Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheDaniel123987
Tsukuyomi
Level 8
God Stats
3W - 4L
1,248 SR
Queue Stats
3W - 7L
1,044 Elo+
Party 2
Baron Samedi
Baron Samedi
kazimaro00123
Baron Samedi
Level 78
God Stats
14W - 14L
1,526 SR
Queue Stats
140W - 200L
1,435 Elo+
Solo
Team Averages
Level 65
1,425 SR
1,326 Elo+

VS

Team Averages
Level 92
1,473 SR
1,502 Elo+
Janus
Janus
gayloki_
Janus
Level 88
God Stats
6W - 8L
1,440 SR
Queue Stats
157W - 153L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
stolen3301
Cthulhu
Level 31
God Stats
43W - 56L
1,480 SR
Queue Stats
237W - 415L
1,450 Elo+
Solo
Lancelot
Lancelot
tails670
Lancelot
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
435W - 361L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 0 / 4
9,138
703
7,923
13,054
15,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
TheDaniel123987
Tsukuyomi
7
1 / 2 / 2
7,401
569
1,808
2,656
1,008
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
kazimaro00123
Baron Samedi
16
4 / 1 / 2
9,346
719
9,071
6,220
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
gayloki_
Janus
13
2 / 3 / 1
8,686
668
5,829
8,371
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
stolen3301
Cthulhu
13
0 / 0 / 2
8,633
664
5,004
7,088
8,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
tails670
Lancelot
13
1 / 3 / 1
8,148
627
6,065
9,649
4,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
6
Kills
3
3
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
4
3
W
Tsukuyomi
TheDaniel123987
Tsukuyomi
1
2
2
1
L
Janus
gayloki_
Janus
2
3
1
0.83
W
Baron Samedi
kazimaro00123
Baron Samedi
4
1
2
5
L
Cthulhu
stolen3301
Cthulhu
0
0
2
1
L
Lancelot
tails670
Lancelot
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,802
Damage
16,898
21,930
Taken
25,108
20,393
Mitigated
16,563
11,340
Healing
2,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,923
371
79
5,289
13,054
15,645
0
7,394
5,660
24,273
0
W
Tsukuyomi
TheDaniel123987
Tsukuyomi
1,808
502
0
15
2,656
1,008
0
1,036
1,620
0
3,553
L
Janus
gayloki_
Janus
5,829
244
157
1,311
8,371
3,382
0
7,452
919
30,938
0
W
Baron Samedi
kazimaro00123
Baron Samedi
9,071
257
2,821
3,136
6,220
3,740
0
3,037
3,183
46,224
0
L
Cthulhu
stolen3301
Cthulhu
5,004
153
0
811
7,088
8,807
0
4,419
2,669
14,973
0
L
Lancelot
tails670
Lancelot
6,065
1,647
0
448
9,649
4,374
0
5,593
4,056
0
36,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,885
Gold Earned
25,467
137
Minions Killed
160
4
Camps Cleared
8
512,419
Distance Traveled
784,835
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,138
703
49
4
0
216,922
1
W
Tsukuyomi
7,401
569
1
0
0
66,838
0
L
Janus
8,686
668
75
6
3
248,450
1
W
Baron Samedi
9,346
719
87
7
4
228,659
7
L
Cthulhu
8,633
664
25
2
1
258,646
1
L
Lancelot
8,148
627
60
5
4
277,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role