Player Matchup

Sylvanus
Sylvanus
BossFrog6430227
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,326 Elo+
Party 2
Lancelot
Lancelot
Vefaraydens3
Lancelot
Level 64
God Stats
0W - 3L
1,275 SR
Queue Stats
59W - 75L
1,441 Elo+
Party 2
Fenrir
Fenrir
cakeking12
Fenrir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 55L
1,295 Elo+
Party 2
Team Averages
Level 55
1,425 SR
1,354 Elo+

VS

Team Averages
Level 91
1,480 SR
1,429 Elo+
Guan Yu
Guan Yu
CBuckshot
Guan Yu
Level 43
God Stats
34W - 21L
1,496 SR
Queue Stats
165W - 138L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
D4dlyfe
Baron Samedi
Level 69
God Stats
4W - 2L
1,444 SR
Queue Stats
116W - 125L
1,391 Elo+
Party 1
Chiron
Chiron
V JokersWILD V
Chiron
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 44L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
1 / 1 / 7
10,414
651
6,040
14,769
18,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Vefaraydens3
Lancelot
15
5 / 9 / 3
10,557
660
15,451
19,642
10,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
cakeking12
Fenrir
13
4 / 3 / 1
10,494
656
6,593
12,552
4,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CBuckshot
Guan Yu
17
8 / 2 / 3
11,703
731
13,417
20,419
24,464
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
D4dlyfe
Baron Samedi
16
5 / 4 / 8
11,074
692
16,748
16,329
7,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
0 / 5 / 9
10,102
631
7,964
11,656
4,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
10
Kills
13
13
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
1
7
4.5
W
Guan Yu
CBuckshot
Guan Yu
8
2
3
4.75
W
Baron Samedi
D4dlyfe
Baron Samedi
5
4
8
2.25
W
0
5
9
0.9
L
Lancelot
Vefaraydens3
Lancelot
5
9
3
0.72
L
Fenrir
cakeking12
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,084
Damage
38,129
46,963
Taken
48,404
32,369
Mitigated
36,728
7,169
Healing
17,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,040
1,774
1,006
3,404
14,769
18,009
0
6,297
8,472
30,059
0
W
Guan Yu
CBuckshot
Guan Yu
13,417
2,736
2,348
7,120
20,419
24,464
799
4,163
16,256
0
45,952
W
Baron Samedi
D4dlyfe
Baron Samedi
16,748
2,728
963
3,208
16,329
7,628
1,366
1,562
14,767
43,144
0
W
7,964
2,886
1,461
2,031
11,656
4,636
818
1,783
9,873
0
29,724
L
Lancelot
Vefaraydens3
Lancelot
15,451
3,059
0
1,546
19,642
10,113
0
7,457
12,185
0
41,442
L
Fenrir
cakeking12
Fenrir
6,593
1,507
0
1,213
12,552
4,247
0
3,316
9,236
0
21,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
32,879
113
Minions Killed
162
5
Camps Cleared
8
633,512
Distance Traveled
794,048
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,414
651
46
3
2
241,692
2
W
Guan Yu
11,703
731
54
3
5
307,034
3
W
Baron Samedi
11,074
692
56
4
1
248,297
1
W
Chiron
10,102
631
52
3
2
238,717
1
L
Lancelot
10,557
660
40
3
2
251,669
2
L
Fenrir
10,494
656
27
2
1
140,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role