Player Matchup

Ne Zha
Ne Zha
LilFoxLord
Ne Zha
Level 66
God Stats
2W - 3L
1,738 SR
Queue Stats
79W - 64L
1,473 Elo+
Solo
Lancelot
Lancelot
NAHRNAHR
Lancelot
Level 142
God Stats
21W - 24L
1,651 SR
Queue Stats
246W - 221L
1,520 Elo+
Solo
Anubis
Anubis
OldManJenk1ns
Anubis
Level 111
God Stats
1W - 2L
1,468 SR
Queue Stats
58W - 60L
1,407 Elo+
Solo
Terra
Terra
emikaske
Terra
Level 66
God Stats
11W - 8L
1,471 SR
Queue Stats
252W - 257L
1,420 Elo+
Solo
Skadi
Skadi
gamerfortal
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,137 Elo+
Solo
Team Averages
Level 86
1,566 SR
1,391 Elo+

VS

Team Averages
Level 92
1,360 SR
1,431 Elo+
Lancelot
Lancelot
 
Lancelot
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ChidoriKaname
Atlas
Level 160
God Stats
2W - 1L
1,209 SR
Queue Stats
91W - 87L
1,406 Elo+
Solo
Chernobog
Chernobog
RJAngelo
Chernobog
Level 59
God Stats
6W - 5L
1,360 SR
Queue Stats
235W - 225L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
Ricardo3000
Zhong Kui
Level 102
God Stats
2W - 0L
1,483 SR
Queue Stats
106W - 96L
1,467 Elo+
Solo
Ravana
Ravana
loulew
Ravana
Level 75
God Stats
1W - 5L
1,246 SR
Queue Stats
95W - 130L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LilFoxLord
Ne Zha
12
5 / 3 / 2
8,006
500
7,479
11,388
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
NAHRNAHR
Lancelot
13
1 / 3 / 1
6,999
437
6,820
15,829
5,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 3 / 3
8,359
522
6,900
9,061
4,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
emikaske
Terra
11
1 / 1 / 1
7,138
446
2,772
11,071
8,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 3 / 1
7,130
446
3,863
8,985
3,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 0 / 5
8,659
541
4,344
6,039
2,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 3
7,973
498
6,711
13,924
14,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
RJAngelo
Chernobog
13
1 / 1 / 4
7,850
491
12,744
8,103
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Ricardo3000
Zhong Kui
14
6 / 2 / 1
9,033
565
8,018
12,136
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
loulew
Ravana
13
4 / 4 / 5
8,292
518
5,764
8,809
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
13
13
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
0
5
3.5
W
1
1
3
2.5
L
Ne Zha
LilFoxLord
Ne Zha
5
3
2
2
L
Lancelot
NAHRNAHR
Lancelot
1
3
1
0.5
L
1
3
3
0.83
W
Chernobog
RJAngelo
Chernobog
1
1
4
3
W
Zhong Kui
Ricardo3000
Zhong Kui
6
2
1
3.25
L
Terra
emikaske
Terra
1
1
1
1.5
L
0
3
1
0.17
W
Ravana
loulew
Ravana
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,834
Damage
37,581
56,334
Taken
49,011
26,909
Mitigated
31,067
19,695
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,344
930
0
420
6,039
2,753
212
490
5,549
0
57,614
W
6,711
2,984
0
2,974
13,924
14,148
171
1,834
12,090
30,642
0
L
Ne Zha
LilFoxLord
Ne Zha
7,479
2,082
0
4,740
11,388
4,617
0
2,883
8,505
0
43,800
L
Lancelot
NAHRNAHR
Lancelot
6,820
1,209
0
3,761
15,829
5,194
0
3,031
12,798
0
46,140
L
6,900
1,103
0
3,916
9,061
4,843
725
4,402
4,659
63,502
0
W
Chernobog
RJAngelo
Chernobog
12,744
8,880
0
4,728
8,103
2,756
501
472
7,631
0
66,806
W
Zhong Kui
Ricardo3000
Zhong Kui
8,018
1,108
108
4,198
12,136
7,756
384
5,645
6,491
58,239
0
L
Terra
emikaske
Terra
2,772
159
2,469
3,519
11,071
8,920
0
4,287
6,784
25,271
0
L
3,863
1,849
0
1,290
8,985
3,335
207
126
8,859
0
47,748
W
Ravana
loulew
Ravana
5,764
1,473
0
2,281
8,809
3,654
1,336
1,231
7,578
0
59,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,632
Gold Earned
41,807
378
Minions Killed
455
0
Camps Cleared
0
1,397,531
Distance Traveled
1,389,706
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,659
541
99
6
0
318,042
0
W
Atlas
7,973
498
37
2
0
277,235
6
L
Ne Zha
8,006
500
74
5
0
299,718
5
L
Lancelot
6,999
437
66
4
0
299,797
3
L
Anubis
8,359
522
119
7
0
253,901
3
W
Chernobog
7,850
491
110
7
0
266,567
4
W
Zhong Kui
9,033
565
104
7
0
262,778
0
L
Terra
7,138
446
38
2
0
279,116
6
L
Skadi
7,130
446
81
5
0
264,999
0
W
Ravana
8,292
518
105
7
0
265,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role