Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
IGAXBR
Bacchus
Level 75
God Stats
1W - 1L
1,439 SR
Queue Stats
16W - 13L
1,506 Elo+
Solo
Merlin
Merlin
N3LRoticoh
Merlin
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,619 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ProStriKwr
Ah Muzen Cab
Level 126
God Stats
14W - 14L
1,285 SR
Queue Stats
175W - 204L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
Sir_Dark_Mask
Erlang Shen
Level 128
God Stats
19W - 11L
1,683 SR
Queue Stats
221W - 242L
1,461 Elo+
Solo
Team Averages
Level 103
1,481 SR
1,505 Elo+

VS

Team Averages
Level 72
1,569 SR
1,427 Elo+
Bellona
Bellona
ByJoao_jj
Bellona
Level 29
God Stats
11W - 13L
1,478 SR
Queue Stats
16W - 21L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
DioneHyuga
Baron Samedi
Level 82
God Stats
25W - 19L
1,718 SR
Queue Stats
285W - 273L
1,480 Elo+
Solo
Xbalanque
Xbalanque
FoB_Acet
Xbalanque
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 108L
1,373 Elo+
Party 1
Lancelot
Lancelot
jhonjhon1111222
Lancelot
Level 81
God Stats
16W - 15L
1,650 SR
Queue Stats
189W - 172L
1,416 Elo+
Solo
Hel
Hel
lclaudiorl
Hel
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
307W - 333L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
5 / 3 / 6
10,435
497
14,134
19,694
10,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
IGAXBR
Bacchus
16
4 / 0 / 11
10,704
510
6,490
14,398
18,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
N3LRoticoh
Merlin
16
3 / 2 / 7
10,016
477
11,917
12,451
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ProStriKwr
Ah Muzen Cab
17
5 / 4 / 4
10,727
511
15,682
18,628
8,828
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Sir_Dark_Mask
Erlang Shen
18
5 / 1 / 4
11,048
526
13,701
20,583
15,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ByJoao_jj
Bellona
14
0 / 3 / 1
8,894
424
5,227
14,987
14,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
DioneHyuga
Baron Samedi
12
2 / 5 / 3
8,254
393
7,518
18,289
13,265
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
FoB_Acet
Xbalanque
16
2 / 3 / 2
9,586
456
11,948
15,625
7,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
15
2 / 5 / 3
9,741
464
10,211
20,108
9,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 6 / 1
9,043
431
7,935
15,235
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
22
Kills
9
10
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
3
6
2.67
L
Bellona
ByJoao_jj
Bellona
0
3
1
0.17
L
Baron Samedi
DioneHyuga
Baron Samedi
2
5
3
0.7
L
Xbalanque
FoB_Acet
Xbalanque
2
3
2
1
W
Bacchus
IGAXBR
Bacchus
4
0
11
9.5
W
Merlin
N3LRoticoh
Merlin
3
2
7
3.25
W
Ah Muzen Cab
ProStriKwr
Ah Muzen Cab
5
4
4
1.75
W
Erlang Shen
Sir_Dark_Mask
Erlang Shen
5
1
4
7
L
Lancelot
2
5
3
0.7
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,924
Damage
42,839
85,754
Taken
84,244
59,095
Mitigated
50,606
32,282
Healing
21,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
14,134
2,855
0
7,905
19,694
10,218
0
3,797
15,897
0
90,309
L
Bellona
ByJoao_jj
Bellona
5,227
1,231
0
2,730
14,987
14,637
171
2,676
12,311
0
51,210
L
Baron Samedi
DioneHyuga
Baron Samedi
7,518
863
589
3,910
18,289
13,265
125
4,767
13,522
36,901
0
L
Xbalanque
FoB_Acet
Xbalanque
11,948
4,474
0
3,831
15,625
7,176
0
2,190
13,435
0
77,077
W
Bacchus
IGAXBR
Bacchus
6,490
345
312
3,727
14,398
18,685
954
1,995
12,403
37,704
0
W
Merlin
N3LRoticoh
Merlin
11,917
581
123
2,474
12,451
5,913
1,144
4,585
7,866
81,070
0
W
Ah Muzen Cab
ProStriKwr
Ah Muzen Cab
15,682
5,310
0
6,291
18,628
8,828
1,627
1,822
16,806
0
74,773
W
Erlang Shen
Sir_Dark_Mask
Erlang Shen
13,701
7,798
0
11,450
20,583
15,451
0
3,254
17,329
0
83,406
L
Lancelot
10,211
2,489
233
1,109
20,108
9,001
0
3,032
17,076
0
70,403
L
7,935
199
3,843
5,481
15,235
6,527
0
5,742
9,493
61,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,930
Gold Earned
45,518
566
Minions Killed
502
0
Camps Cleared
0
2,136,910
Distance Traveled
1,806,852
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,435
497
137
7
0
541,024
7
L
Bellona
8,894
424
110
5
0
367,735
6
L
Baron Samedi
8,254
393
52
2
0
296,852
0
L
Xbalanque
9,586
456
128
6
0
387,437
0
W
Bacchus
10,704
510
55
3
0
439,941
8
W
Merlin
10,016
477
119
6
0
362,030
3
W
Ah Muzen Cab
10,727
511
114
5
0
362,185
4
W
Erlang Shen
11,048
526
141
7
0
431,730
5
L
Lancelot
9,741
464
104
5
0
434,201
0
L
Hel
9,043
431
108
5
0
320,627
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role