Player Matchup

Mercury
Mercury
Kyzuren
Mercury
Level 16
God Stats
15W - 17L
1,490 SR
Queue Stats
21W - 25L
1,517 Elo+
Party 1
Achilles
Achilles
Shan SZN
Achilles
Level 15
God Stats
21W - 19L
1,573 SR
Queue Stats
40W - 37L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
Whis SZN
Guan Yu
Level 28
God Stats
8W - 1L
1,723 SR
Queue Stats
30W - 12L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
YakCollector
Sylvanus
Level 89
God Stats
15W - 14L
1,520 SR
Queue Stats
79W - 56L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
ronn fr
Baron Samedi
Level 44
God Stats
19W - 13L
1,638 SR
Queue Stats
76W - 62L
1,524 Elo+
Party 1
Team Averages
Level 38
1,589 SR
1,532 Elo+

VS

Team Averages
Level 55
1,466 SR
1,315 Elo+
Thor
Thor
BlakeHanley8525
Thor
Level 46
God Stats
1W - 6L
1,450 SR
Queue Stats
3W - 18L
1,167 Elo+
Party 2
Lancelot
Lancelot
Dezza6013
Lancelot
Level 22
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 4L
1,116 Elo+
Party 2
Xing Tian
Xing Tian
Dirty30zzz
Xing Tian
Level 35
God Stats
1W - 2L
1,513 SR
Queue Stats
8W - 15L
1,268 Elo+
Solo
Vamana
Vamana
HE4D SET
Vamana
Level 68
God Stats
11W - 8L
1,628 SR
Queue Stats
453W - 461L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
a1594
Baron Samedi
Level 106
God Stats
23W - 20L
1,453 SR
Queue Stats
293W - 311L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kyzuren
Mercury
17
5 / 3 / 15
11,613
1,056
20,701
21,878
12,996
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Shan SZN
Achilles
17
6 / 1 / 16
11,777
1,071
8,462
17,177
22,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Whis SZN
Guan Yu
19
10 / 0 / 17
13,163
1,197
22,205
23,313
30,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
YakCollector
Sylvanus
18
3 / 1 / 26
12,020
1,093
26,057
21,100
27,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
ronn fr
Baron Samedi
18
5 / 1 / 20
12,380
1,125
25,223
13,425
8,589
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

297

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
10,759
978
14,386
18,402
7,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Dezza6013
Lancelot
16
0 / 8 / 4
10,659
969
15,492
22,348
11,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
Dirty30zzz
Xing Tian
15
1 / 4 / 2
10,064
915
11,639
25,796
29,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
HE4D SET
Vamana
15
0 / 7 / 3
10,510
955
12,410
29,357
16,787
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
a1594
Baron Samedi
16
3 / 4 / 3
11,279
1,025
29,048
13,559
5,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
21
29
Kills
6
6
Deaths
29
94
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Lancelot
Dezza6013
Lancelot
0
8
4
0.25
L
Xing Tian
Dirty30zzz
Xing Tian
1
4
2
0.5
L
Vamana
HE4D SET
Vamana
0
7
3
0.21
W
Mercury
Kyzuren
Mercury
5
3
15
4.17
W
Achilles
Shan SZN
Achilles
6
1
16
14
W
Guan Yu
Whis SZN
Guan Yu
10
0
17
18.5
W
Sylvanus
YakCollector
Sylvanus
3
1
26
16
L
Baron Samedi
a1594
Baron Samedi
3
4
3
1.13
W
Baron Samedi
ronn fr
Baron Samedi
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,648
Damage
82,975
96,893
Taken
109,462
102,171
Mitigated
70,514
53,178
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,386
2,365
0
30
18,402
7,467
0
9,280
9,122
0
31,042
L
Lancelot
Dezza6013
Lancelot
15,492
3,056
0
2,608
22,348
11,467
0
10,241
12,107
0
29,418
L
Xing Tian
Dirty30zzz
Xing Tian
11,639
1,790
0
0
25,796
29,435
0
11,352
14,444
16,457
0
L
Vamana
HE4D SET
Vamana
12,410
4,326
0
2,141
29,357
16,787
0
14,458
14,899
0
31,237
W
Mercury
Kyzuren
Mercury
20,701
14,582
0
1,469
21,878
12,996
0
7,212
14,666
0
33,034
W
Achilles
Shan SZN
Achilles
8,462
3,245
0
374
17,177
22,603
0
8,819
7,078
0
11,450
W
Guan Yu
Whis SZN
Guan Yu
22,205
5,576
6,965
4,942
23,313
30,497
0
8,742
13,461
0
38,724
W
Sylvanus
YakCollector
Sylvanus
26,057
5,975
17,824
10,197
21,100
27,486
0
9,900
11,200
42,571
0
L
Baron Samedi
a1594
Baron Samedi
29,048
1,177
3,422
1,639
13,559
5,358
0
5,949
7,610
49,997
0
W
Baron Samedi
ronn fr
Baron Samedi
25,223
3,623
6,663
4,744
13,425
8,589
0
6,014
7,411
54,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,953
Gold Earned
53,271
194
Minions Killed
151
6
Camps Cleared
6
1,037,554
Distance Traveled
966,093
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,759
978
29
3
0
176,900
0
L
Lancelot
10,659
969
26
2
4
197,091
1
L
Xing Tian
10,064
915
6
1
0
194,690
0
L
Vamana
10,510
955
47
4
1
211,447
1
W
Mercury
11,613
1,056
31
3
2
217,905
0
W
Achilles
11,777
1,071
10
1
0
209,672
0
W
Guan Yu
13,163
1,197
46
4
1
231,833
1
W
Sylvanus
12,020
1,093
28
3
0
188,484
0
L
Baron Samedi
11,279
1,025
43
4
1
185,965
0
W
Baron Samedi
12,380
1,125
79
7
3
189,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role