Player Matchup

Atlas
Atlas
 
Atlas
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Cooksay
Ra
Level 122
God Stats
1W - 5L
1,321 SR
Queue Stats
40W - 37L
1,536 Elo+
Solo
Aphrodite
Aphrodite
Heimdallzin
Aphrodite
Level 87
God Stats
14W - 16L
1,522 SR
Queue Stats
94W - 114L
1,403 Elo+
Party 1
Lancelot
Lancelot
JunksBalls
Lancelot
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,509 Elo+
Solo
Team Averages
Level 93
1,469 SR
1,489 Elo+

VS

Team Averages
Level 70
1,441 SR
1,425 Elo+
Lancelot
Lancelot
HoodieHumdrum
Lancelot
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 67L
1,439 Elo+
Party 2
Ymir
Ymir
HumdrumBrute570
Ymir
Level 105
God Stats
9W - 10L
1,453 SR
Queue Stats
59W - 67L
1,439 Elo+
Party 2
Hel
Hel
LeBlah-
Hel
Level 69
God Stats
1W - 1L
1,340 SR
Queue Stats
59W - 66L
1,449 Elo+
Party 2
King Arthur
King Arthur
Orca2424TTV
King Arthur
Level 25
God Stats
13W - 17L
1,513 SR
Queue Stats
138W - 148L
1,350 Elo+
Solo
Fenrir
Fenrir
xBlah TNB
Fenrir
Level 105
God Stats
19W - 23L
1,398 SR
Queue Stats
59W - 65L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
1 / 2 / 4
9,458
728
10,689
15,850
18,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
 
Ares
14
1 / 3 / 2
8,303
639
5,330
12,551
10,130
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 4 / 4
9,814
755
16,720
13,002
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Heimdallzin
Aphrodite
17
4 / 2 / 3
9,906
762
9,619
9,121
7,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
JunksBalls
Lancelot
17
3 / 2 / 6
9,814
755
16,721
16,253
11,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HoodieHumdrum
Lancelot
17
6 / 6 / 4
9,592
738
14,081
18,086
9,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 2 / 5
8,874
683
6,189
14,162
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
18
4 / 1 / 7
10,140
780
20,043
19,914
10,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Orca2424TTV
King Arthur
15
1 / 4 / 2
8,754
673
7,064
17,430
16,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
xBlah TNB
Fenrir
16
2 / 0 / 5
9,546
734
5,829
12,988
9,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
13
Kills
13
13
Deaths
13
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
2
4
1.5
L
Ares
 
Ares
1
3
2
0.67
L
4
4
4
1.5
L
Aphrodite
Heimdallzin
Aphrodite
4
2
3
2.75
W
Lancelot
HoodieHumdrum
Lancelot
6
6
4
1.33
W
0
2
5
1.25
L
Lancelot
JunksBalls
Lancelot
3
2
6
3
W
Hel
4
1
7
7.5
W
King Arthur
Orca2424TTV
King Arthur
1
4
2
0.5
W
Fenrir
xBlah TNB
Fenrir
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,079
Damage
53,206
66,777
Taken
82,580
54,206
Mitigated
62,399
20,861
Healing
32,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,689
3,220
0
1,518
15,850
18,103
0
5,878
9,972
27,945
0
L
Ares
 
Ares
5,330
515
0
900
12,551
10,130
0
3,762
8,789
17,396
0
L
16,720
1,541
1,741
3,822
13,002
6,803
0
7,959
5,043
39,044
0
L
Aphrodite
Heimdallzin
Aphrodite
9,619
760
4,750
5,185
9,121
7,844
0
3,647
5,474
26,331
0
W
Lancelot
HoodieHumdrum
Lancelot
14,081
2,035
0
1,776
18,086
9,397
1,109
8,212
9,874
0
33,231
W
6,189
900
657
3,467
14,162
16,856
0
6,075
8,087
21,157
0
L
Lancelot
JunksBalls
Lancelot
16,721
3,399
0
2,945
16,253
11,326
0
4,986
11,267
0
37,290
W
Hel
20,043
1,452
8,147
12,944
19,914
10,168
554
14,313
5,601
53,427
0
W
King Arthur
Orca2424TTV
King Arthur
7,064
367
621
1,336
17,430
16,821
0
6,273
11,157
0
25,230
W
Fenrir
xBlah TNB
Fenrir
5,829
810
331
3,076
12,988
9,157
401
7,485
5,503
0
11,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,295
Gold Earned
46,906
209
Minions Killed
204
0
Camps Cleared
0
1,264,122
Distance Traveled
1,356,293
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,458
728
32
2
0
235,327
1
L
Ares
8,303
639
25
2
0
209,313
4
L
Ra
9,814
755
53
4
0
263,950
3
L
Aphrodite
9,906
762
44
3
0
241,052
0
W
Lancelot
9,592
738
43
3
0
292,246
0
W
Ymir
8,874
683
26
2
0
239,442
2
L
Lancelot
9,814
755
55
4
0
314,480
0
W
Hel
10,140
780
88
7
0
292,258
1
W
King Arthur
8,754
673
40
3
0
249,345
4
W
Fenrir
9,546
734
7
1
0
283,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role