Player Matchup

Persephone
Persephone
GoblinPudding
Persephone
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 1
Chang'e
Chang'e
JustacatMrowie
Chang'e
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 18L
1,652 Elo+
Party 1
Ullr
Ullr
OneTrueMitch
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Merlin
Merlin
Sunsinger
Merlin
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 13L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
ThymeWizard
Cthulhu
Level 14
God Stats
2W - 4L
1,268 SR
Queue Stats
18W - 17L
1,652 Elo+
Party 1
Team Averages
Level 28
1,454 SR
1,591 Elo+

VS

Team Averages
Level 82
1,523 SR
1,552 Elo+
Ullr
Ullr
Amauryen
Ullr
Level 96
God Stats
1W - 0L
1,197 SR
Queue Stats
24W - 21L
1,529 Elo+
Party 2
Khepri
Khepri
DominicGuerrero
Khepri
Level 135
God Stats
2W - 0L
1,869 SR
Queue Stats
10W - 5L
1,627 Elo+
Party 2
Nike
Nike
Littlesupe
Nike
Level 128
God Stats
1W - 0L
1,494 SR
Queue Stats
59W - 68L
1,569 Elo+
Party 3
Scylla
Scylla
foforoo
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Pele
Pele
oorieel
Pele
Level 45
God Stats
2W - 2L
1,555 SR
Queue Stats
79W - 91L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GoblinPudding
Persephone
14
0 / 6 / 1
8,812
629
7,167
14,093
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 8 / 1
8,771
627
6,702
15,757
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 11 / 3
9,027
645
6,996
22,182
10,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Sunsinger
Merlin
17
3 / 11 / 1
10,651
761
17,108
17,959
7,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ThymeWizard
Cthulhu
18
3 / 3 / 2
10,689
764
10,409
17,007
19,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
11 / 2 / 7
12,030
859
15,612
13,537
6,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 1 / 21
10,775
770
8,722
12,669
15,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 2 / 18
11,714
837
10,548
18,197
21,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
foforoo
Scylla
18
4 / 0 / 12
10,865
776
11,640
11,506
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
oorieel
Pele
20
14 / 2 / 17
12,555
897
26,169
18,291
13,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
115
6
Kills
40
39
Deaths
7
8
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ullr
11
2
7
7.25
W
2
1
21
12.5
L
Persephone
GoblinPudding
Persephone
0
6
1
0.08
L
0
8
1
0.06
W
9
2
18
9
L
0
11
3
0.14
L
Merlin
Sunsinger
Merlin
3
11
1
0.32
L
Cthulhu
ThymeWizard
Cthulhu
3
3
2
1.33
W
Scylla
foforoo
Scylla
4
0
12
10
W
Pele
oorieel
Pele
14
2
17
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,382
Damage
72,691
86,998
Taken
74,200
49,881
Mitigated
61,463
9,784
Healing
15,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
15,612
7,050
0
660
13,537
6,533
2,695
7,842
5,695
0
54,971
W
8,722
912
650
2,543
12,669
15,148
298
6,177
6,492
15,373
0
L
Persephone
GoblinPudding
Persephone
7,167
1,200
0
1,437
14,093
5,584
819
4,960
9,074
20,783
0
L
6,702
539
2,026
1,975
15,757
6,658
0
5,986
9,771
20,555
0
W
10,548
1,131
496
1,103
18,197
21,148
158
7,934
10,263
6,584
17,485
L
6,996
4,694
0
2,090
22,182
10,287
836
2,789
19,393
0
17,878
L
Merlin
Sunsinger
Merlin
17,108
1,245
268
752
17,959
7,997
273
3,089
14,552
44,536
0
L
Cthulhu
ThymeWizard
Cthulhu
10,409
1,852
0
1,236
17,007
19,355
391
6,135
10,872
36,513
0
W
Scylla
foforoo
Scylla
11,640
1,714
0
1,563
11,506
5,378
3,062
8,638
2,868
34,240
0
W
Pele
oorieel
Pele
26,169
6,474
0
8,071
18,291
13,256
652
10,795
7,496
0
60,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,950
Gold Earned
57,939
207
Minions Killed
251
0
Camps Cleared
0
1,246,210
Distance Traveled
1,458,653
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,030
859
89
6
0
290,223
1
W
Khepri
10,775
770
16
1
0
297,856
1
L
Persephone
8,812
629
26
2
0
253,246
0
L
Chang'e
8,771
627
29
2
0
246,999
0
W
Nike
11,714
837
23
2
0
285,203
0
L
Ullr
9,027
645
26
2
0
240,379
0
L
Merlin
10,651
761
66
5
0
234,636
2
L
Cthulhu
10,689
764
60
4
0
270,950
0
W
Scylla
10,865
776
50
4
0
257,839
0
W
Pele
12,555
897
73
5
0
327,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role