Player Matchup

Khepri
Khepri
BobbaHjonk
Khepri
Level 134
God Stats
7W - 3L
1,732 SR
Queue Stats
436W - 473L
1,488 Elo+
Solo
King Arthur
King Arthur
CerberuS8156
King Arthur
Level 156
God Stats
23W - 29L
1,619 SR
Queue Stats
153W - 155L
1,616 Elo+
Solo
Da Ji
Da Ji
Champagne Bunny
Da Ji
Level 111
God Stats
5W - 7L
1,553 SR
Queue Stats
309W - 313L
1,573 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PhobicKilll
Ah Muzen Cab
Level 145
God Stats
5W - 7L
1,227 SR
Queue Stats
199W - 195L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
iSnortJuice
Baron Samedi
Level 104
God Stats
7W - 5L
1,528 SR
Queue Stats
293W - 300L
1,569 Elo+
Party 2
Team Averages
Level 130
1,532 SR
1,554 Elo+

VS

Team Averages
Level 127
1,656 SR
1,650 Elo+
Nox
Nox
Burnticus
Nox
Level 121
God Stats
3W - 8L
1,766 SR
Queue Stats
5W - 12L
1,719 Elo+
Solo
Lancelot
Lancelot
ICE IM NICE
Lancelot
Level 160
God Stats
19W - 10L
1,655 SR
Queue Stats
309W - 117L
1,732 Elo+
Party 1
Bastet
Bastet
Pendragon_1095
Bastet
Level 126
God Stats
140W - 135L
1,523 SR
Queue Stats
658W - 672L
1,499 Elo+
Party 3
Ares
Ares
StuckonStupid007
Ares
Level 69
God Stats
19W - 17L
1,490 SR
Queue Stats
98W - 81L
1,610 Elo+
Party 3
Freya
Freya
o Baljeet
Freya
Level 159
God Stats
1W - 1L
1,847 SR
Queue Stats
267W - 160L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BobbaHjonk
Khepri
16
2 / 1 / 6
11,362
1,033
5,095
16,660
25,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
CerberuS8156
King Arthur
16
3 / 0 / 4
10,877
989
13,995
16,217
18,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 1 / 5
10,984
999
11,604
9,993
6,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
PhobicKilll
Ah Muzen Cab
17
3 / 1 / 8
11,343
1,031
22,816
11,481
7,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
iSnortJuice
Baron Samedi
16
1 / 1 / 7
10,361
942
15,343
10,290
9,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

275

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
7,315
665
0
0
0
Lancelot
ICE IM NICE
Lancelot
15
0 / 2 / 2
9,924
902
16,032
22,754
32,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 1 / 3
10,896
991
14,515
12,668
6,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 2
11,028
1,003
4,886
17,565
25,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
o Baljeet
Freya
16
3 / 6 / 1
10,883
989
25,215
20,100
10,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
12
Kills
4
4
Deaths
12
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
BobbaHjonk
Khepri
2
1
6
5
L
0
0
0
0
W
King Arthur
CerberuS8156
King Arthur
3
0
4
5
W
3
1
5
5.5
L
Lancelot
ICE IM NICE
Lancelot
0
2
2
0.5
L
1
1
3
2.5
W
Ah Muzen Cab
PhobicKilll
Ah Muzen Cab
3
1
8
7
L
0
3
2
0.33
W
Baron Samedi
iSnortJuice
Baron Samedi
1
1
7
4.5
L
Freya
o Baljeet
Freya
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,853
Damage
60,648
64,641
Taken
73,087
67,708
Mitigated
75,574
20,785
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BobbaHjonk
Khepri
5,095
731
653
2,661
16,660
25,621
0
10,608
6,052
12,788
0
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
CerberuS8156
King Arthur
13,995
1,599
0
3,204
16,217
18,687
0
6,521
9,696
0
33,332
W
11,604
3,527
0
697
9,993
6,690
0
6,345
3,648
0
22,571
L
Lancelot
ICE IM NICE
Lancelot
16,032
2,370
0
450
22,754
32,294
0
6,465
16,289
0
37,374
L
14,515
2,567
0
1,561
12,668
6,810
0
1,991
10,677
0
35,631
W
Ah Muzen Cab
PhobicKilll
Ah Muzen Cab
22,816
8,450
0
2,603
11,481
7,213
0
3,154
8,327
0
55,307
L
4,886
263
0
1,278
17,565
25,710
0
6,491
11,074
21,944
0
W
Baron Samedi
iSnortJuice
Baron Samedi
15,343
830
6,878
4,089
10,290
9,497
0
3,473
6,817
27,771
0
L
Freya
o Baljeet
Freya
25,215
8,623
0
5,013
20,100
10,760
0
5,491
14,609
41,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,927
Gold Earned
50,046
209
Minions Killed
199
11
Camps Cleared
6
1,113,665
Distance Traveled
863,085
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,362
1,033
6
1
0
242,170
2
L
Nox
7,315
665
0
0
0
0
0
W
King Arthur
10,877
989
46
4
0
225,534
1
W
Da Ji
10,984
999
22
2
7
215,026
1
L
Lancelot
9,924
902
42
4
2
234,573
2
L
Bastet
10,896
991
69
6
2
244,715
0
W
Ah Muzen Cab
11,343
1,031
100
9
3
219,756
1
L
Ares
11,028
1,003
41
4
0
194,283
0
W
Baron Samedi
10,361
942
35
3
1
211,179
1
L
Freya
10,883
989
47
4
2
189,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role