Player Matchup

Sobek
Sobek
Makkz
Sobek
Level 66
God Stats
4W - 6L
1,441 SR
Queue Stats
44W - 52L
1,415 Elo+
Party 1
Neith
Neith
Masturbini
Neith
Level 48
God Stats
23W - 33L
1,604 SR
Queue Stats
52W - 87L
1,297 Elo+
Party 1
Nu Wa
Nu Wa
x lnSatiaBle
Nu Wa
Level 69
God Stats
48W - 57L
1,413 SR
Queue Stats
49W - 67L
1,287 Elo+
Solo
Team Averages
Level 61
1,486 SR
1,333 Elo+

VS

Team Averages
Level 92
1,483 SR
1,514 Elo+
Hachiman
Hachiman
MAR1O__03
Hachiman
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 42L
1,521 Elo+
Party 2
Atlas
Atlas
Z3r0_Itzadriiii
Atlas
Level 102
God Stats
1W - 0L
1,450 SR
Queue Stats
2W - 0L
1,681 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lucN57
Morgan Le Fay
Level 68
God Stats
6W - 4L
1,500 SR
Queue Stats
35W - 37L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Makkz
Sobek
10
1 / 5 / 1
6,914
629
4,766
17,895
14,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
10
1 / 2 / 1
6,653
605
7,636
10,199
4,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 1
6,437
585
6,781
7,428
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MAR1O__03
Hachiman
13
5 / 0 / 6
8,514
774
12,764
6,639
2,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
4 / 0 / 7
9,047
822
9,335
11,255
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
lucN57
Morgan Le Fay
12
2 / 2 / 9
7,885
717
9,511
9,007
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
11
11
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
MAR1O__03
Hachiman
5
0
6
8
L
Sobek
Makkz
Sobek
1
5
1
0.3
L
Neith
1
2
1
0.75
W
4
0
7
7.5
W
Morgan Le Fay
lucN57
Morgan Le Fay
2
2
9
3.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,183
Damage
31,610
35,522
Taken
26,901
21,562
Mitigated
17,963
9,008
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
MAR1O__03
Hachiman
12,764
9,356
264
1,517
6,639
2,903
2,275
3,060
3,579
0
35,251
L
Sobek
Makkz
Sobek
4,766
547
684
5,995
17,895
14,072
0
9,419
8,476
12,484
0
L
Neith
7,636
2,357
0
1,513
10,199
4,671
0
5,771
4,428
0
18,414
W
9,335
3,136
0
2,718
11,255
10,936
67
3,783
7,472
26,660
0
W
Morgan Le Fay
lucN57
Morgan Le Fay
9,511
1,653
339
2,329
9,007
4,124
470
5,285
3,722
38,021
0
L
6,781
1,331
378
438
7,428
2,819
0
3,783
3,645
22,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,004
Gold Earned
25,446
83
Minions Killed
136
1
Camps Cleared
8
563,234
Distance Traveled
579,775
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,514
774
47
4
3
192,699
1
L
Sobek
6,914
629
16
1
0
196,797
4
L
Neith
6,653
605
26
2
0
180,164
0
W
Atlas
9,047
822
28
3
3
208,989
3
W
Morgan Le Fay
7,885
717
61
6
2
178,087
0
L
Nu Wa
6,437
585
41
4
1
186,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role