Player Matchup

Morgan Le Fay
Morgan Le Fay
FallenShock
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,564 Elo+
Party 1
Cerberus
Cerberus
LPFx2g
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,343 Elo+
Party 1
Ullr
Ullr
OeKPhantom
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,343 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,417 Elo+

VS

Team Averages
Level 70
1,476 SR
1,522 Elo+
Artemis
Artemis
Santi1herrera
Artemis
Level 22
God Stats
5W - 5L
1,339 SR
Queue Stats
373W - 332L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
aindoss
Baron Samedi
Level 122
God Stats
26W - 12L
1,803 SR
Queue Stats
327W - 225L
1,566 Elo+
Party 2
Odin
Odin
imtetesito
Odin
Level 65
God Stats
20W - 16L
1,285 SR
Queue Stats
615W - 529L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FallenShock
Morgan Le Fay
9
1 / 7 / 0
6,251
625
7,029
10,282
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
LPFx2g
Cerberus
8
0 / 4 / 0
6,164
616
3,245
15,210
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 2 / 1
6,262
626
4,456
10,287
3,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
0 / 0 / 12
7,310
731
8,663
4,495
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
aindoss
Baron Samedi
13
10 / 0 / 3
8,940
894
14,900
8,887
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 10
8,283
828
8,874
9,846
8,509
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
FallenShock
Morgan Le Fay
1
7
0
0.14
L
Cerberus
LPFx2g
Cerberus
0
4
0
0
L
0
2
1
0.25
W
Artemis
0
0
12
6
W
Baron Samedi
aindoss
Baron Samedi
10
0
3
11.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,730
Damage
32,437
35,779
Taken
23,228
19,328
Mitigated
14,910
4,397
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
FallenShock
Morgan Le Fay
7,029
1,062
0
800
10,282
3,884
0
4,897
5,385
16,099
0
L
Cerberus
LPFx2g
Cerberus
3,245
284
0
2,907
15,210
11,484
0
6,984
8,226
11,675
0
L
4,456
1,045
0
690
10,287
3,960
0
3,019
7,268
0
18,582
W
Artemis
8,663
4,063
0
1,474
4,495
2,071
870
3,147
1,348
0
24,976
W
Baron Samedi
aindoss
Baron Samedi
14,900
2,718
2,304
4,496
8,887
4,330
1,155
3,720
5,167
41,611
0
W
8,874
1,704
512
2,377
9,846
8,509
418
3,875
5,971
0
16,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,677
Gold Earned
24,533
99
Minions Killed
104
1
Camps Cleared
7
470,713
Distance Traveled
609,945
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,251
625
25
3
0
131,100
1
L
Cerberus
6,164
616
29
3
0
157,528
0
L
Ullr
6,262
626
45
5
1
182,085
4
W
Artemis
7,310
731
30
3
4
203,495
0
W
Baron Samedi
8,940
894
55
6
2
190,914
3
W
Odin
8,283
828
19
2
1
215,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role