Player Matchup

Horus
Horus
GLIZZŸ
Horus
Level 99
God Stats
14W - 12L
1,652 SR
Queue Stats
73W - 80L
1,436 Elo+
Party 1
Heimdallr
Heimdallr
Senpai Vivid
Heimdallr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,392 Elo+
Party 1
Nu Wa
Nu Wa
iDullahan
Nu Wa
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 74L
1,425 Elo+
Party 1
Team Averages
Level 91
1,551 SR
1,418 Elo+

VS

Team Averages
Level 123
1,437 SR
1,234 Elo+
Olorun
Olorun
Law Guel
Olorun
Level 89
God Stats
1W - 7L
1,478 SR
Queue Stats
4W - 12L
1,211 Elo+
Solo
Lancelot
Lancelot
Senior_Airmen
Lancelot
Level 157
God Stats
0W - 1L
1,461 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Athena
Athena
kaidan_ghost
Athena
Level 122
God Stats
0W - 1L
1,371 SR
Queue Stats
3W - 4L
990 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GLIZZŸ
Horus
15
2 / 1 / 7
10,429
745
9,975
20,204
17,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Senpai Vivid
Heimdallr
14
3 / 5 / 5
9,878
706
11,948
12,018
5,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
iDullahan
Nu Wa
15
4 / 4 / 3
10,282
734
14,007
12,889
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Law Guel
Olorun
14
3 / 5 / 6
9,640
689
9,323
15,745
6,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Senior_Airmen
Lancelot
14
3 / 2 / 7
9,577
684
15,000
15,216
6,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
14
4 / 2 / 3
9,518
680
8,049
15,223
9,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
9
Kills
10
10
Deaths
9
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
GLIZZŸ
Horus
2
1
7
5.5
L
Olorun
Law Guel
Olorun
3
5
6
1.2
L
Lancelot
Senior_Airmen
Lancelot
3
2
7
3.25
W
Heimdallr
Senpai Vivid
Heimdallr
3
5
5
1.1
W
Nu Wa
iDullahan
Nu Wa
4
4
3
1.38
L
Athena
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,930
Damage
32,372
45,111
Taken
46,184
27,360
Mitigated
22,318
15,668
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
GLIZZŸ
Horus
9,975
5,866
4,183
9,222
20,204
17,552
45
8,720
11,484
0
26,243
L
Olorun
Law Guel
Olorun
9,323
4,522
1,308
5,171
15,745
6,658
430
6,213
9,532
38,652
0
L
Lancelot
Senior_Airmen
Lancelot
15,000
2,551
0
0
15,216
6,642
449
4,056
11,160
0
35,072
W
Heimdallr
Senpai Vivid
Heimdallr
11,948
5,073
513
448
12,018
5,412
848
3,910
8,108
0
29,701
W
Nu Wa
iDullahan
Nu Wa
14,007
5,602
0
1,302
12,889
4,396
385
4,656
8,233
37,283
0
L
Athena
8,049
1,743
0
0
15,223
9,018
432
4,107
11,116
21,572
1,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
28,735
132
Minions Killed
134
6
Camps Cleared
5
732,726
Distance Traveled
956,962
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,429
745
43
3
0
263,379
1
L
Olorun
9,640
689
60
4
3
306,185
5
L
Lancelot
9,577
684
28
2
2
334,764
1
W
Heimdallr
9,878
706
39
3
2
239,953
0
W
Nu Wa
10,282
734
50
4
4
229,394
0
L
Athena
9,518
680
46
3
0
316,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role