
14,902
14,541
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
The Caster
Merlin
16
1 / 1 / 8
10,218
639
12,708
9,373
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,784
549
6,279
16,854
10,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 1
9,010
563
13,252
8,574
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 1
9,414
588
8,286
16,406
18,811
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Lancelot
MythOvO
Lancelot
5
0
4
7
W
3
1
6
6
W
Merlin
The Caster
Merlin
1
1
8
5
L
1
3
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,019
Damage
27,817
34,591
Taken
41,834
23,597
Mitigated
32,649
5,763
Healing
10,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,279
1,014
0
3,174
16,854
10,494
556
4,043
12,589
0
21,791
W
Lancelot
MythOvO
Lancelot
11,475
1,445
0
968
10,316
5,438
0
4,575
5,741
0
42,067
W
12,836
883
0
3,145
14,902
14,541
270
4,641
10,261
0
34,536
W
Merlin
The Caster
Merlin
12,708
504
0
1,650
9,373
3,618
1,412
4,249
5,124
67,193
0
L
13,252
7,171
843
507
8,574
3,344
539
3,269
5,236
44,239
0
L
8,286
973
0
5,924
16,406
18,811
166
6,014
10,139
0
30,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
27,208
227
Minions Killed
154
9
Camps Cleared
4
913,542
Distance Traveled
817,498
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,784
549
35
2
2
276,518
3
W
Lancelot
10,508
657
75
5
6
343,524
0
W
Mulan
10,111
632
45
3
1
296,240
1
W
Merlin
10,218
639
107
7
2
273,778
1
L
Nu Wa
9,010
563
60
4
2
220,069
4
L
Tyr
9,414
588
59
4
0
320,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role