Player Matchup

Kuzenbo
Kuzenbo
AstaMuteki
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,470 Elo+
Party 3
Ravana
Ravana
BellMuteki
Ravana
Level 129
God Stats
5W - 3L
1,733 SR
Queue Stats
93W - 80L
1,544 Elo+
Party 3
Skadi
Skadi
DekuMuteki
Skadi
Level 106
God Stats
15W - 10L
1,724 SR
Queue Stats
60W - 47L
1,544 Elo+
Party 3
Chronos
Chronos
VenoMMuteki
Chronos
Level 103
God Stats
16W - 8L
1,566 SR
Queue Stats
48W - 36L
1,494 Elo+
Party 3
Lancelot
Lancelot
cem-iksde
Lancelot
Level 107
God Stats
2W - 4L
1,497 SR
Queue Stats
174W - 210L
1,522 Elo+
Party 3
Team Averages
Level 102
1,604 SR
1,515 Elo+

VS

Team Averages
Level 106
1,599 SR
1,501 Elo+
Bellona
Bellona
ManBearDan
Bellona
Level 160
God Stats
5W - 6L
1,453 SR
Queue Stats
417W - 382L
1,551 Elo+
Party 2
Ymir
Ymir
PuReQaZi
Ymir
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 38L
1,430 Elo+
Party 1
Lancelot
Lancelot
PuReRaZaQ
Lancelot
Level 98
God Stats
11W - 2L
1,738 SR
Queue Stats
139W - 121L
1,502 Elo+
Party 1
Ullr
Ullr
PuReSoOmRo
Ullr
Level 89
God Stats
8W - 1L
1,745 SR
Queue Stats
87W - 80L
1,486 Elo+
Party 1
Olorun
Olorun
RedScarletDream
Olorun
Level 154
God Stats
4W - 3L
1,558 SR
Queue Stats
357W - 323L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AstaMuteki
Kuzenbo
9
1 / 2 / 0
6,326
422
3,564
11,729
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
BellMuteki
Ravana
13
0 / 2 / 1
7,413
494
8,678
8,312
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
10
0 / 6 / 0
6,415
428
7,237
12,544
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
VenoMMuteki
Chronos
12
0 / 4 / 0
6,991
466
8,117
13,766
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
cem-iksde
Lancelot
13
0 / 3 / 0
7,674
512
6,639
12,961
6,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ManBearDan
Bellona
14
3 / 0 / 3
8,761
584
9,029
13,913
10,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
10
0 / 1 / 5
6,616
441
3,837
10,043
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
PuReRaZaQ
Lancelot
14
8 / 0 / 4
8,639
576
12,376
12,127
5,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 3
7,769
518
11,515
9,644
4,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 0 / 4
7,618
508
7,054
7,711
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
17
17
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AstaMuteki
Kuzenbo
1
2
0
0.5
L
Ravana
BellMuteki
Ravana
0
2
1
0.25
L
Skadi
0
6
0
0
W
Bellona
ManBearDan
Bellona
3
0
3
4.5
W
Ymir
0
1
5
2.5
W
Lancelot
PuReRaZaQ
Lancelot
8
0
4
10
W
4
0
3
5.5
W
2
0
4
4
L
Chronos
VenoMMuteki
Chronos
0
4
0
0
L
Lancelot
cem-iksde
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,235
Damage
43,811
59,312
Taken
53,438
32,729
Mitigated
31,096
18,741
Healing
20,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AstaMuteki
Kuzenbo
3,564
1,813
0
2,650
11,729
12,619
0
4,008
7,721
18,201
0
L
Ravana
BellMuteki
Ravana
8,678
2,534
0
4,032
8,312
4,206
0
1,009
7,303
0
69,079
L
Skadi
7,237
3,029
145
2,515
12,544
3,657
160
1,194
11,350
0
46,172
W
Bellona
ManBearDan
Bellona
9,029
3,621
0
7,788
13,913
10,872
0
324
13,589
0
66,764
W
Ymir
3,837
1,117
0
2,504
10,043
6,971
28
4,248
5,795
18,248
0
W
Lancelot
PuReRaZaQ
Lancelot
12,376
1,601
0
3,123
12,127
5,773
0
2,772
9,355
0
61,627
W
11,515
4,345
0
1,970
9,644
4,025
0
1,976
7,668
0
62,695
W
7,054
5,433
834
4,554
7,711
3,455
1,430
2,361
5,350
67,908
0
L
Chronos
VenoMMuteki
Chronos
8,117
2,514
0
3,421
13,766
5,552
1,104
4,680
9,086
62,160
0
L
Lancelot
cem-iksde
Lancelot
6,639
958
0
5,978
12,961
6,695
0
0
12,961
0
67,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
39,403
462
Minions Killed
450
0
Camps Cleared
0
1,420,115
Distance Traveled
1,538,268
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,326
422
30
2
0
270,739
0
L
Ravana
7,413
494
130
9
0
319,292
5
L
Skadi
6,415
428
84
6
0
225,229
1
W
Bellona
8,761
584
117
8
0
335,337
6
W
Ymir
6,616
441
29
2
0
299,707
2
W
Lancelot
8,639
576
94
6
0
357,591
4
W
Ullr
7,769
518
103
7
0
280,826
5
W
Olorun
7,618
508
107
7
0
264,807
6
L
Chronos
6,991
466
90
6
0
273,635
2
L
Lancelot
7,674
512
128
9
0
331,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role