Player Matchup

Nox
Nox
CountryWild96
Nox
Level 81
God Stats
7W - 3L
1,758 SR
Queue Stats
11W - 18L
1,378 Elo+
Solo
Neith
Neith
Darthscorpius69
Neith
Level 143
God Stats
104W - 149L
1,488 SR
Queue Stats
109W - 155L
1,391 Elo+
Solo
Lancelot
Lancelot
HyperactiveVX
Lancelot
Level 129
God Stats
5W - 7L
1,238 SR
Queue Stats
126W - 120L
1,410 Elo+
Solo
Team Averages
Level 118
1,495 SR
1,393 Elo+

VS

Team Averages
Level 114
1,549 SR
1,376 Elo+
Kukulkan
Kukulkan
Evil-Diddy
Kukulkan
Level 144
God Stats
191W - 133L
1,609 SR
Queue Stats
291W - 310L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
W_Marcelino
Baron Samedi
Level 77
God Stats
10W - 12L
1,557 SR
Queue Stats
79W - 160L
1,207 Elo+
Solo
Cabrakan
Cabrakan
theTman055
Cabrakan
Level 120
God Stats
440W - 560L
1,480 SR
Queue Stats
1,018W - 1,416L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 5
13,805
767
8,675
12,308
5,962
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 7
12,532
696
9,980
16,450
7,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
HyperactiveVX
Lancelot
17
4 / 6 / 6
12,615
701
17,392
18,719
11,033
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Evil-Diddy
Kukulkan
18
6 / 3 / 3
12,618
701
17,026
10,691
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
W_Marcelino
Baron Samedi
16
1 / 7 / 8
11,304
628
5,891
18,812
9,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
theTman055
Cabrakan
15
5 / 3 / 7
12,164
676
10,853
12,954
9,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
12
Kills
12
12
Deaths
13
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
W
3
4
7
1.63
L
Kukulkan
Evil-Diddy
Kukulkan
6
3
3
2.5
W
Lancelot
HyperactiveVX
Lancelot
4
6
6
1.17
L
Baron Samedi
W_Marcelino
Baron Samedi
1
7
8
0.71
L
Cabrakan
theTman055
Cabrakan
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,047
Damage
33,770
47,477
Taken
42,457
24,592
Mitigated
24,844
8,966
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,675
693
0
2,145
12,308
5,962
193
10,106
2,074
53,302
0
W
9,980
3,171
1,178
5,643
16,450
7,597
1,585
12,999
3,198
0
46,714
L
Kukulkan
Evil-Diddy
Kukulkan
17,026
1,758
78
1,781
10,691
5,312
0
1,493
9,198
65,472
0
W
Lancelot
HyperactiveVX
Lancelot
17,392
1,318
0
0
18,719
11,033
26
10,525
7,939
0
45,495
L
Baron Samedi
W_Marcelino
Baron Samedi
5,891
380
856
4,889
18,812
9,918
50
3,274
15,538
32,249
0
L
Cabrakan
theTman055
Cabrakan
10,853
1,046
0
596
12,954
9,614
0
4,720
8,234
22,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,952
Gold Earned
36,086
246
Minions Killed
201
12
Camps Cleared
5
920,794
Distance Traveled
860,173
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,805
767
110
6
3
327,225
0
W
Neith
12,532
696
88
5
6
281,905
1
L
Kukulkan
12,618
701
142
8
2
323,719
1
W
Lancelot
12,615
701
48
3
3
311,664
2
L
Baron Samedi
11,304
628
36
2
0
274,394
0
L
Cabrakan
12,164
676
23
1
3
262,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role